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Diffstat (limited to 'tools/shapegame/dt/imconv.h')
-rw-r--r-- | tools/shapegame/dt/imconv.h | 177 |
1 files changed, 177 insertions, 0 deletions
diff --git a/tools/shapegame/dt/imconv.h b/tools/shapegame/dt/imconv.h new file mode 100644 index 0000000..2ecbd0b --- /dev/null +++ b/tools/shapegame/dt/imconv.h @@ -0,0 +1,177 @@ +/* dt - imconv.h + * + * Copyright (C) 2006 Pedro Felzenszwalb + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ +/* image conversion */ + +#ifndef CONV_H +#define CONV_H + +#include <climits> +#include "image.h" +#include "imutil.h" +#include "misc.h" + +#define RED_WEIGHT 0.299 +#define GREEN_WEIGHT 0.587 +#define BLUE_WEIGHT 0.114 + +static image<uchar> *imageRGBtoGRAY(image<rgb> *input) { + int width = input->width(); + int height = input->height(); + image<uchar> *output = new image<uchar>(width, height, false); + + for (int y = 0; y < height; y++) { + for (int x = 0; x < width; x++) { + imRef(output, x, y) = (uchar) + (imRef(input, x, y).r * RED_WEIGHT + + imRef(input, x, y).g * GREEN_WEIGHT + + imRef(input, x, y).b * BLUE_WEIGHT); + } + } + return output; +} + +static image<rgb> *imageGRAYtoRGB(image<uchar> *input) { + int width = input->width(); + int height = input->height(); + image<rgb> *output = new image<rgb>(width, height, false); + + for (int y = 0; y < height; y++) { + for (int x = 0; x < width; x++) { + imRef(output, x, y).r = imRef(input, x, y); + imRef(output, x, y).g = imRef(input, x, y); + imRef(output, x, y).b = imRef(input, x, y); + } + } + return output; +} + +static image<float> *imageUCHARtoFLOAT(image<uchar> *input) { + int width = input->width(); + int height = input->height(); + image<float> *output = new image<float>(width, height, false); + + for (int y = 0; y < height; y++) { + for (int x = 0; x < width; x++) { + imRef(output, x, y) = imRef(input, x, y); + } + } + return output; +} + +static image<float> *imageINTtoFLOAT(image<int> *input) { + int width = input->width(); + int height = input->height(); + image<float> *output = new image<float>(width, height, false); + + for (int y = 0; y < height; y++) { + for (int x = 0; x < width; x++) { + imRef(output, x, y) = imRef(input, x, y); + } + } + return output; +} + +static image<uchar> *imageFLOATtoUCHAR(image<float> *input, + float min, float max) { + int width = input->width(); + int height = input->height(); + image<uchar> *output = new image<uchar>(width, height, false); + + if (max == min) + return output; + + float scale = UCHAR_MAX / (max - min); + for (int y = 0; y < height; y++) { + for (int x = 0; x < width; x++) { + uchar val = (uchar)((imRef(input, x, y) - min) * scale); + imRef(output, x, y) = bound(val, (uchar)0, (uchar)UCHAR_MAX); + } + } + return output; +} + +static image<uchar> *imageFLOATtoUCHAR(image<float> *input) { + float min, max; + min_max(input, &min, &max); + return imageFLOATtoUCHAR(input, min, max); +} + +static image<long> *imageUCHARtoLONG(image<uchar> *input) { + int width = input->width(); + int height = input->height(); + image<long> *output = new image<long>(width, height, false); + + for (int y = 0; y < height; y++) { + for (int x = 0; x < width; x++) { + imRef(output, x, y) = imRef(input, x, y); + } + } + return output; +} + +static image<uchar> *imageLONGtoUCHAR(image<long> *input, long min, long max) { + int width = input->width(); + int height = input->height(); + image<uchar> *output = new image<uchar>(width, height, false); + + if (max == min) + return output; + + float scale = UCHAR_MAX / (float)(max - min); + for (int y = 0; y < height; y++) { + for (int x = 0; x < width; x++) { + uchar val = (uchar)((imRef(input, x, y) - min) * scale); + imRef(output, x, y) = bound(val, (uchar)0, (uchar)UCHAR_MAX); + } + } + return output; +} + +static image<uchar> *imageLONGtoUCHAR(image<long> *input) { + long min, max; + min_max(input, &min, &max); + return imageLONGtoUCHAR(input, min, max); +} + +static image<uchar> *imageSHORTtoUCHAR(image<short> *input, + short min, short max) { + int width = input->width(); + int height = input->height(); + image<uchar> *output = new image<uchar>(width, height, false); + + if (max == min) + return output; + + float scale = UCHAR_MAX / (float)(max - min); + for (int y = 0; y < height; y++) { + for (int x = 0; x < width; x++) { + uchar val = (uchar)((imRef(input, x, y) - min) * scale); + imRef(output, x, y) = bound(val, (uchar)0, (uchar)UCHAR_MAX); + } + } + return output; +} + +static image<uchar> *imageSHORTtoUCHAR(image<short> *input) { + short min, max; + min_max(input, &min, &max); + return imageSHORTtoUCHAR(input, min, max); +} + +#endif |