Web   ·   Wiki   ·   Activities   ·   Blog   ·   Lists   ·   Chat   ·   Meeting   ·   Bugs   ·   Git   ·   Translate   ·   Archive   ·   People   ·   Donate
summaryrefslogtreecommitdiffstats
path: root/run.py
diff options
context:
space:
mode:
Diffstat (limited to 'run.py')
-rw-r--r--run.py41
1 files changed, 0 insertions, 41 deletions
diff --git a/run.py b/run.py
deleted file mode 100644
index 5498cf3..0000000
--- a/run.py
+++ /dev/null
@@ -1,41 +0,0 @@
-#! /usr/bin/env python
-"""Skeleton project file mainloop for new OLPCGames users"""
-import olpcgames, pygame, logging
-from olpcgames import pausescreen
-import horse
-
-log = logging.getLogger( 'run' )
-log.setLevel( logging.DEBUG )
-
-def main():
- """The mainloop which is specified in the activity.py file
-
- "main" is the assumed function name
- """
- size = (800,600)
- #size = (16*75,11*75)
- if olpcgames.ACTIVITY:
- size = olpcgames.ACTIVITY.game_size
- screen = pygame.display.set_mode(size)
- clock = pygame.time.Clock()
- game = horse.Game()
- game.setup(screen)
-
- running = True
- while game.isRunning():
- # tick with wait 1/25th of a second
- milliseconds = clock.tick(25) # maximum number of frames per second
- game.tick(milliseconds)
- game.update(screen)
-
- # Event processing loop
- # not sure i want the pausescreen behavior
- #events = pausescreen.get_events()
- events = pygame.event.get()
- if events:
- for event in events:
- game.handleEvent(event)
-
-if __name__ == "__main__":
- logging.basicConfig()
- main()