diff options
author | Alastair McKinstry <alastairmck@src.gnome.org> | 2004-01-01 10:42:44 (GMT) |
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committer | Alastair McKinstry <alastairmck@src.gnome.org> | 2004-01-01 10:42:44 (GMT) |
commit | 8c84c5fde4c4e10969b6a75ede0b35af118cb54f (patch) | |
tree | 3bb2cfefa7a2e0c0fe801fba86f90428895aea8b /po/ga.po | |
parent | 08245cf3a96b0f96757f62084af6d1b2d0c70a80 (diff) |
Initial Irish translation
Diffstat (limited to 'po/ga.po')
-rw-r--r-- | po/ga.po | 2526 |
1 files changed, 2526 insertions, 0 deletions
diff --git a/po/ga.po b/po/ga.po new file mode 100644 index 0000000..0041c57 --- /dev/null +++ b/po/ga.po @@ -0,0 +1,2526 @@ +# Irish (Gaeilge) translations of gcompris +# Copyright (C) 2003 Alastair McKinstry <mckinstry@computer.org> +# This file is distributed under the same license as the gcompris package. +# Alastair McKinstry <mckinstry@computer.org>, 2003. +# +msgid "" +msgstr "" +"Project-Id-Version: gcompris HEAD\n" +"Report-Msgid-Bugs-To: \n" +"POT-Creation-Date: 2003-12-17 03:30+0100\n" +"PO-Revision-Date: 2003-12-31 07:03+0000\n" +"Last-Translator: Alastair McKinstry <mckinstry@computer.org>\n" +"Language-Team: Irish <ga@li.org>\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +#: boards/advanced_colors.xml.in.h:1 src/boards/advanced_colors.c:86 +msgid "Advanced colors" +msgstr "" + +#: boards/advanced_colors.xml.in.h:2 boards/read_colors.xml.in.h:1 +msgid "Can read" +msgstr "" + +#: boards/advanced_colors.xml.in.h:3 boards/colors.xml.in.h:2 +#: boards/read_colors.xml.in.h:2 src/boards/advanced_colors.c:87 +#: src/boards/colors.c:75 +msgid "Click on the right color" +msgstr "" + +#: boards/advanced_colors.xml.in.h:4 +msgid "Click on the right colored box." +msgstr "" + +#: boards/advanced_colors.xml.in.h:5 +msgid "This board is dedicated to recognize unusual colors." +msgstr "" + +#: boards/advanced_colors/board1.xml.in.h:1 +msgid "almond" +msgstr "" + +#: boards/advanced_colors/board1.xml.in.h:2 +msgid "chestnut" +msgstr "" + +#: boards/advanced_colors/board1.xml.in.h:3 +msgid "claret" +msgstr "" + +#: boards/advanced_colors/board1.xml.in.h:4 +msgid "cobalt" +msgstr "" + +#: boards/advanced_colors/board1.xml.in.h:5 +msgid "coral" +msgstr "" + +#: boards/advanced_colors/board1.xml.in.h:6 +msgid "corn" +msgstr "" + +#: boards/advanced_colors/board1.xml.in.h:7 +msgid "cyan" +msgstr "" + +#: boards/advanced_colors/board1.xml.in.h:8 +msgid "sienna" +msgstr "" + +#: boards/advanced_colors/board2.xml.in.h:1 +msgid "lime" +msgstr "" + +#: boards/advanced_colors/board2.xml.in.h:2 +msgid "sage" +msgstr "" + +#: boards/advanced_colors/board2.xml.in.h:3 +msgid "salmon" +msgstr "" + +#: boards/advanced_colors/board2.xml.in.h:4 +msgid "sapphire" +msgstr "" + +#: boards/advanced_colors/board2.xml.in.h:5 +msgid "sepia" +msgstr "" + +#: boards/advanced_colors/board2.xml.in.h:6 +msgid "sulphur" +msgstr "" + +#: boards/advanced_colors/board2.xml.in.h:7 +msgid "tea" +msgstr "" + +#: boards/advanced_colors/board2.xml.in.h:8 +msgid "turquoise" +msgstr "" + +#: boards/advanced_colors/board3.xml.in.h:1 +msgid "absinthe" +msgstr "" + +#: boards/advanced_colors/board3.xml.in.h:2 +msgid "alabaster" +msgstr "" + +#: boards/advanced_colors/board3.xml.in.h:3 +msgid "amber" +msgstr "" + +#: boards/advanced_colors/board3.xml.in.h:4 +msgid "amethyst" +msgstr "" + +#: boards/advanced_colors/board3.xml.in.h:5 +msgid "anise" +msgstr "" + +#: boards/advanced_colors/board3.xml.in.h:6 +msgid "aquamarine" +msgstr "" + +#: boards/advanced_colors/board3.xml.in.h:7 +msgid "mahogany" +msgstr "" + +#: boards/advanced_colors/board3.xml.in.h:8 +#: boards/advanced_colors/board8.xml.in.h:8 +msgid "vermilion" +msgstr "" + +#: boards/advanced_colors/board4.xml.in.h:1 +#: boards/advanced_colors/board5.xml.in.h:1 +msgid "aubergine" +msgstr "" + +#: boards/advanced_colors/board4.xml.in.h:2 +msgid "ceruse" +msgstr "" + +#: boards/advanced_colors/board4.xml.in.h:3 +msgid "chartreuse" +msgstr "" + +#: boards/advanced_colors/board4.xml.in.h:4 +msgid "emerald" +msgstr "" + +#: boards/advanced_colors/board4.xml.in.h:5 +msgid "fawn" +msgstr "" + +#: boards/advanced_colors/board4.xml.in.h:6 +msgid "fuchsia" +msgstr "" + +#: boards/advanced_colors/board4.xml.in.h:7 +msgid "glaucous" +msgstr "" + +#: boards/advanced_colors/board4.xml.in.h:8 +msgid "ruby" +msgstr "" + +#: boards/advanced_colors/board5.xml.in.h:2 +msgid "auburn" +msgstr "" + +#: boards/advanced_colors/board5.xml.in.h:3 +msgid "azure" +msgstr "" + +#: boards/advanced_colors/board5.xml.in.h:4 +msgid "bistre" +msgstr "" + +#: boards/advanced_colors/board5.xml.in.h:5 +msgid "celadon" +msgstr "" + +#: boards/advanced_colors/board5.xml.in.h:6 +msgid "cerulean" +msgstr "" + +#: boards/advanced_colors/board5.xml.in.h:7 +msgid "crimson" +msgstr "" + +#: boards/advanced_colors/board5.xml.in.h:8 +msgid "greyish-brown" +msgstr "" + +#: boards/advanced_colors/board6.xml.in.h:1 +msgid "dove" +msgstr "" + +#: boards/advanced_colors/board6.xml.in.h:2 +msgid "garnet" +msgstr "" + +#: boards/advanced_colors/board6.xml.in.h:3 +msgid "indigo" +msgstr "" + +#: boards/advanced_colors/board6.xml.in.h:4 +msgid "ivory" +msgstr "" + +#: boards/advanced_colors/board6.xml.in.h:5 +msgid "jade" +msgstr "" + +#: boards/advanced_colors/board6.xml.in.h:6 +msgid "lavender" +msgstr "" + +#: boards/advanced_colors/board6.xml.in.h:7 +msgid "lichen" +msgstr "" + +#: boards/advanced_colors/board6.xml.in.h:8 +msgid "wine" +msgstr "" + +#: boards/advanced_colors/board7.xml.in.h:1 +msgid "larch" +msgstr "" + +#: boards/advanced_colors/board7.xml.in.h:2 +msgid "lilac" +msgstr "" + +#: boards/advanced_colors/board7.xml.in.h:3 +msgid "magenta" +msgstr "" + +#: boards/advanced_colors/board7.xml.in.h:4 +msgid "malachite" +msgstr "" + +#: boards/advanced_colors/board7.xml.in.h:5 +msgid "mimosa" +msgstr "" + +#: boards/advanced_colors/board7.xml.in.h:6 +msgid "navy" +msgstr "" + +#: boards/advanced_colors/board7.xml.in.h:7 +msgid "ochre" +msgstr "" + +#: boards/advanced_colors/board7.xml.in.h:8 +msgid "olive" +msgstr "" + +#: boards/advanced_colors/board8.xml.in.h:1 +msgid "greyish blue" +msgstr "" + +#: boards/advanced_colors/board8.xml.in.h:2 +msgid "mauve" +msgstr "" + +#: boards/advanced_colors/board8.xml.in.h:3 +msgid "opaline" +msgstr "" + +#: boards/advanced_colors/board8.xml.in.h:4 +msgid "pistachio" +msgstr "" + +#: boards/advanced_colors/board8.xml.in.h:5 +msgid "platinum" +msgstr "" + +#: boards/advanced_colors/board8.xml.in.h:6 src/boards/colors.c:59 +msgid "purple" +msgstr "corcra" + +#: boards/advanced_colors/board8.xml.in.h:7 +msgid "ultramarine" +msgstr "" + +#: boards/advanced_colors/board9.xml.in.h:1 +msgid "dark purple" +msgstr "" + +#: boards/advanced_colors/board9.xml.in.h:2 +msgid "plum" +msgstr "" + +#: boards/advanced_colors/board9.xml.in.h:3 +msgid "prussian blue" +msgstr "" + +#: boards/advanced_colors/board9.xml.in.h:4 +msgid "rust" +msgstr "" + +#: boards/advanced_colors/board9.xml.in.h:5 +msgid "saffron" +msgstr "" + +#: boards/advanced_colors/board9.xml.in.h:6 +msgid "vanilla" +msgstr "" + +#: boards/advanced_colors/board9.xml.in.h:7 +msgid "verdigris" +msgstr "" + +#: boards/advanced_colors/board9.xml.in.h:8 +msgid "veronese" +msgstr "" + +#: boards/algebra_by.xml.in.h:1 +msgid "" +"A multiplication of two numbers is displayed. At the right of the equal " +"sign, give the answer. Use the left and right arrow to modify your answer, " +"the return key to validate an answer" +msgstr "" + +#: boards/algebra_by.xml.in.h:2 boards/algebra_minus.xml.in.h:2 +#: boards/algebra_plus.xml.in.h:2 +msgid "I Ask you some algebra questions" +msgstr "" + +#: boards/algebra_by.xml.in.h:3 +msgid "In a limited time, give the result to the multiplication of two numbers" +msgstr "" + +#: boards/algebra_by.xml.in.h:4 +msgid "Multiplication table" +msgstr "" + +#: boards/algebra_by.xml.in.h:5 +msgid "Practice the multiplication operation" +msgstr "" + +#: boards/algebra_group.xml.in.h:1 boards/algebramenu.xml.in.h:1 +msgid "Go to Algebra activities" +msgstr "" + +#: boards/algebra_group.xml.in.h:2 boards/algebramenu.xml.in.h:2 +#: boards/boards.xml.in.h:2 boards/colors_group.xml.in.h:2 +#: boards/computer.xml.in.h:2 boards/experience.xml.in.h:2 +#: boards/fun.xml.in.h:2 boards/menu.xml.in.h:3 boards/reading.xml.in.h:2 +msgid "Left-Click with the mouse to select an activity" +msgstr "" + +#: boards/algebra_guesscount.xml.in.h:1 boards/erase.xml.in.h:1 +msgid "" +"Animal pictures are taken from the Animal Photography Page of Ralf Schmode " +"(http://schmode.net/) Ralf has given gcompris the authorization to include " +"his pictures. Thanks a lot Ralf." +msgstr "" + +#: boards/algebra_guesscount.xml.in.h:2 +msgid "" +"Deploy a strategy to arrange a set of arithmetic operations to find a value" +msgstr "" + +#: boards/algebra_guesscount.xml.in.h:3 +msgid "Find the correct operations to get the result" +msgstr "" + +#: boards/algebra_guesscount.xml.in.h:4 +msgid "The four arithmetic operations. Combine several arithmetic operations" +msgstr "" + +#: boards/algebra_guesscount.xml.in.h:5 +msgid "" +"To compose your operations, choose your numbers and arithmetic operators at " +"the top of the board area. These numbers and operators can be unselected by " +"clicking on them." +msgstr "" + +#: boards/algebra_guesscount.xml.in.h:6 +msgid "" +"With displayed numbers and operations, find the right combination to get the " +"right result" +msgstr "" + +#: boards/algebra_minus.xml.in.h:1 +msgid "" +"A substraction of two numbers is displayed. At the right of the equal sign, " +"give the answer. Use the left and right arrow to modify your answer, the " +"return key to validate an answer" +msgstr "" + +#: boards/algebra_minus.xml.in.h:3 +msgid "In a limited time, give the result to the substraction of two numbers" +msgstr "" + +#: boards/algebra_minus.xml.in.h:4 +msgid "Practice the substraction operation" +msgstr "" + +#: boards/algebra_minus.xml.in.h:5 +msgid "Simple substraction" +msgstr "" + +#: boards/algebra_plus.xml.in.h:1 +msgid "" +"An addition of two numbers is displayed. At the right of the equal sign, " +"give the answer. Use the left and right arrow to modify your answer, the " +"return key to validate an answer" +msgstr "" + +#: boards/algebra_plus.xml.in.h:3 +msgid "In a limited time, give the result to the addition of two numbers" +msgstr "" + +#: boards/algebra_plus.xml.in.h:4 +msgid "Practice the addition operation" +msgstr "" + +#: boards/algebra_plus.xml.in.h:5 +msgid "Simple addition" +msgstr "" + +#: boards/babymatch.xml.in.h:1 boards/babymatch/board1_0.xml.in.h:1 +#: boards/babymatch/board2_0.xml.in.h:1 boards/babymatch/board3_0.xml.in.h:1 +#: boards/babymatch/board4_0.xml.in.h:1 boards/babymatch/board5_0.xml.in.h:1 +#: boards/babymatch/board6_0.xml.in.h:1 +msgid "Drag and Drop the items to make them match" +msgstr "" + +#: boards/babymatch.xml.in.h:2 +msgid "" +"In the main board area, a set of objects are printed. In the vertical frame " +"- at the left of the main board area, another set of objects are printed, " +"each of these objects match with exactly one object of the main board area. " +"The logical link between these objects must be found. This is achieved by " +"dragging the objects to the right red plots in the main area." +msgstr "" + +#: boards/babymatch.xml.in.h:3 +msgid "Matching Items" +msgstr "" + +#: boards/babymatch.xml.in.h:4 +msgid "Motor coordination. Concept match." +msgstr "" + +#: boards/babymatch.xml.in.h:5 boards/paintings.xml.in.h:4 +msgid "Mouse manipulation: movement, drag and drop" +msgstr "" + +#: boards/babyshapes.xml.in.h:1 +msgid "Baby Shape Puzzle" +msgstr "" + +#: boards/babyshapes.xml.in.h:2 +msgid "Drag and Drop the shapes on their respective target" +msgstr "" + +#: boards/babyshapes.xml.in.h:3 +msgid "Good mouse control" +msgstr "" + +#: boards/babyshapes.xml.in.h:4 +msgid "The dog is provided by Andre Connes and released under the GPL" +msgstr "" + +#: boards/babyshapes/board5_0.xml.in.h:1 +msgid "Hello ! My name is Lock." +msgstr "Fáilte ! Lock is ainm dom." + +#: boards/babyshapes/board6_0.xml.in.h:1 +msgid "Lock on grass." +msgstr "" + +#: boards/babyshapes/board7_0.xml.in.h:1 +msgid "Lock with colored shapes." +msgstr "" + +#: boards/boards.xml.in.h:1 +msgid "Go to board based activities" +msgstr "" + +#: boards/canal_lock.xml.in.h:1 src/boards/canal_lock.c:113 +msgid "Operate a canal lock" +msgstr "" + +#: boards/canal_lock.xml.in.h:2 +msgid "" +"Tux is in trouble in his ship, he needs to take through a lock. Help Tux and " +"understand how a canal lock works." +msgstr "" + +#: boards/canal_lock.xml.in.h:3 +msgid "" +"You are in charge of the canal lock. You have to open the gates and the " +"lockgates in the right order. Let Tux travel through the gates in the two " +"ways." +msgstr "" + +#: boards/chess.xml.in.h:1 boards/chess_computer.xml.in.h:3 +msgid "Play chess against the computer in a learning mode" +msgstr "" + +#: boards/chess.xml.in.h:2 +msgid "Practice chess" +msgstr "" + +#: boards/chess_computer.xml.in.h:1 boards/chess_movelearn.xml.in.h:2 +#: boards/chess_partyend.xml.in.h:1 +msgid "Learning chess" +msgstr "Ag foghlaim fidcheall" + +#: boards/chess_computer.xml.in.h:2 boards/chess_movelearn.xml.in.h:3 +#: boards/chess_partyend.xml.in.h:2 boards/clickgame.xml.in.h:5 +#: boards/erase.xml.in.h:3 boards/fifteen.xml.in.h:2 boards/hanoi.xml.in.h:2 +#: boards/memory.xml.in.h:4 +msgid "Mouse manipulation" +msgstr "" + +#: boards/chess_computer.xml.in.h:4 boards/chess_movelearn.xml.in.h:4 +#: boards/chess_partyend.xml.in.h:4 +msgid "The chess engine is the gnuchess." +msgstr "" + +#: boards/chess_movelearn.xml.in.h:1 +msgid "Chess training. Catch the computer's pawns." +msgstr "" + +#: boards/chess_partyend.xml.in.h:3 +msgid "Play end of chess game against the computer" +msgstr "" + +#: boards/click_on_letter.xml.in.h:1 +msgid "" +"A letter is spelled. Click on the corresponding letter in the main area. You " +"can hear again the letter by clicking on the speaker icon in the bottom " +"horizontal frame." +msgstr "" + +#: boards/click_on_letter.xml.in.h:2 +msgid "Click on a letter" +msgstr "" + +#: boards/click_on_letter.xml.in.h:3 +msgid "Hear a letter and click on the right letter" +msgstr "" + +#: boards/click_on_letter.xml.in.h:4 +msgid "Letter recognition" +msgstr "" + +#: boards/click_on_letter.xml.in.h:5 boards/leftright.xml.in.h:5 +#: boards/railroad.xml.in.h:4 +msgid "None" +msgstr "Tada" + +#: boards/clickgame.xml.in.h:1 src/boards/clickgame.c:86 +msgid "Click On Me" +msgstr "" + +#: boards/clickgame.xml.in.h:2 +msgid "" +"Fish are taken from the Unix utility xfishtank. Images are taken from the " +"National Undersea Research Program (NURP) Collection at http://www.photolib." +"noaa.gov All images credit bellongs to the OAR/National Undersea Research " +"Program (NURP). Except for the first image that also credits the University " +"of North Carolina at Wilmington. In the gcompris level order, images " +"information is: Location: Tropical Atlantic Ocean, Florida Keys (image " +"nur00523) Photographer: D. Kesling Location: Florida Keys (image nur03006) " +"Location: Unknown (image nur03505) Location: Unknown (image nur03010) " +"Location: Unknown (image nur03011) Location: Unknown (image nur03013)" +msgstr "" + +#: boards/clickgame.xml.in.h:3 src/boards/clickgame.c:87 +msgid "" +"Left-Click with the mouse on all swimming fishes before they leave the " +"fishtank" +msgstr "" + +#: boards/clickgame.xml.in.h:4 +msgid "" +"Motor coordination: mouse mouvement and mouse click. The goal is just to " +"click with the left mouse button on the moving fish." +msgstr "" + +#: boards/clockgame.xml.in.h:1 +msgid "" +"Distinguish differences between hour, minute and second. Compose a time in a " +"clock" +msgstr "" + +#: boards/clockgame.xml.in.h:2 +msgid "" +"For each printed hour (hours:minutes or hours:minutes:seconds) manipulate " +"the corresponding arrow to set the clock time matching the given hour. The " +"different arrows can be turned by selecting them and moving the mouse" +msgstr "" + +#: boards/clockgame.xml.in.h:3 src/boards/algebra.c:104 +#: src/boards/clockgame.c:78 +msgid "Learn how to read the time" +msgstr "" + +#: boards/clockgame.xml.in.h:4 src/boards/algebra.c:103 +#: src/boards/clockgame.c:77 +msgid "Learning Clock" +msgstr "Ag foghlaim an Chlog" + +#: boards/clockgame.xml.in.h:5 +msgid "Time concept Time reading" +msgstr "" + +#: boards/colors.xml.in.h:1 +msgid "Can move the mouse." +msgstr "" + +#: boards/colors.xml.in.h:3 src/boards/colors.c:74 +msgid "Colors" +msgstr "Dathanna" + +#: boards/colors.xml.in.h:4 +msgid "Hear the color and click on the toon." +msgstr "" + +#: boards/colors.xml.in.h:5 +msgid "" +"This board is dedicated to train kids to recognize colors. Several colored " +"toons are displayed and a color is spoken. The kid must select the proper " +"toon." +msgstr "" + +#: boards/colors_group.xml.in.h:1 +msgid "Go to colors activities" +msgstr "" + +#: boards/computer.xml.in.h:1 +msgid "Discover the Computer" +msgstr "" + +#: boards/doubleentry.xml.in.h:1 +msgid "Basic counting skills" +msgstr "" + +#: boards/doubleentry.xml.in.h:2 +msgid "Double entry table" +msgstr "" + +#: boards/doubleentry.xml.in.h:3 +msgid "Drag and Drop proposed items to their destination" +msgstr "" + +#: boards/doubleentry.xml.in.h:4 +msgid "Drag and Drop the items in the double entry table" +msgstr "" + +#: boards/doubleentry.xml.in.h:5 +msgid "" +"The children must move the items on the left to their proper destination in " +"the double entry table." +msgstr "" + +#: boards/draw.xml.in.h:1 src/boards/draw.c:206 +msgid "A simple vector drawing tool" +msgstr "" + +#: boards/draw.xml.in.h:2 src/boards/draw.c:207 +msgid "Creative board where you can freely draw" +msgstr "" + +#: boards/draw.xml.in.h:3 +msgid "" +"In this game, the children will be able to freely draw. The goal is just to " +"discover how he can create pretty looking drawings based on basic shapes: " +"rectangles, ellipses and lines." +msgstr "" + +#: boards/draw.xml.in.h:4 +msgid "Needs to handle the mouse with the click easily" +msgstr "" + +#: boards/draw.xml.in.h:5 +msgid "" +"On the left select a drawing tool, on the bottom select a color then click " +"on the white area and drag to create a new shape. To go faster, you can use " +"the middle mouse button to delete an object." +msgstr "" + +#: boards/enumerate.xml.in.h:1 +msgid "Count the items" +msgstr "" + +#: boards/enumerate.xml.in.h:2 boards/planegame.xml.in.h:2 +msgid "Number" +msgstr "Uimhir" + +#: boards/enumerate.xml.in.h:3 boards/planegame.xml.in.h:4 +#: src/boards/enumerate.c:91 +msgid "Numeration training" +msgstr "" + +#: boards/enumerate.xml.in.h:4 src/boards/enumerate.c:92 +msgid "Place the items in the best way to count them" +msgstr "" + +#: boards/experience.xml.in.h:1 +msgid "Go to experiences activities" +msgstr "" + +#: boards/erase.xml.in.h:2 +msgid "Motor coordination" +msgstr "" + +#: boards/erase.xml.in.h:4 src/boards/erase.c:70 src/boards/machpuzzle.c:84 +msgid "Move the mouse" +msgstr "" + +#: boards/erase.xml.in.h:5 src/boards/erase.c:71 +msgid "Move the mouse to erase the area and discover the background" +msgstr "" + +#: boards/erase.xml.in.h:6 +msgid "Move the mouse until all the blocks disapear." +msgstr "" + +#: boards/fifteen.xml.in.h:1 +msgid "" +"Click on any item that has a free block deside him. It will be swapped with " +"the empty block." +msgstr "" + +#: boards/fifteen.xml.in.h:3 src/boards/fifteen.c:57 +msgid "Move the items one by one to reorder them in the increasing number" +msgstr "" + +#: boards/fifteen.xml.in.h:4 +msgid "Original code taken from libgnomecanvas demo" +msgstr "" + +#: boards/fifteen.xml.in.h:5 src/boards/fifteen.c:56 +msgid "The fifteen game" +msgstr "" + +#: boards/fun.xml.in.h:1 +msgid "Go to Amusement activities" +msgstr "" + +#: boards/geography.xml.in.h:1 +msgid "Drag and Drop the items to redraw the complete map" +msgstr "" + +#: boards/geography.xml.in.h:2 +msgid "Place the lands" +msgstr "" + +#: boards/geography/board1_0.xml.in.h:1 +msgid "North America" +msgstr "An Mhericeá Theas" + +#: boards/geography/board2_0.xml.in.h:1 +msgid "South America" +msgstr "An Mhericeá Dheas" + +#: boards/geography/board3_0.xml.in.h:1 +msgid "West Europe" +msgstr "" + +#: boards/geography/board4_0.xml.in.h:1 +msgid "East Europe" +msgstr "" + +#: boards/gletters.xml.in.h:1 boards/wordsgame.xml.in.h:3 +msgid "Keyboard manipulation" +msgstr "" + +#: boards/gletters.xml.in.h:2 +msgid "Letter recognition between the screen and the keyboard" +msgstr "" + +#: boards/gletters.xml.in.h:3 src/boards/gletters.c:76 +msgid "Simple Letters" +msgstr "" + +#: boards/gletters.xml.in.h:4 src/boards/gletters.c:77 +msgid "Type the falling letters before they reach the ground" +msgstr "" + +#: boards/hanoi.xml.in.h:1 +msgid "Drag and Drop the top piece only on an empty location" +msgstr "" + +#: boards/hanoi.xml.in.h:3 src/boards/hanoi.c:324 src/boards/hanoi.c:335 +msgid "Reproduce in the empty area the same tower than the one on the right" +msgstr "" + +#: boards/hanoi.xml.in.h:4 src/boards/hanoi.c:105 +msgid "Reproduce the given tower" +msgstr "" + +#: boards/hanoi.xml.in.h:5 src/boards/hanoi.c:104 +msgid "Simplified Tower of Hanoi" +msgstr "" + +#: boards/hanoi.xml.in.h:6 +msgid "Taken the concept from the EPI games." +msgstr "" + +#: boards/imageid.xml.in.h:1 +msgid "Click on the word corresponding to the printed image." +msgstr "" + +#: boards/imageid.xml.in.h:2 +msgid "Practice reading by finding the word matching an image" +msgstr "" + +#: boards/imageid.xml.in.h:3 boards/imagename.xml.in.h:4 +#: boards/readingh.xml.in.h:5 boards/readingv.xml.in.h:4 +#: src/boards/imageid.c:109 src/boards/missingletter.c:101 +#: src/boards/reading.c:101 +msgid "Reading" +msgstr "Ag Leámh" + +#: boards/imageid.xml.in.h:4 +msgid "Reading pratice" +msgstr "" + +#: boards/imageid/board1.xml.in.h:1 boards/imagename/board4_0.xml.in.h:2 +msgid "apple" +msgstr "úll" + +#: boards/imageid/board1.xml.in.h:2 +msgid "back" +msgstr "" + +#: boards/imageid/board1.xml.in.h:3 +msgid "bag" +msgstr "mála" + +#: boards/imageid/board1.xml.in.h:4 boards/imagename/board6_0.xml.in.h:2 +msgid "ball" +msgstr "liathróid" + +#: boards/imageid/board1.xml.in.h:5 +msgid "banana" +msgstr "banana" + +#: boards/imageid/board1.xml.in.h:6 +msgid "bed" +msgstr "leaba" + +#: boards/imageid/board1.xml.in.h:7 +msgid "boat" +msgstr "bád" + +#: boards/imageid/board1.xml.in.h:8 +msgid "book" +msgstr "leabhar" + +#: boards/imageid/board1.xml.in.h:9 boards/imagename/board2_0.xml.in.h:2 +msgid "bottle" +msgstr "buidéal" + +#: boards/imageid/board1.xml.in.h:10 +msgid "cake" +msgstr "cáca" + +#: boards/imageid/board1.xml.in.h:11 +msgid "camel" +msgstr "camall" + +#: boards/imageid/board1.xml.in.h:12 boards/imagename/board4_0.xml.in.h:4 +msgid "car" +msgstr "ghlusteáin" + +#: boards/imageid/board1.xml.in.h:13 +msgid "cat" +msgstr "cat" + +#: boards/imageid/board1.xml.in.h:14 +msgid "catch" +msgstr "" + +#: boards/imageid/board1.xml.in.h:15 +msgid "cheese" +msgstr "cáis" + +#: boards/imageid/board1.xml.in.h:16 +msgid "cow" +msgstr "bó" + +#: boards/imageid/board1.xml.in.h:17 +msgid "dog" +msgstr "madra" + +#: boards/imageid/board1.xml.in.h:18 +msgid "finish" +msgstr "críochnaithe" + +#: boards/imageid/board1.xml.in.h:19 +msgid "fish" +msgstr "iasc" + +#: boards/imageid/board1.xml.in.h:20 boards/imagename/board3_0.xml.in.h:2 +msgid "house" +msgstr "teach" + +#: boards/imageid/board1.xml.in.h:21 +msgid "pear" +msgstr "" + +#: boards/imageid/board1.xml.in.h:22 +msgid "plane" +msgstr "éitleán" + +#: boards/imageid/board1.xml.in.h:23 +msgid "satchel" +msgstr "" + +#: boards/imagename.xml.in.h:1 boards/imagename/board1_0.xml.in.h:1 +#: boards/imagename/board2_0.xml.in.h:1 boards/imagename/board3_0.xml.in.h:1 +#: boards/imagename/board4_0.xml.in.h:1 boards/imagename/board5_0.xml.in.h:1 +#: boards/imagename/board6_0.xml.in.h:1 +msgid "Drag and Drop the items above their written name" +msgstr "" + +#: boards/imagename.xml.in.h:2 +msgid "Image Name" +msgstr "" + +#: boards/imagename.xml.in.h:3 +msgid "" +"In the main board area, a set of red plots associated with work are printed. " +"In the vertical frame - at the left of the main board area, a set of objects " +"are represented, each of these objects match with one word of the main board " +"area. The right association must be find for these objects. This is achieved " +"by dragging the objects to the right red plot in the main area." +msgstr "" + +#: boards/imagename.xml.in.h:5 +msgid "Vocabulary and reading" +msgstr "" + +#: boards/imagename/board1_0.xml.in.h:2 +msgid "bulb" +msgstr "" + +#: boards/imagename/board1_0.xml.in.h:3 +msgid "fishing boat" +msgstr "" + +#: boards/imagename/board1_0.xml.in.h:4 +msgid "lamp" +msgstr "lampa" + +#: boards/imagename/board1_0.xml.in.h:5 +msgid "mail box" +msgstr "bosca phoist" + +#: boards/imagename/board1_0.xml.in.h:6 boards/imagename/board5_0.xml.in.h:3 +msgid "postcard" +msgstr "" + +#: boards/imagename/board1_0.xml.in.h:7 boards/imagename/board3_0.xml.in.h:5 +#: boards/imagename/board6_0.xml.in.h:7 +msgid "sailing boat" +msgstr "" + +#: boards/imagename/board2_0.xml.in.h:3 +msgid "egg" +msgstr "" + +#: boards/imagename/board2_0.xml.in.h:4 +msgid "eggcup" +msgstr "" + +#: boards/imagename/board2_0.xml.in.h:5 +msgid "flower" +msgstr "" + +#: boards/imagename/board2_0.xml.in.h:6 +msgid "glass" +msgstr "" + +#: boards/imagename/board2_0.xml.in.h:7 +msgid "vase" +msgstr "" + +#: boards/imagename/board3_0.xml.in.h:3 +msgid "light house" +msgstr "" + +#: boards/imagename/board3_0.xml.in.h:4 +msgid "rocket" +msgstr "" + +#: boards/imagename/board3_0.xml.in.h:6 +msgid "sofa" +msgstr "" + +#: boards/imagename/board3_0.xml.in.h:7 boards/imagename/board5_0.xml.in.h:5 +msgid "star" +msgstr "" + +#: boards/imagename/board4_0.xml.in.h:3 +msgid "bicycle" +msgstr "rothar" + +#: boards/imagename/board4_0.xml.in.h:5 +msgid "carrot" +msgstr "" + +#: boards/imagename/board4_0.xml.in.h:6 +msgid "grater" +msgstr "" + +#: boards/imagename/board4_0.xml.in.h:7 +msgid "tree" +msgstr "crann" + +#: boards/imagename/board5_0.xml.in.h:2 +msgid "pencil" +msgstr "pionsail" + +#: boards/imagename/board5_0.xml.in.h:4 +msgid "spruce" +msgstr "sprús" + +#: boards/imagename/board5_0.xml.in.h:6 +msgid "truck" +msgstr "trucail" + +#: boards/imagename/board5_0.xml.in.h:7 +msgid "van" +msgstr "" + +#: boards/imagename/board6_0.xml.in.h:3 +msgid "castle" +msgstr "caisleán" + +#: boards/imagename/board6_0.xml.in.h:4 +msgid "crown" +msgstr "" + +#: boards/imagename/board6_0.xml.in.h:5 +msgid "flag" +msgstr "brat" + +#: boards/imagename/board6_0.xml.in.h:6 +msgid "racket" +msgstr "" + +#: boards/leftright.xml.in.h:1 +msgid "" +"A hand is printed. You have to tell if this is the right or left hand. Click " +"on the red button - at the left - or on the green button - at the right." +msgstr "" + +#: boards/leftright.xml.in.h:2 +msgid "" +"Distinguish from different point of view the left hand from the right hand. " +"Spatial representation" +msgstr "" + +#: boards/leftright.xml.in.h:3 src/boards/leftright.c:106 +msgid "Find your left and right hands" +msgstr "" + +#: boards/leftright.xml.in.h:4 src/boards/leftright.c:107 +msgid "Given hands pictures, find if it's a right or left one" +msgstr "" + +#: boards/maze.xml.in.h:1 boards/maze3D.xml.in.h:2 +msgid "Can use the keyboard arrow to move an object." +msgstr "" + +#: boards/maze.xml.in.h:2 src/boards/maze.c:127 +msgid "Find your way out of the maze" +msgstr "" + +#: boards/maze.xml.in.h:3 boards/maze3D.xml.in.h:4 +msgid "Help Tux get out of this maze." +msgstr "" + +#: boards/maze.xml.in.h:4 src/boards/maze.c:126 +msgid "Maze" +msgstr "Lúbra" + +#: boards/maze.xml.in.h:5 +msgid "Use the keyboard arrows to move Tux up to the door." +msgstr "" + +#: boards/maze3D.xml.in.h:1 +msgid "3D Maze" +msgstr "Lúbra 3D" + +#: boards/maze3D.xml.in.h:3 +msgid "Find your way out of the 3D maze" +msgstr "" + +#: boards/maze3D.xml.in.h:5 +msgid "" +"Use the keyboard arrows to move Tux up to the door. Use the 'space' key to " +"switch between 2D and 3D mode" +msgstr "" + +#: boards/memory.xml.in.h:1 +msgid "" +"A set of blink cards is printed. Each pair is associated by the same picture " +"in their hidden faces. When clicking on a card, you can uncover the card and " +"see its hidden picture. However you can only see two hidden pictures at " +"once. You have to remember the position of the pictures to associate them. " +"To remove a pair of card, uncover both of them." +msgstr "" + +#: boards/memory.xml.in.h:2 +msgid "Discover the cards and find a matching pair" +msgstr "" + +#: boards/memory.xml.in.h:3 +msgid "Memory Game with images" +msgstr "" + +#: boards/memory.xml.in.h:5 +msgid "Train your memory and remove all the cards" +msgstr "" + +#: boards/menu.xml.in.h:1 +msgid "GCompris Main Menu" +msgstr "Príomhchlár GCompris" + +#: boards/menu.xml.in.h:2 +msgid "" +"GCompris is an educational games that provides different activities to " +"children from 3 to 8 years old." +msgstr "" + +#: boards/menu.xml.in.h:4 +msgid "" +"The goal of gcompris is to provide a free alternative to popular proprietary " +"edutainment software" +msgstr "" + +#: boards/menu.xml.in.h:5 +msgid "" +"To use it, a simple click on an icon brings you to an activity or a menu. At " +"the bottom of the screen, you have the gcompris control bar. From right to " +"left, bellow is the meaning of the icons. Note that these icons are " +"displayed only when available in an activity: Home - Back to previous menu " +"or exit gcompris if no more Thumb - OK, confirm your answer Dice - The " +"current level is displayed. Click on it to select another level Music note - " +"Ask gcompris to repeat the question Question Mark - The help Tool Box - The " +"configuration menu Tux Plane - The about box The stars means: 1 Star - 3 to " +"4 years old 2 Stars - 5 to 6 years old 3 Stars - 7 to 8 years old" +msgstr "" + +#: boards/missing_letter.xml.in.h:1 +msgid "" +"An object is displayed in the main area. An incomplete word is printed under " +"the picture. Select the missing letter to complete the word." +msgstr "" + +#: boards/missing_letter.xml.in.h:2 +msgid "Fill up the missing letter" +msgstr "" + +#: boards/missing_letter.xml.in.h:3 +msgid "Missing Letter" +msgstr "" + +#: boards/missing_letter.xml.in.h:4 +msgid "Train reading skill" +msgstr "" + +#: boards/missing_letter.xml.in.h:5 +msgid "Word reading" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:1 +msgid "apple/_pple/a/i/o" +msgstr "úll/_ll/u/a/o" + +#: boards/missing_letter/board1.xml.in.h:2 +msgid "apple/app_e/l/h/n" +msgstr "úll/ú_l/l/e/h" + +#: boards/missing_letter/board1.xml.in.h:3 +msgid "apple/appl_/e/h/a" +msgstr "úll/úl_/l/u/a" + +#: boards/missing_letter/board1.xml.in.h:4 +msgid "ball/_all/b/p/d" +msgstr "liathróid/_iathróid/l/b/s" + +#: boards/missing_letter/board1.xml.in.h:5 +msgid "ball/b_ll/a/u/o" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:6 +msgid "ball/bal_/l/h/s" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:7 +msgid "banana/_anana/b/p/d" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:8 +msgid "banana/b_nana/a/o/i" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:9 +msgid "banana/ba_ana/n/m/b" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:10 +msgid "bed/_ed/b/l/f" +msgstr "leaba/_eaba/l/p/c" + +#: boards/missing_letter/board1.xml.in.h:11 +msgid "bed/b_d/e/a/i" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:12 +msgid "bed/be_/d/p/b" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:13 +msgid "bottle/_ottle/b/t/p" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:14 +msgid "bottle/b_ttle/o/u/d" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:15 +msgid "bottle/bott_e/l/y/r" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:16 +msgid "cake/_ake/c/p/d" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:17 +msgid "cake/c_ke/a/o/e" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:18 +msgid "cake/ca_e/k/q/c" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:19 +msgid "car/_ar/c/k/b" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:20 +msgid "car/c_r/a/k/o" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:21 +msgid "car/ca_/r/w/k" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:22 +msgid "dog/_og/d/p/q" +msgstr "madra/_adra/m/p/c" + +#: boards/missing_letter/board1.xml.in.h:23 +msgid "dog/d_g/o/g/a" +msgstr "madra/m_dra/a/i/o" + +#: boards/missing_letter/board1.xml.in.h:24 +msgid "dog/do_/g/p/q" +msgstr "madr_/madr_/a/i/o" + +#: boards/missing_letter/board1.xml.in.h:25 +msgid "fish/_ish/f/h/l" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:26 +msgid "fish/f_sh/i/u/l" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:27 +msgid "fish/fis_/h/o/i" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:28 +msgid "house/_ouse/h/e/j" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:29 +msgid "house/h_use/o/f/u" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:30 +msgid "house/hous_/e/a/i" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:31 +msgid "plane/_lane/p/g/d" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:32 +msgid "plane/p_ane/l/j/i" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:33 +msgid "plane/pl_ne/a/o/s" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:34 +msgid "satchel/_atchel/s/c/l" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:35 +msgid "satchel/s_tchel/a/o/i" +msgstr "" + +#: boards/missing_letter/board1.xml.in.h:36 +msgid "satchel/sa_chel/t/p/c" +msgstr "" + +#: boards/money.xml.in.h:1 boards/money_cents.xml.in.h:1 +msgid "Can count" +msgstr "" + +#: boards/money.xml.in.h:2 boards/money_cents.xml.in.h:2 +msgid "" +"Click on the coins or paper money on the botton of the screen to pay. If you " +"want to remove a coin or note, click on it on the upper screen area." +msgstr "" + +#: boards/money.xml.in.h:3 boards/money_cents.xml.in.h:3 src/boards/money.c:87 +msgid "Money" +msgstr "Airgid" + +#: boards/money.xml.in.h:4 src/boards/money.c:88 +msgid "Pratice money usage" +msgstr "" + +#: boards/money.xml.in.h:5 boards/money_cents.xml.in.h:5 +msgid "" +"You must buy the different items and give the exact price. At higher level, " +"several items are displayed, you must first calculate the total price." +msgstr "" + +#: boards/money_cents.xml.in.h:4 +msgid "Pratice money usage including cents" +msgstr "" + +#: boards/paintings.xml.in.h:1 +msgid "Drag and Drop the items to rebuild the original paintings" +msgstr "" + +#: boards/paintings.xml.in.h:2 +msgid "" +"In the main board area, a set of red plots are displayed. In the vertical " +"frame - at the left of the main board area, a set of image parts of a " +"painting are avalaible. Drag and drop these parts in the right plot to " +"rebuild the original painting." +msgstr "" + +#: boards/paintings.xml.in.h:3 src/boards/shapegame.c:161 +msgid "Make the puzzle" +msgstr "" + +#: boards/paintings.xml.in.h:5 +msgid "Spatial representation" +msgstr "" + +#: boards/paintings/board1_0.xml.in.h:1 +msgid "Edgar Degas, The Dancing Class - 1873" +msgstr "" + +#: boards/paintings/board2_0.xml.in.h:1 +msgid "Pierre-Auguste Renoir, Le Moulin de la Galette - 1876" +msgstr "" + +#: boards/paintings/board3_0.xml.in.h:1 +msgid "Pierre-Auguste Renoir, Girls At The Piano - 1892" +msgstr "" + +#: boards/paintings/board3_1.xml.in.h:1 +msgid "Kandinsky, Wassily, Composition VIII - 1923" +msgstr "" + +#: boards/paintings/board3_1.xml.in.h:2 +msgid "Oil on canvas, 140 x 201 cm; Solomon R. Guggenheim Museum, New York" +msgstr "" + +#: boards/paintings/board4_0.xml.in.h:1 +msgid "Bazille, The Ramparts at Aigues-Mortes - 1867" +msgstr "" + +#: boards/paintings/board5_0.xml.in.h:1 +msgid "Cassat, Summertime - 1895" +msgstr "" + +#: boards/paintings/board6_0.xml.in.h:1 +msgid "Vincent Van Gogh, Village Street in Auvers - 1890" +msgstr "" + +#: boards/paratrooper.xml.in.h:1 +msgid "" +"Click on any keyboard key to let Tux jump. Another keypress will open the " +"parachute. Alternatively, a click on the plane and the tux also works." +msgstr "" + +#: boards/paratrooper.xml.in.h:2 +msgid "" +"In this game, the children will try to make Tux the paratrooper lands safely " +"on the fishing boat. He/She needs to take care of the wind side and speed." +msgstr "" + +#: boards/paratrooper.xml.in.h:3 src/boards/paratrooper.c:105 +msgid "Manage the paratrooper to let him safely land" +msgstr "" + +#: boards/paratrooper.xml.in.h:4 src/boards/paratrooper.c:104 +msgid "Paratrooper" +msgstr "" + +#: boards/paratrooper.xml.in.h:5 +msgid "" +"This board is game oriented. It doesnt needs specific skills to play with." +msgstr "" + +#: boards/planegame.xml.in.h:1 +msgid "Move the helicopter to catch the clouds in the correct order" +msgstr "" + +#: boards/planegame.xml.in.h:3 src/boards/planegame.c:77 +msgid "Numbers in Order" +msgstr "" + +#: boards/planegame.xml.in.h:5 +msgid "" +"Use the up, down, right and left keyboard keys to move the helicopter to " +"catch the numbers in the incremental order" +msgstr "" + +#: boards/pythontest.xml.in.h:1 +msgid "Add a language binding to gcompris." +msgstr "" + +#: boards/pythontest.xml.in.h:2 +msgid "Advanced Python Programmer :)" +msgstr "" + +#: boards/pythontest.xml.in.h:3 +msgid "Python Test" +msgstr "" + +#: boards/pythontest.xml.in.h:4 +msgid "Test board for the python plugin" +msgstr "" + +#: boards/pythontest.xml.in.h:5 +msgid "" +"Thanks to Guido van Rossum and the python team for this powerfull language !" +msgstr "" + +#: boards/railroad.xml.in.h:1 +msgid "A memory game based on trains" +msgstr "" + +#: boards/railroad.xml.in.h:2 +msgid "" +"A train - a locomotive and wagon(s) - is displayed at the top of the main " +"area. After a few the second train go away. Then, you have to rebuild it at " +"the top of the screen by selecting the appropriate wagons and locomotive. " +"You can always unselect an item by clicking on it. Validate your " +"construction by clicking on the hand at the bottom." +msgstr "" + +#: boards/railroad.xml.in.h:3 +msgid "Memory training" +msgstr "" + +#: boards/railroad.xml.in.h:5 +msgid "Railroad" +msgstr "" + +#: boards/read_colors.xml.in.h:3 +msgid "Click on the right colored object." +msgstr "" + +#: boards/read_colors.xml.in.h:4 +msgid "Read colors" +msgstr "" + +#: boards/read_colors.xml.in.h:5 +msgid "This board is dedicated to read basic colors." +msgstr "" + +#: boards/read_colors/board1.xml.in.h:1 src/boards/colors.c:62 +msgid "black" +msgstr "dubh" + +#: boards/read_colors/board1.xml.in.h:2 src/boards/colors.c:54 +msgid "blue" +msgstr "gorm" + +#: boards/read_colors/board1.xml.in.h:3 src/boards/colors.c:55 +msgid "brown" +msgstr "donn" + +#: boards/read_colors/board1.xml.in.h:4 src/boards/colors.c:56 +msgid "green" +msgstr "glas" + +#: boards/read_colors/board1.xml.in.h:5 src/boards/colors.c:57 +msgid "grey" +msgstr "liath" + +#: boards/read_colors/board1.xml.in.h:6 src/boards/colors.c:58 +msgid "orange" +msgstr "oráiste" + +#: boards/read_colors/board1.xml.in.h:7 +msgid "pink" +msgstr "bándearg" + +#: boards/read_colors/board1.xml.in.h:8 src/boards/colors.c:60 +msgid "red" +msgstr "dearg" + +#: boards/read_colors/board1.xml.in.h:9 +msgid "violet" +msgstr "" + +#: boards/read_colors/board1.xml.in.h:10 src/boards/colors.c:63 +msgid "white" +msgstr "bán" + +#: boards/read_colors/board1.xml.in.h:11 src/boards/colors.c:61 +msgid "yellow" +msgstr "buí" + +#: boards/reading.xml.in.h:1 +msgid "Go to the Reading activities" +msgstr "" + +#: boards/readingh.xml.in.h:1 boards/readingv.xml.in.h:1 +msgid "" +"At the top and right of the board area, a word is printed. At the left a " +"list of words will move in and out of the screen. Tell if you see the " +"initial word in this list." +msgstr "" + +#: boards/readingh.xml.in.h:2 +msgid "Horizontal reading practice" +msgstr "" + +#: boards/readingh.xml.in.h:3 +msgid "Read a list of word and tell if the given word is in it" +msgstr "" + +#: boards/readingh.xml.in.h:4 boards/readingv.xml.in.h:3 +msgid "Read training in a limited time" +msgstr "" + +#: boards/readingv.xml.in.h:2 +msgid "Read a vertical list of word and tell if the given word is in it" +msgstr "" + +#: boards/readingv.xml.in.h:5 +msgid "Vertical reading practice" +msgstr "" + +#: boards/redraw.xml.in.h:1 +msgid "" +"At each level, a drawing is displayed in the right area. You must redraw it " +"in the left area." +msgstr "" + +#: boards/redraw.xml.in.h:2 +msgid "" +"First you must select the proper tool in the tool bar. Then, you must drag " +"the mouse to create objects. When you are done, click on the OK button, you " +"will be told were the errors are with little red cross. The order of objects " +"(above/under) is not important but take care not to have unwanted object " +"under others." +msgstr "" + +#: boards/redraw.xml.in.h:3 +msgid "Redraw the given item" +msgstr "" + +#: boards/reversecount.xml.in.h:1 +msgid "" +"Can move the mouse, can read numbers and substract numbers up to 10 for the " +"first level" +msgstr "" + +#: boards/reversecount.xml.in.h:2 +msgid "" +"First count how many ice spot are between tux and the fish. Then click on " +"the dice to select the proper number. You can also use the right mouse " +"button on the dices to count backward. When done, click on the OK button or " +"hit the keyboard enter key." +msgstr "" + +#: boards/reversecount.xml.in.h:3 src/boards/reversecount.c:141 +msgid "Practice the substraction with a funny game" +msgstr "" + +#: boards/reversecount.xml.in.h:4 +msgid "" +"Tux is hungry. Help him find fishes by counting the ice spot needed to reach " +"them." +msgstr "" + +#: boards/scales/board1_0.xml.in.h:1 boards/scales/board1_1.xml.in.h:1 +#: boards/scales/board1_2.xml.in.h:1 boards/scales/board1_3.xml.in.h:1 +#: boards/scales/board1_4.xml.in.h:1 boards/scales/board1_5.xml.in.h:1 +#: boards/scales/board2_0.xml.in.h:1 boards/scales/board2_1.xml.in.h:1 +#: boards/scales/board2_2.xml.in.h:1 boards/scales/board2_3.xml.in.h:1 +#: boards/scales/board2_4.xml.in.h:1 boards/scales/board2_5.xml.in.h:1 +#: boards/scales/board3_0.xml.in.h:1 boards/scales/board3_1.xml.in.h:1 +#: boards/scales/board3_2.xml.in.h:1 boards/scales/board3_3.xml.in.h:1 +#: boards/scales/board3_4.xml.in.h:1 boards/scales/board3_5.xml.in.h:1 +#: boards/scalesboard.xml.in.h:1 +msgid "Drag and Drop masses to equilibrate the scales" +msgstr "" + +#: boards/scalesboard.xml.in.h:2 +msgid "Mental calculus, arithmetic equality" +msgstr "" + +#: boards/scalesboard.xml.in.h:3 +msgid "" +"The painting is an original painting made by Virginie MOREAU (virginie." +"moreau@free.fr) in 2001. Its name is 'spices seller in egypt'. It is " +"released under the GPL license." +msgstr "" + +#: boards/scalesboard.xml.in.h:4 +msgid "" +"To equilibrate the scales, move the masses in its left plateau. The masses " +"can be arranged in any order." +msgstr "" + +#: boards/scalesboard.xml.in.h:5 +msgid "Well balance the scales" +msgstr "" + +#: boards/smallnumbers.xml.in.h:1 +msgid "Counting skill" +msgstr "" + +#: boards/smallnumbers.xml.in.h:2 +msgid "In a limited time, count a number of dots" +msgstr "" + +#: boards/smallnumbers.xml.in.h:3 src/boards/smallnumbers.c:69 +msgid "Numbers With Dices" +msgstr "" + +#: boards/smallnumbers.xml.in.h:4 src/boards/smallnumbers.c:70 +msgid "Type the keyboard number 1 to 9 before the dice reaches the ground" +msgstr "" + +#: boards/smallnumbers.xml.in.h:5 +msgid "" +"With the keyboard, press the number corresponding to the number of dots in " +"the falling dice." +msgstr "" + +#: boards/submarine.xml.in.h:1 +msgid "" +"Click on different active elements : engine, rudders and air tanks in order " +"to navigate at the ordered depth." +msgstr "" + +#: boards/submarine.xml.in.h:2 +msgid "Learn how a submarine works" +msgstr "" + +#: boards/submarine.xml.in.h:3 +msgid "Physics basics" +msgstr "" + +#: boards/submarine.xml.in.h:4 +msgid "Pilot a submarine" +msgstr "" + +#: boards/submarine.xml.in.h:5 +msgid "Pilot a submarine using air tanks and dive rudders" +msgstr "" + +#: boards/superbrain.xml.in.h:1 +msgid "" +"Click on the items until you find what you think is the correct answer. " +"Then, click on the OK button in the control bar. At the lower level, tux " +"gives you an indication if you got a good position by marking the item with " +"a black box. You can use the right mouse button to flip the colors in the " +"oposite order." +msgstr "" + +#: boards/superbrain.xml.in.h:2 src/boards/superbrain.c:110 +msgid "Super Brain" +msgstr "" + +#: boards/superbrain.xml.in.h:3 src/boards/superbrain.c:111 +msgid "Tux has hidden several items, find them back in the correct order" +msgstr "" + +#: boards/target.xml.in.h:1 +msgid "" +"Can move the mouse, can read numbers and count up to 15 for the first level" +msgstr "" + +#: boards/target.xml.in.h:2 +msgid "" +"First check the wind strength and direction, then click on the target to " +"launch a dart, when all your darts are sent, a window appears requiring you " +"to count your score. Enter the score with the keyboard then press the enter " +"key or the OK icon." +msgstr "" + +#: boards/target.xml.in.h:3 src/boards/target.c:122 +msgid "Practice the addition with a target game" +msgstr "" + +#: boards/target.xml.in.h:4 +msgid "Send darts on a target and count your score." +msgstr "" + +#: boards/target.xml.in.h:5 src/boards/target.c:123 +msgid "Touch the target and count your points" +msgstr "" + +#: boards/traffic.xml.in.h:1 src/boards/traffic.c:99 +msgid "A sliding block puzzle game" +msgstr "" + +#: boards/traffic.xml.in.h:2 +msgid "" +"The goal is to remove all of the red car(s) out of the grid through the slot " +"on the right" +msgstr "" + +#: boards/watercycle.xml.in.h:1 +msgid "" +"Click on different active elements : sun, cloud, water pump station, water " +"cleanup station in order to reactivate the whole water system. When done and " +"Tux is in his shower, push the shower button for him." +msgstr "" + +#: boards/watercycle.xml.in.h:2 +msgid "Learn the water cycle" +msgstr "" + +#: boards/watercycle.xml.in.h:3 +msgid "" +"You have to bring back the water system up. Tux comes from a long fishing " +"party on his boat. Help him to have a shower." +msgstr "" + +#: boards/wordsgame.xml.in.h:1 src/boards/wordsgame.c:87 +msgid "Falling Words" +msgstr "" + +#: boards/wordsgame.xml.in.h:2 src/boards/wordsgame.c:88 +msgid "Fully type the falling words before they reach the ground" +msgstr "" + +#: boards/wordsgame.xml.in.h:4 +msgid "Keyboard training" +msgstr "" + +#: gcompris-edit.desktop.in.h:1 +msgid "Editor for gcompris" +msgstr "" + +#: gcompris.desktop.in.h:1 +msgid "Educational game starting at 3 years old" +msgstr "" + +#: gcompris.desktop.in.h:2 +msgid "Educational suite gcompris" +msgstr "" + +#: src/boards/advanced_colors.c:538 src/boards/imageid.c:580 +#: src/boards/missingletter.c:587 src/boards/read_colors.c:497 +#: src/boards/shapegame.c:1735 src/gcompris/gameutil.c:93 +#: src/gcompris/gameutil.c:177 src/gcompris/gameutil.c:511 +#: src/gcompris/gameutil.c:512 src/gcompris/gcompris.c:369 +#: src/gcompris/images_selector.c:477 src/gcompris/skin.c:83 +#: src/gcompris/skin.c:261 +#, c-format +msgid "Couldn't find file %s !" +msgstr "" + +#: src/boards/advanced_colors.c:541 src/boards/imageid.c:583 +#: src/boards/missingletter.c:590 src/boards/read_colors.c:500 +#: src/boards/shapegame.c:1738 +#, c-format +msgid "find file %s !" +msgstr "" + +#: src/boards/algebra_guesscount.c:143 src/boards/algebra_guesscount.c:144 +msgid "Guess operations" +msgstr "" + +#: src/boards/canal_lock.c:114 +msgid "" +"Tux is in trouble in his ship, he needs to take through a lock.\n" +"Help Tux and understand how a canal lock works." +msgstr "" + +#: src/boards/chess.c:137 +msgid "Learning Chess" +msgstr "Ag foghlaim fidhcheall" + +#: src/boards/chess.c:138 +msgid "Play chess against tux in a learning mode" +msgstr "" + +#: src/boards/chess.c:191 +msgid "" +"Error: /usr/bin/gnuchessx is installed\n" +"which means you run an old version\n" +"of gnuchess.\n" +"Please upgrade to gnuchess 5 or above." +msgstr "" + +#: src/boards/chess.c:198 +msgid "" +"Error: The external program gnuchess is mandatory\n" +"to play chess in gcompris.\n" +"Find this program on http://www.rpmfind.net or in your\n" +"GNU/Linux distribution\n" +"And check it is in " +msgstr "" + +#: src/boards/chess.c:577 +msgid "White Turn" +msgstr "" + +#: src/boards/chess.c:577 +msgid "Black Turn" +msgstr "" + +#: src/boards/chess.c:718 +msgid "White check" +msgstr "" + +#: src/boards/chess.c:720 +msgid "Black check" +msgstr "" + +#: src/boards/chess.c:1052 +msgid "Black mates" +msgstr "" + +#: src/boards/chess.c:1057 +msgid "White mates" +msgstr "" + +#: src/boards/chess.c:1062 +msgid "Drawn game" +msgstr "" + +#: src/boards/click_on_letter.c:74 +msgid "Read a letter" +msgstr "" + +#: src/boards/click_on_letter.c:75 +msgid "Learn to recognize letters" +msgstr "" + +#: src/boards/click_on_letter.c:226 +msgid "" +"Error: this activity requires you to install first\n" +"the package assetml-voices-alphabet-" +msgstr "" + +#: src/boards/click_on_letter.c:233 +msgid "" +"Error: this activity cannot be played with the\n" +"sound effect disabled.\n" +"Go in the configuration dialog to\n" +"enable the sound" +msgstr "" + +#: src/boards/clickgame.c:183 +#, c-format +msgid "Couldn't open pixmap dir: %s" +msgstr "" + +#: src/boards/clockgame.c:530 +msgid "Set the watch to:" +msgstr "" + +#: src/boards/colors.c:216 +#, c-format +msgid "Click on the %s toon" +msgstr "" + +#: src/boards/imageid.c:110 src/boards/missingletter.c:102 +msgid "Learn how to read" +msgstr "" + +#: src/boards/leftright.c:247 +msgid "left" +msgstr "clé" + +#: src/boards/leftright.c:257 +msgid "right" +msgstr "deis" + +#: src/boards/machpuzzle.c:85 +msgid "Move the mouse to machpuzzle the area and discover the background" +msgstr "" + +#: src/boards/memory.c:227 +msgid "Memory" +msgstr "Cuimhne" + +#: src/boards/memory.c:228 +msgid "Find the matching pair" +msgstr "" + +#: src/boards/menu.c:79 +msgid "Main Menu" +msgstr "Príomhchlár" + +#: src/boards/menu.c:80 +msgid "Select a Board" +msgstr "" + +#: src/boards/planegame.c:78 +msgid "Move the plane to catch the clouds in the correct order" +msgstr "" + +#: src/boards/python.c:52 +msgid "Python Board" +msgstr "" + +#: src/boards/python.c:53 +msgid "Special board that embed python into gcompris." +msgstr "" + +#. gcompris - redraw +#. +#. Time-stamp: <2001/08/20 00:54:45 bruno> +#. +#. Copyright (C) 2003 Bruno Coudoin +#. +#. This program is free software; you can redistribute it and/or modify +#. it under the terms of the GNU General Public License as published by +#. the Free Software Foundation; either version 2 of the License, or +#. (at your option) any later version. +#. +#. This program is distributed in the hope that it will be useful, +#. but WITHOUT ANY WARRANTY; without even the implied warranty of +#. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +#. GNU General Public License for more details. +#. +#. You should have received a copy of the GNU General Public License +#. along with this program; if not, write to the Free Software +#. Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +#. +#. PythonTest Board module +#. TOOL SELECTION +#. COLOR SELECTION +#. Define the coord of each drawing area +#. Global used for the select event +#. The error root item +#. Set it to 1 to let you create new forms +#. Once set, draw your shape in the right area. Then clic on OK to display +#. the data for the form (in the console). Then copy the data in the list at the end of +#. this file in init_item_list +#. Set self.editing_mode = None to forbid drawing in the right area +#. self.editing_mode = 1 +#. Create our rootitem. We put each canvas item in it so at the end we +#. only have to kill it. The canvas deletes all the items it contains automaticaly. +#. Remove the root item removes all the others inside it +#. Delete error previous mark if any +#. Do nothing special +#. Save a copy of the target drawing future comparison +#. Save a copy of the drawing cause we need to remove empty items +#. Remove all empty items +#. Need to check if target image equals drawing image +#. Delete previous mark if any +#. Create our rootitem for error items mark +#. display where there is errors +#. if in_target is set then error are displayed in the target area +#. Bad Icon Width and Height / 2 +#. The images target are always drawn on the drawing area to ease the final comparison +#. Called by gcompris when the user click on the level icon +#. Erase any displayed items (drawing and target) +#. Display the current level target +#. Set the level in the control bar +#. Calc the index in drawlist +#. the current board is finished : bail out +#. Prepare an item for the coord display +#. Create our rootitem for drawing items +#. Reset the drawing +#. Code that increments the sublevel and level +#. And bail out if no more levels are available +#. return 1 if continue, 0 if bail out +#. Try the next level +#. the current board is finished : bail out +#. display current/sublevel number +#: src/boards/python/redraw.py:314 src/boards/python/redraw.py:324 +msgid "Level" +msgstr "" + +#. Display the tools +#. Display the tools +#. The last item is select, we select it by default +#. Event when a tool is selected +#. Deactivate old button +#. Activate new button +#. Display the color selector +#. Display the tools +#. The last item is the one we select by default +#. Color event +#. Deactivate old button +#. Activate new button +#. Display the drawing area +#. +#. Given coord are returned swapped +#. Work fine for rect and ellipse but not line +#. so that y2 > y1 and x2 > x1 +#. +#. Draw the image target +#. Save the drawing in image_target for future comparison +#. Create our rootitem for target items +#. The images target are always drawn on the drawing area to ease the final comparison +#. +#. Can specify the item type to draw via a real GTK type or a TOOL string +#. +#. Draw the grid +#. +#. Coord of the written numbers +#. We manage a 2 colors grid +#. Shadow for text number +#. Text number +#. Clicking on lines let you create object +#. Shadow for text number +#. Text number +#. Clicking on lines let you create object +#. Given x,y return a new x,y snapped to the grid +#. Event when a click on any item. Perform the move +#. +#. MOUSE DRAG STOP +#. --------------- +#. Reset thein_select_ofx ofset +#. Workaround for bad line positionning +#. Save the ofset between the mouse pointer and the upper left corner of the object +#. Check drawing boundaries +#. We need to realign x cause the bounds values are not precise enough +#. We need to realign y cause the bounds values are not precise enough +#. Need to update current_drawing +#. It's not a line +#. It can only be a line +#. Now perform the object move +#. Workaround for bad line positionning +#. Event when a click on an item happen on fill in type object +#. Reset the item to our list +#. Event when a click on an item happen on border fill type object +#. Reset the item to our list +#. Del an item and internal struct cleanup +#. Warning, do not realy delete it or we bug the index of other items +#. Event when a click on an item happen +#. +#. Display the mouse coord in the drawing or target area +#. type: +#. 1 = in drawing area +#. 2 = in target area +#. 3 = out of both area +#. +#: src/boards/python/redraw.py:815 src/boards/python/redraw.py:818 +msgid "Coordinate" +msgstr "" + +#: src/boards/railroad.c:96 +msgid "Memory game" +msgstr "Cluiche Cuimhne" + +#: src/boards/railroad.c:97 +msgid "Build a train conforming to the model" +msgstr "" + +#: src/boards/read_colors.c:85 +msgid "Read Colors" +msgstr "" + +#: src/boards/read_colors.c:86 +msgid "Click on the corresponding color" +msgstr "" + +#: src/boards/reading.c:102 +msgid "Read a list of words and then tell if the given word is in it" +msgstr "" + +#: src/boards/reading.c:314 +msgid "Please, check if the word" +msgstr "" + +#: src/boards/reading.c:334 +msgid "is being displayed" +msgstr "" + +#: src/boards/reading.c:517 +msgid "I am Ready" +msgstr "" + +#: src/boards/reading.c:554 +msgid "Yes I saw it" +msgstr "" + +#: src/boards/reading.c:584 +msgid "No, it was not there" +msgstr "" + +#: src/boards/reversecount.c:140 +msgid "Reverse count" +msgstr "" + +#: src/boards/shapegame.c:162 +msgid "Drag and Drop the items to rebuild the object" +msgstr "" + +#. Enter Edit Mode +#: src/boards/shapegame.c:409 +msgid "" +"You entered the Edit mode\n" +"Move the puzzle items and\n" +"'s' to save\n" +"'d' to display all the shapes" +msgstr "" + +#: src/boards/shapegame.c:417 +msgid "" +"This board data are saved under\n" +"/tmp/gcompris-board.xml" +msgstr "" + +#: src/boards/submarine.c:201 +msgid "Submarine" +msgstr "" + +#: src/boards/submarine.c:202 +msgid "Control the depth of a submarine" +msgstr "" + +#: src/boards/target.c:324 src/boards/target.c:572 +#, c-format +msgid "Points = %s" +msgstr "" + +#: src/boards/target.c:441 +#, c-format +msgid "" +"Wind speed = %d\n" +"kilometers/hour" +msgstr "" + +#: src/boards/target.c:503 +#, c-format +msgid "Distance to target = %d meters" +msgstr "" + +#: src/gcompris/about.c:60 +msgid "" +"Credits:\n" +"Author: Bruno Coudoin\n" +"Contribution: Pascal Georges\n" +"Graphics: Renaud Blanchard\n" +"Intro Music: Djilali Sebihi\n" +"Background Music: Rico Da Halvarez\n" +msgstr "" + +#: src/gcompris/about.c:99 +msgid "About GCompris" +msgstr "Faoi GCompris" + +#: src/gcompris/about.c:205 +msgid "GCompris Home Page" +msgstr "Leathanach Baile GCompris" + +#: src/gcompris/about.c:227 +msgid "" +"This software is a GNU Package and is released under the Gnu Public Licence" +msgstr "" + +#: src/gcompris/about.c:255 +msgid "Help" +msgstr "Cúidiú" + +#: src/gcompris/about.c:289 src/gcompris/config.c:179 src/gcompris/help.c:341 +#: src/gcompris/images_selector.c:152 +msgid "OK" +msgstr "Ceart go Leor" + +#: src/gcompris/config.c:52 +msgid "Your system default" +msgstr "" + +#: src/gcompris/config.c:53 +msgid "Amharic" +msgstr "" + +#: src/gcompris/config.c:54 +msgid "Arabic" +msgstr "" + +#: src/gcompris/config.c:55 +msgid "Azerbaijani Turkic" +msgstr "" + +#: src/gcompris/config.c:56 +msgid "Catalan" +msgstr "Catalóinis" + +#: src/gcompris/config.c:57 +msgid "Czech" +msgstr "Seicis" + +#: src/gcompris/config.c:58 +msgid "German" +msgstr "Gearmáinis" + +#: src/gcompris/config.c:59 +msgid "Greek" +msgstr "" + +#: src/gcompris/config.c:60 +msgid "English" +msgstr "Bearla" + +#: src/gcompris/config.c:61 +msgid "Spanish" +msgstr "Spáinnis" + +#: src/gcompris/config.c:62 +msgid "Finnish" +msgstr "Fionnlainnis" + +#: src/gcompris/config.c:63 +msgid "French" +msgstr "Fraincis" + +#: src/gcompris/config.c:64 +msgid "Hebrew" +msgstr "Eabhrais" + +#: src/gcompris/config.c:65 +msgid "Indian" +msgstr "" + +#: src/gcompris/config.c:66 +msgid "Hungarian" +msgstr "Ungáiris" + +#: src/gcompris/config.c:67 +msgid "Italian" +msgstr "Iodáilis" + +#: src/gcompris/config.c:68 +msgid "Lithuanian" +msgstr "" + +#: src/gcompris/config.c:69 +msgid "Macedonian" +msgstr "" + +#: src/gcompris/config.c:70 +msgid "Malayalam" +msgstr "" + +#: src/gcompris/config.c:71 +msgid "Malay" +msgstr "" + +#: src/gcompris/config.c:72 +msgid "Dutch" +msgstr "Ollainnis" + +#: src/gcompris/config.c:73 +msgid "Norwegian" +msgstr "Ioruais" + +#: src/gcompris/config.c:74 +msgid "Polish" +msgstr "Polainnis" + +#: src/gcompris/config.c:75 +msgid "Portuguese" +msgstr "Portaingéilis" + +#: src/gcompris/config.c:76 +msgid "Brazil Portuguese" +msgstr "" + +#: src/gcompris/config.c:77 +msgid "Romanian" +msgstr "" + +#: src/gcompris/config.c:78 +msgid "Russian" +msgstr "" + +#: src/gcompris/config.c:79 +msgid "Slovak" +msgstr "" + +#: src/gcompris/config.c:80 +msgid "Slovenian" +msgstr "" + +#: src/gcompris/config.c:81 +msgid "Serbian (Latin)" +msgstr "" + +#: src/gcompris/config.c:82 +msgid "Serbian" +msgstr "" + +#: src/gcompris/config.c:83 +msgid "Swedish" +msgstr "" + +#: src/gcompris/config.c:84 +msgid "Turkish" +msgstr "" + +#: src/gcompris/config.c:89 +msgid "No time limit" +msgstr "" + +#: src/gcompris/config.c:90 +msgid "Slow timer" +msgstr "" + +#: src/gcompris/config.c:91 +msgid "Normal timer" +msgstr "" + +#: src/gcompris/config.c:92 +msgid "Fast timer" +msgstr "" + +#: src/gcompris/config.c:97 +msgid "800x600 (Default for gcompris)" +msgstr "" + +#: src/gcompris/config.c:153 +msgid "GCompris Configuration" +msgstr "" + +#: src/gcompris/config.c:262 +msgid "Fullscreen" +msgstr "" + +#: src/gcompris/config.c:305 +msgid "Music" +msgstr "Ceol" + +#: src/gcompris/config.c:333 +msgid "Effect" +msgstr "" + +#: src/gcompris/config.c:370 +#, c-format +msgid "Couldn't open skin dir: %s" +msgstr "" + +#: src/gcompris/config.c:403 src/gcompris/config.c:720 +#: src/gcompris/config.c:731 +#, c-format +msgid "Skin : %s" +msgstr "" + +#: src/gcompris/gcompris.c:69 +msgid "run gcompris in fullscreen mode." +msgstr "" + +#: src/gcompris/gcompris.c:71 +msgid "run gcompris in window mode." +msgstr "" + +#: src/gcompris/gcompris.c:73 +msgid "run gcompris with sound enabled." +msgstr "" + +#: src/gcompris/gcompris.c:75 +msgid "run gcompris without sound." +msgstr "" + +#: src/gcompris/gcompris.c:77 +msgid "run gcompris with the default gnome cursor." +msgstr "" + +#: src/gcompris/gcompris.c:79 +msgid "display only activities with this difficulty level." +msgstr "" + +#: src/gcompris/gcompris.c:81 +msgid "" +"select the audio output. Use '-A list' to get the list of available audio " +"output" +msgstr "" + +#: src/gcompris/gcompris.c:83 +msgid "Prints the version of " +msgstr "" + +#: src/gcompris/gcompris.c:85 +msgid "Use the antialiased canvas (slower)." +msgstr "" + +#: src/gcompris/gcompris.c:614 +#, c-format +msgid "" +"GCompris\n" +"Version: %d\n" +"Licence: GPL\n" +"More infos on http://ofset.sourceforge.net/gcompris\n" +msgstr "" +"GCompris\n" +"Leagan: %d\n" +"Ceadúnas: GPL\n" +"Eolais Eile ar http://ofset.sourceforge.net/gcompris\n" + +#: src/gcompris/help.c:167 src/gcompris/interface.c:243 +msgid "Prerequisite" +msgstr "" + +#: src/gcompris/help.c:201 src/gcompris/interface.c:252 +msgid "Goal" +msgstr "" + +#: src/gcompris/help.c:235 src/gcompris/interface.c:261 +msgid "Manual" +msgstr "Lámhleabhar" + +#: src/gcompris/help.c:269 src/gcompris/interface.c:270 +msgid "Credit" +msgstr "" + +#: src/gcompris/interface.c:104 +msgid "Gcompris Editor" +msgstr "Eagarthóir Gcompris" + +#: src/gcompris/interface.c:180 +msgid "Icon" +msgstr "Dealbh" + +#: src/gcompris/interface.c:189 +msgid "Name" +msgstr "Ainm" + +#: src/gcompris/interface.c:198 src/gcompris/interface.c:415 +msgid "Description" +msgstr "" + +#: src/gcompris/interface.c:207 +msgid "Type" +msgstr "Saghas" + +#: src/gcompris/interface.c:216 +msgid "Difficulty" +msgstr "" + +#: src/gcompris/interface.c:225 +msgid "Author" +msgstr "Údar" + +#: src/gcompris/interface.c:234 +msgid "Directory" +msgstr "Filltéan" + +#: src/gcompris/interface.c:286 src/gcompris/oggplayer.c:274 +msgid "Title" +msgstr "Tidéal" + +#. TRANSLATORS: Replace this string with your names, one name per line. +#: src/gcompris/interface.c:484 +msgid "translator_credits" +msgstr "" + +#: src/gcompris/interface.c:490 +msgid "Released under GPL" +msgstr "" + +#: src/gcompris/oggplayer.c:165 +msgid "" +"Possible audio output devices are:\n" +"default " +msgstr "" + +#: src/gcompris/oggplayer.c:237 src/gcompris/oggplayer.c:248 +msgid "Now Playing Music" +msgstr "" + +#: src/gcompris/oggplayer.c:278 +msgid "Artist" +msgstr "" + +#: src/gcompris/soundutil.c:113 +#, c-format +msgid "Couldn't open music dir: %s" +msgstr "" + +#: src/gcompris/support.c:60 src/gcompris/support.c:85 +#, c-format +msgid "Couldn't find pixmap file: %s" +msgstr "" + +#: src/gcompris/timer.c:237 +msgid "Time Ellapsed" +msgstr "" + +#: src/gcompris/timer.c:323 +#, c-format +msgid "Remaining Time = %d" +msgstr "" |