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authorAlan Aguiar <alanjas@hotmail.com>2013-05-19 10:59:27 (GMT)
committer Alan Aguiar <alanjas@hotmail.com>2013-05-19 10:59:27 (GMT)
commit9c97585d8ed57b4518738c7494f203a1143fe55b (patch)
tree81baf7263069f1597c71515a2de01d6ec5d37e1f /horse.py
parent2b3b81d0f904e8146e5f4d4f58a6fd082610a673 (diff)
add sugar cursor
Diffstat (limited to 'horse.py')
-rwxr-xr-xhorse.py6
1 files changed, 4 insertions, 2 deletions
diff --git a/horse.py b/horse.py
index 488a1ef..16a66ea 100755
--- a/horse.py
+++ b/horse.py
@@ -26,7 +26,7 @@ import pygame
import logging
import math
import random
-
+import cursor
class Game():
@@ -56,7 +56,8 @@ class Game():
self.horse_speed = 8 # pixels per tick; at 25 ticks/second, this is approx 200 pixels per second
self.horse_reach = 20 # pixels from cener of horse where he can reach
self.target_loc = None
-
+ self.cursor = pygame.cursors.compile(cursor.cursor_data)
+
def setup(self):
self.screen_size = self.screen.get_size() # tuple
# load the images and convert to screen format
@@ -195,6 +196,7 @@ class Game():
self.moving_left = False
def run(self):
+ pygame.mouse.set_cursor((32,32), (1,1), *self.cursor)
self.screen = pygame.display.get_surface()
clock = pygame.time.Clock()
self.setup()