| Commit message (Collapse) | Author | Age | Files | Lines |
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These Images are an original creation of Mathieu Ignacio. Released under GPL.
Starting now, we switch to the svg format.
* po/POTFILES.skip: Updated
* src/boards/Makefile.am: cleanup, removed draw.c
* src/boards/Makefile.mingw: -
* src/boards/draw.c: -
* src/boards/python/anim.py: removed focus highlight to keep the ON buttons.
* src/boards/python/redraw.py: removed image boards/draw directory, use them from skins now.
* src/boards/wordprocessor.c: (wordprocessor_create): use draw skin image now
* src/gcompris/gameutil.c: (gc_pixmap_load): Now return a blank inline pixmap instead of
NULL if the file is not found.
* src/libgnomecanvas/gnome-canvas-rich-text.c: removed translatable string
svn path=/trunk/; revision=2694
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svn path=/trunk/; revision=2574
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* boards/submarine.xml.in: Improved manual to include the new gate
* po/POTFILES.in: added missing chat
* src/boards/python/sudoku.py: Fixed bug(sf)#1615771
For level 3, the symbols in the grid are too large.
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This commit is the intergration of her work.
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Registering boards in sqlite at load almost working (--enable-profils).
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Bugzilla #140045: s/strwaberry/strawberry/ in hexagon.xml.in
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* boards/Makefile.am: added experience menu
* boards/boardicons/experience.png: create by bruno
* boards/canal_lock.xml.in: moved to experiece menu
* boards/dataset/mrpatate.xml: added train items
* boards/draw/tool-flip.png: created flip option
* boards/draw/tool-flip_on.png: created flip option
* boards/draw/tool-move-off.png: created move option
* boards/draw/tool-move.png: created move option
* boards/draw/tool-point.png: deleted
* boards/draw/tool-point_on.png: deleted
* boards/draw/tool-selector.jpg: longer now
* boards/paratrooper.xml.in: moved to experiece menu
* boards/railroad/railroad-bg.jpg: recreated at higher quality
* boards/railroad/railroad-bg.png: removed, not used
* boards/submarine.xml.in: moved to experiece menu
* boards/watercycle.xml.in: moved to experiece menu
* po/POTFILES.in: added experience.xml.in
* src/boards/draw.c: (key_press), (display_drawing_area),
(display_tool_selector), (get_tool_cursor), (set_item_color),
(create_item), (item_event_resize), (image_selected),
(item_event_move), (item_event): added flip and rotate option. fixed text to support utf8
* src/boards/railroad.c: (start_board): uses jpg backgroud now
* src/boards/wordsgame.c: (key_press): removed printf
* src/gcompris/gameutil.c: (item_rotate), (item_rotate_relative),
(item_rotate_with_center), (item_rotate_relative_with_center):
* src/gcompris/gameutil.h: added rotate relative option
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Completed the python port
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