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+2006-12-19 Yves Combe <yves@ycombe.net>
+
+ GC_SOUND:
+ Add a property for policy.
+ Fix bug if played item is destroyed at end before it's "play_end" callback.
+ TODO: fix bug if item is destroyed when it's playing.
+ GCOMPRIS
+ fix memory and bar.c
+ TODO: python binding for gc_sound_from_gc_filename
+
+ * src/boards/memory.c: (start_board), (end_board), (create_item),
+ (check_win), (sound_callback), (start_callback):
+ * src/gc_sound/ChangeLog:
+ * src/gc_sound/src/gc-sound-channel.c:
+ (gc_sound_channel_play_item), (gc_sound_channel_play),
+ (gc_sound_channel_init), (gc_sound_channel_signal_chunk_end),
+ (running_root_destroy), (running_root_end),
+ (gc_sound_channel_signal_run):
+ * src/gc_sound/src/gc-sound-channel.h:
+ * src/gc_sound/src/gc-sound-item.c: (gc_sound_item_get_property),
+ (gc_sound_item_set_property), (gc_sound_item_class_init):
+ * src/gc_sound/src/gc-sound-mixer-SDL.c: (gc_sound_mixer_sdl_halt),
+ (gc_sound_mixer_sdl_halt_channel), (gc_sound_mixer_sdl_play_item),
+ (channel_finished_cb):
+ * src/gc_sound/src/test_gc_sound.c: (main):
+ * src/gcompris/bar.c: (item_event_bar):
+
2006-12-15 Yves Combe <yves@ycombe.net>
GC_SOUND