| Commit message (Collapse) | Author | Age | Files | Lines |
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It is no more needed to copy config.rpath localy.
svn path=/trunk/; revision=3586
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svn path=/trunk/; revision=2957
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svn path=/trunk/; revision=2562
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- fixed all boards/Makefile.am, the transformation for i18n was not good enough
and was breaking the game missing_letter.
- added support for py2exe on windows which allow us to create an embedded package
with python, pygtk and pycairo all together
- cleanup in boards/* to replace assert by g_assert and remove uneeded includes.
- fixed awele to run on windows replace font "12x24" by "sans 12"
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are no more embedded in them. It was no more used for a while, we take the translation
from the po file directly. This saves 2 to 3 MB !.
- Fixed the escape key on to level menu. It no more stops the menu itself.
- Added initial support for autopackage software packaging system.
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This commit is the intergration of her work.
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Also I fixed the too long text in chronos. Now shapes type activity have
a better textual color. I added the option
color_skin="gcompris/textbutton" in the shape xml format.
This way a Title can specify a color but I enforce the use of one from
the skin. Now by default Titles are of color skin:gcompris/content.
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Changed the shapeboard data format to allow the passing of an image from the skins
by using pixmapfile="skin:gcompris-shapelabel.png"
changed all shapeboard that was usin gcompris-shapelabel and moved it to skins
added the GNU bonus
* boards/babymatch/board1_0.xml.in:
* boards/babymatch/board2_0.xml.in:
* boards/babymatch/board3_0.xml.in:
* boards/babymatch/board4_0.xml.in:
* boards/babymatch/board5_0.xml.in:
* boards/babymatch/board6_0.xml.in:
* boards/doubleentry/board3_0.xml.in:
* boards/gcompris/bonus/gnu_bad.png:
* boards/gcompris/bonus/gnu_good.png:
* boards/gcompris/gcompris-shapelabel.jpg:
* boards/gcompris/misc/glass.png:
* boards/gcompris/misc/peer.png:
* boards/imagename/board1_0.xml.in:
* boards/imagename/board2_0.xml.in:
* boards/imagename/board3_0.xml.in:
* boards/imagename/board4_0.xml.in:
* boards/imagename/board5_0.xml.in:
* boards/imagename/board6_0.xml.in:
* boards/money/money-bg.jpg:
* boards/money/money-bg.png:
* boards/paintings/board1_0.xml.in:
* boards/paintings/board2_0.xml.in:
* boards/paintings/board3_0.xml.in:
* boards/paintings/board3_1.xml.in:
* boards/paintings/board4_0.xml.in:
* boards/paintings/board5_0.xml.in:
* boards/paintings/board6_0.xml.in:
* boards/scales/board1_0.xml.in:
* boards/scales/board1_1.xml.in:
* boards/scales/board1_2.xml.in:
* boards/scales/board1_3.xml.in:
* boards/scales/board1_4.xml.in:
* boards/scales/board1_5.xml.in:
* boards/scales/board2_0.xml.in:
* boards/scales/board2_1.xml.in:
* boards/scales/board2_2.xml.in:
* boards/scales/board2_3.xml.in:
* boards/scales/board2_4.xml.in:
* boards/scales/board2_5.xml.in:
* boards/scales/board3_0.xml.in:
* boards/scales/board3_1.xml.in:
* boards/scales/board3_2.xml.in:
* boards/scales/board3_3.xml.in:
* boards/scales/board3_4.xml.in:
* boards/scales/board3_5.xml.in:
* boards/skins/default/gcompris-shapelabel.png:
* src/boards/colors.c: (process_ok_timeout): use the GNU bonus now
* src/boards/money.c: (money_next_level): new background
* src/boards/shapegame.c: (create_title), (add_xml_shape_to_data):
* src/gcompris/bonus.c: (gcompris_display_bonus):
* src/gcompris/bonus.h:
* src/gcompris/skin.c: (gcompris_image_to_skin): do no more exit on error
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