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authorWalter Bender <walter.bender@gmail.com>2011-03-12 22:13:54 (GMT)
committer Walter Bender <walter.bender@gmail.com>2011-03-12 22:13:54 (GMT)
commitb7399a65f65c2cb542951a955cb302660ea2afc1 (patch)
tree425983f88bb1ca39c7cf3592cd2d1537e18b3742 /utils
parent9c12e10bc52d3cd92a8536a376e53853481c26b5 (diff)
moving utilities to utils directory
Diffstat (limited to 'utils')
-rw-r--r--utils/__init__.py0
-rw-r--r--utils/gplay.py215
-rw-r--r--utils/sprites.py462
3 files changed, 677 insertions, 0 deletions
diff --git a/utils/__init__.py b/utils/__init__.py
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/utils/__init__.py
diff --git a/utils/gplay.py b/utils/gplay.py
new file mode 100644
index 0000000..9ccf8b4
--- /dev/null
+++ b/utils/gplay.py
@@ -0,0 +1,215 @@
+"""
+ gplay.py
+ refactored based on Jukebox Activity
+ Copyright (C) 2007 Andy Wingo <wingo@pobox.com>
+ Copyright (C) 2007 Red Hat, Inc.
+ Copyright (C) 2008-2010 Kushal Das <kushal@fedoraproject.org>
+ Copyright (C) 2010-11 Walter Bender
+"""
+
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU Lesser General Public
+# License as published by the Free Software Foundation; either
+# version 2.1 of the License, or (at your option) any later version.
+#
+# This library is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+# Lesser General Public License for more details.
+#
+# You should have received a copy of the GNU Lesser General Public
+# License along with this library; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
+# USA
+
+
+import logging
+import os
+
+import pygtk
+pygtk.require('2.0')
+
+import gobject
+gobject.threads_init()
+
+import pygst
+import gst
+import gst.interfaces
+import gtk
+
+import urllib
+
+
+def play_audio_from_file(lc, file_path):
+ """ Called from Show block of audio media """
+ lc.gplay = Gplay(lc)
+ lc.gplay.start(file_path)
+
+
+class Gplay():
+ UPDATE_INTERVAL = 500
+
+ def __init__(self, lc):
+
+ self.player = None
+ self.uri = None
+ self.playlist = []
+ self.jobjectlist = []
+ self.playpath = None
+ self.only_audio = True
+ self.got_stream_info = False
+ self.currentplaying = 0
+
+ self.videowidget = VideoWidget()
+ self._want_document = True
+
+ def _player_eos_cb(self, widget):
+ pass
+
+ def _player_error_cb(self, widget, message, detail):
+ self.player.stop()
+ self.player.set_uri(None)
+ logging.debug('Error: %s - %s' % (message, detail))
+
+ def _player_stream_info_cb(self, widget, stream_info):
+ if not len(stream_info) or self.got_stream_info:
+ return
+
+ GST_STREAM_TYPE_VIDEO = 2
+
+ only_audio = True
+ for item in stream_info:
+ if item.props.type == GST_STREAM_TYPE_VIDEO:
+ only_audio = False
+ self.only_audio = only_audio
+ self.got_stream_info = True
+
+ def start(self, uri=None):
+ self._want_document = False
+ self.playpath = os.path.dirname(uri)
+ if not uri:
+ return False
+ self.playlist.append('file://' + urllib.quote(os.path.abspath(uri)))
+ if not self.player:
+ # lazy init the player so that videowidget is realized
+ # and has a valid widget allocation
+ self.player = GstPlayer(self.videowidget)
+ self.player.connect('eos', self._player_eos_cb)
+ self.player.connect('error', self._player_error_cb)
+ self.player.connect('stream-info', self._player_stream_info_cb)
+
+ try:
+ if not self.currentplaying:
+ logging.info('Playing: ' + self.playlist[0])
+ self.player.set_uri(self.playlist[0])
+ self.currentplaying = 0
+ self.play_toggled()
+ self.show_all()
+ else:
+ pass
+ except:
+ pass
+ return False
+
+ def play_toggled(self):
+ if self.player.is_playing():
+ self.player.pause()
+ else:
+ if self.player.error:
+ pass
+ else:
+ self.player.play()
+
+
+class GstPlayer(gobject.GObject):
+ __gsignals__ = {
+ 'error': (gobject.SIGNAL_RUN_FIRST, None, [str, str]),
+ 'eos': (gobject.SIGNAL_RUN_FIRST, None, []),
+ 'stream-info': (gobject.SIGNAL_RUN_FIRST, None, [object])}
+
+ def __init__(self, videowidget):
+ gobject.GObject.__init__(self)
+
+ self.playing = False
+ self.error = False
+
+ self.player = gst.element_factory_make('playbin', 'player')
+
+ self.videowidget = videowidget
+ self._init_video_sink()
+
+ bus = self.player.get_bus()
+ bus.enable_sync_message_emission()
+ bus.add_signal_watch()
+ bus.connect('sync-message::element', self.on_sync_message)
+ bus.connect('message', self.on_message)
+
+ def set_uri(self, uri):
+ self.player.set_property('uri', uri)
+
+ def on_sync_message(self, bus, message):
+ if message.structure is None:
+ return
+ if message.structure.get_name() == 'prepare-xwindow-id':
+ self.videowidget.set_sink(message.src)
+ message.src.set_property('force-aspect-ratio', True)
+
+ def on_message(self, bus, message):
+ t = message.type
+ if t == gst.MESSAGE_ERROR:
+ err, debug = message.parse_error()
+ logging.debug('Error: %s - %s' % (err, debug))
+ self.error = True
+ self.emit('eos')
+ self.playing = False
+ self.emit('error', str(err), str(debug))
+ elif t == gst.MESSAGE_EOS:
+ self.emit('eos')
+ self.playing = False
+ elif t == gst.MESSAGE_STATE_CHANGED:
+ old, new, pen = message.parse_state_changed()
+ if old == gst.STATE_READY and new == gst.STATE_PAUSED:
+ self.emit('stream-info',
+ self.player.props.stream_info_value_array)
+
+ def _init_video_sink(self):
+ return
+
+ def play(self):
+ self.player.set_state(gst.STATE_PLAYING)
+ self.playing = True
+ self.error = False
+ # logging.debug('playing player')
+
+ def stop(self):
+ self.player.set_state(gst.STATE_NULL)
+ self.playing = False
+ logging.debug('stopped player')
+
+ def get_state(self, timeout=1):
+ return self.player.get_state(timeout=timeout)
+
+ def is_playing(self):
+ return self.playing
+
+
+class VideoWidget(gtk.DrawingArea):
+
+ def __init__(self):
+ gtk.DrawingArea.__init__(self)
+ self.set_events(gtk.gdk.EXPOSURE_MASK)
+ self.imagesink = None
+ self.unset_flags(gtk.DOUBLE_BUFFERED)
+ self.set_flags(gtk.APP_PAINTABLE)
+
+ def do_expose_event(self, event):
+ if self.imagesink:
+ self.imagesink.expose()
+ return False
+ else:
+ return True
+
+ def set_sink(self, sink):
+ assert self.window.xid
+ self.imagesink = sink
+ self.imagesink.set_xwindow_id(self.window.xid)
diff --git a/utils/sprites.py b/utils/sprites.py
new file mode 100644
index 0000000..9e37694
--- /dev/null
+++ b/utils/sprites.py
@@ -0,0 +1,462 @@
+# -*- coding: utf-8 -*-
+
+#Copyright (c) 2007-8, Playful Invention Company.
+#Copyright (c) 2008-10 Walter Bender
+
+#Permission is hereby granted, free of charge, to any person obtaining a copy
+#of this software and associated documentation files (the "Software"), to deal
+#in the Software without restriction, including without limitation the rights
+#to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+#copies of the Software, and to permit persons to whom the Software is
+#furnished to do so, subject to the following conditions:
+
+#The above copyright notice and this permission notice shall be included in
+#all copies or substantial portions of the Software.
+
+#THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+#IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+#FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+#AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+#LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+#OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+#THE SOFTWARE.
+
+"""
+
+sprites.py is a simple sprites library for managing graphics objects,
+'sprites', on a canvas. It manages multiple sprites with methods such
+as move, hide, set_layer, etc.
+
+There are two classes:
+
+class Sprites maintains a collection of sprites.
+class Sprite manages individual sprites within the collection.
+
+Example usage:
+ # Import the classes into your program.
+ from sprites import Sprites Sprite
+
+ # In your expose callback event handler, call refresh
+ def _expose_cb(self, win, event):
+ self.sprite_list.refresh(event)
+ return True
+
+ # Create a new sprite collection for a gtk Drawing Area.
+ my_drawing_area = gtk.DrawingArea()
+ self.sprite_list = Sprites(my_drawing_area)
+
+ # Create a "pixbuf" (in this example, from SVG).
+ my_pixbuf = svg_str_to_pixbuf("<svg>...some svg code...</svg>")
+
+ # Create a sprite at position x1, y1.
+ my_sprite = sprites.Sprite(self.sprite_list, x1, y1, my_pixbuf)
+
+ # Move the sprite to a new position.
+ my_sprite.move_relative((dx, dy))
+
+ # Create another "pixbuf".
+ your_pixbuf = svg_str_to_pixbuf("<svg>...some svg code...</svg>")
+
+ # Create a sprite at position x2, y2.
+ your_sprite = sprites.Sprite(self.sprite_list, x2, y2, my_pixbuf)
+
+ # Assign the sprites to layers.
+ # In this example, your_sprite will be on top of my_sprite.
+ my_sprite.set_layer(100)
+ your_sprite.set_layer(200)
+
+ # Now put my_sprite on top of your_sprite.
+ my_sprite.set_layer(300)
+
+# method for converting SVG to a gtk pixbuf
+def svg_str_to_pixbuf(svg_string):
+ pl = gtk.gdk.PixbufLoader('svg')
+ pl.write(svg_string)
+ pl.close()
+ pixbuf = pl.get_pixbuf()
+ return pixbuf
+"""
+
+import pygtk
+pygtk.require('2.0')
+import gtk
+import pango
+
+
+class Sprites:
+ """ A class for the list of sprites and everything they share in common """
+
+ def __init__(self, canvas, area=None, gc=None):
+ """ Initialize an empty array of sprites """
+ self.canvas = canvas
+ if area == None:
+ self.area = self.canvas.window
+ self.gc = self.area.new_gc()
+ else:
+ self.area = area
+ self.gc = gc
+ self.cm = self.gc.get_colormap()
+ self.list = []
+
+ def get_sprite(self, i):
+ """ Return a sprint from the array """
+ if i < 0 or i > len(self.list) - 1:
+ return(None)
+ else:
+ return(self.list[i])
+
+ def length_of_list(self):
+ """ How many sprites are there? """
+ return(len(self.list))
+
+ def append_to_list(self, spr):
+ """ Append a new sprite to the end of the list. """
+ self.list.append(spr)
+
+ def insert_in_list(self, spr, i):
+ """ Insert a sprite at position i. """
+ if i < 0:
+ self.list.insert(0, spr)
+ elif i > len(self.list) - 1:
+ self.list.append(spr)
+ else:
+ self.list.insert(i, spr)
+
+ def remove_from_list(self, spr):
+ """ Remove a sprite from the list. """
+ if spr in self.list:
+ self.list.remove(spr)
+
+ def find_sprite(self, pos, alpha=True):
+ """ Search based on (x, y) position. Return the 'top/first' one. """
+ list = self.list[:]
+ list.reverse()
+ for spr in list:
+ if spr.hit(pos):
+ if not alpha or spr.get_pixel(pos)[3] == 255:
+ return spr
+ return None
+
+ def refresh(self, event):
+ """ Handle expose event refresh """
+ self.redraw_sprites(event.area)
+
+ def redraw_sprites(self, area=None):
+ """ Redraw the sprites that intersect area. """
+ for spr in self.list:
+ if area == None:
+ spr.draw()
+ else:
+ intersection = spr.rect.intersect(area)
+ if intersection.width > 0 or intersection.height > 0:
+ spr.draw()
+
+
+class Sprite:
+ """ A class for the individual sprites """
+
+ def __init__(self, sprites, x, y, image):
+ """ Initialize an individual sprite """
+ self._sprites = sprites
+ self.rect = gtk.gdk.Rectangle(int(x), int(y), 0, 0)
+ self._scale = [12]
+ self._rescale = [True]
+ self._horiz_align = ["center"]
+ self._vert_align = ["middle"]
+ self._fd = None
+ self._bold = False
+ self._italic = False
+ self._color = None
+ self._margins = [0, 0, 0, 0]
+ self.layer = 100
+ self.labels = []
+ self.images = []
+ self._dx = [] # image offsets
+ self._dy = []
+ self.set_image(image)
+ if self._sprites is not None:
+ self._sprites.append_to_list(self)
+
+ def set_image(self, image, i=0, dx=0, dy=0):
+ """ Add an image to the sprite. """
+ while len(self.images) < i + 1:
+ self.images.append(None)
+ self._dx.append(0)
+ self._dy.append(0)
+ self.images[i] = image
+ self._dx[i] = dx
+ self._dy[i] = dy
+ if isinstance(self.images[i], gtk.gdk.Pixbuf):
+ w = self.images[i].get_width()
+ h = self.images[i].get_height()
+ else:
+ w, h = self.images[i].get_size()
+ if i == 0: # Always reset width and height when base image changes.
+ self.rect.width = w + dx
+ self.rect.height = h + dy
+ else:
+ if w + dx > self.rect.width:
+ self.rect.width = w + dx
+ if h + dy > self.rect.height:
+ self.rect.height = h + dy
+
+ def move(self, pos, visible=True):
+ """ Move to new (x, y) position """
+ if visible:
+ self.inval()
+ self.rect.x, self.rect.y = int(pos[0]), int(pos[1])
+ if visible:
+ self.inval()
+
+ def move_relative(self, pos, visible=True):
+ """ Move to new (x+dx, y+dy) position """
+ if visible:
+ self.inval()
+ self.rect.x += int(pos[0])
+ self.rect.y += int(pos[1])
+ if visible:
+ self.inval()
+
+ def get_xy(self):
+ """ Return current (x, y) position """
+ return (self.rect.x, self.rect.y)
+
+ def get_dimensions(self):
+ """ Return current size """
+ return (self.rect.width, self.rect.height)
+
+ def get_layer(self):
+ """ Return current layer """
+ return self.layer
+
+ def set_shape(self, image, i=0):
+ """ Set the current image associated with the sprite """
+ self.inval()
+ self.set_image(image, i)
+ self.inval()
+
+ def set_layer(self, layer):
+ """ Set the layer for a sprite """
+ if self._sprites is None:
+ return
+ self._sprites.remove_from_list(self)
+ self.layer = layer
+ for i in range(self._sprites.length_of_list()):
+ if layer < self._sprites.get_sprite(i).layer:
+ self._sprites.insert_in_list(self, i)
+ self.inval()
+ return
+ self._sprites.append_to_list(self)
+ self.inval()
+
+ def set_label(self, new_label, i=0):
+ """ Set the label drawn on the sprite """
+ self._extend_labels_array(i)
+ if type(new_label) is str or type(new_label) is unicode:
+ # pango doesn't like nulls
+ self.labels[i] = new_label.replace("\0", " ")
+ else:
+ self.labels[i] = str(new_label)
+ self.inval()
+
+ def set_margins(self, l=0, t=0, r=0, b=0):
+ """ Set the margins for drawing the label """
+ self._margins = [l, t, r, b]
+
+ def _extend_labels_array(self, i):
+ """ Append to the labels attribute list """
+ if self._fd is None:
+ self.set_font('Sans')
+ if self._color is None:
+ self._color = self._sprites.cm.alloc_color('black')
+ while len(self.labels) < i + 1:
+ self.labels.append(" ")
+ self._scale.append(self._scale[0])
+ self._rescale.append(self._rescale[0])
+ self._horiz_align.append(self._horiz_align[0])
+ self._vert_align.append(self._vert_align[0])
+
+ def set_font(self, font):
+ """ Set the font for a label """
+ self._fd = pango.FontDescription(font)
+
+ def set_label_color(self, rgb):
+ """ Set the font color for a label """
+ self._color = self._sprites.cm.alloc_color(rgb)
+
+ def set_label_attributes(self, scale, rescale=True, horiz_align="center",
+ vert_align="middle", i=0):
+ """ Set the various label attributes """
+ self._extend_labels_array(i)
+ self._scale[i] = scale
+ self._rescale[i] = rescale
+ self._horiz_align[i] = horiz_align
+ self._vert_align[i] = vert_align
+
+ def hide(self):
+ """ Hide a sprite """
+ if self._sprites is None:
+ return
+ self.inval()
+ self._sprites.remove_from_list(self)
+
+ def inval(self):
+ """ Force a region redraw by gtk """
+ if self._sprites is None:
+ return
+ self._sprites.area.invalidate_rect(self.rect, False)
+
+ def draw(self):
+ """ Draw the sprite (and label) """
+ if self._sprites is None:
+ return
+ for i, img in enumerate(self.images):
+ if isinstance(img, gtk.gdk.Pixbuf):
+ self._sprites.area.draw_pixbuf(self._sprites.gc, img, 0, 0,
+ self.rect.x + self._dx[i],
+ self.rect.y + self._dy[i])
+ elif img is not None:
+ self._sprites.area.draw_drawable(self._sprites.gc, img, 0, 0,
+ self.rect.x + self._dx[i],
+ self.rect.y + self._dy[i],
+ -1, -1)
+ if len(self.labels) > 0:
+ self.draw_label()
+
+ def hit(self, pos):
+ """ Is (x, y) on top of the sprite? """
+ x, y = pos
+ if x < self.rect.x:
+ return False
+ if x > self.rect.x + self.rect.width:
+ return False
+ if y < self.rect.y:
+ return False
+ if y > self.rect.y + self.rect.height:
+ return False
+ return True
+
+ def draw_label(self):
+ """ Draw the label based on its attributes """
+ if self._sprites is None:
+ return
+ my_width = self.rect.width - self._margins[0] - self._margins[2]
+ if my_width < 0:
+ my_width = 0
+ my_height = self.rect.height - self._margins[1] - self._margins[3]
+ for k in range(len(self.labels)):
+ label_segments = self.labels[k].split('\n')
+ for i in range(len(label_segments)):
+ pl = self._sprites.canvas.create_pango_layout(
+ str(label_segments[i]))
+ self._fd.set_size(int(self._scale[k] * pango.SCALE))
+ pl.set_font_description(self._fd)
+ w = pl.get_size()[0] / pango.SCALE
+ if w > my_width:
+ if self._rescale[k]:
+ self._fd.set_size(
+ int(self._scale[k] * pango.SCALE * my_width / w))
+ pl.set_font_description(self._fd)
+ w = pl.get_size()[0] / pango.SCALE
+ else:
+ j = len(self.labels[k]) - 1
+ while(w > my_width and j > 0):
+ pl = self._sprites.canvas.create_pango_layout(
+ "…" + self.labels[k][len(self.labels[k]) - j:])
+ self._fd.set_size(int(self._scale[i] * pango.SCALE))
+ pl.set_font_description(self._fd)
+ w = pl.get_size()[0] / pango.SCALE
+ j -= 1
+ if self._horiz_align[k] == "center":
+ x = int(self.rect.x + self._margins[0] + (my_width - w) / 2)
+ elif self._horiz_align[k] == 'left':
+ x = int(self.rect.x + self._margins[0])
+ else: # right
+ x = int(self.rect.x + self.rect.width - \
+ w - self._margins[2])
+ h = pl.get_size()[1] / pango.SCALE
+ if self._vert_align[k] == "middle":
+ # yoff = int(len(label_segments) * h / 2.)
+ yoff = 0
+ y = int(self.rect.y + self._margins[1] + \
+ (my_height - h) / 2 - yoff + i * h)
+ elif self._vert_align[k] == "top":
+ y = int(self.rect.y + self._margins[1] + i * h)
+ else: # bottom
+ yoff = int(len(label_segments) * h)
+ y = int(self.rect.y + self.rect.height - \
+ h - self._margins[3] - yoff + i * h)
+ self._sprites.gc.set_foreground(self._color)
+ self._sprites.area.draw_layout(self._sprites.gc, x, y, pl)
+
+ def label_width(self):
+ """ Calculate the width of a label """
+ max = 0
+ for i in range(len(self.labels)):
+ pl = self._sprites.canvas.create_pango_layout(self.labels[i])
+ self._fd.set_size(int(self._scale[i] * pango.SCALE))
+ pl.set_font_description(self._fd)
+ w = pl.get_size()[0] / pango.SCALE
+ if w > max:
+ max = w
+ return max
+
+ def label_safe_width(self):
+ """ Return maximum width for a label """
+ return self.rect.width - self._margins[0] - self._margins[2]
+
+ def label_safe_height(self):
+ """ Return maximum height for a label """
+ return self.rect.height - self._margins[1] - self._margins[3]
+
+ def label_left_top(self):
+ """ Return the upper-left corner of the label safe zone """
+ return(self._margins[0], self._margins[1])
+
+ def get_pixel(self, pos, i=0, mode='888'):
+ """ Return the pixel at (x, y) """
+ x, y = pos
+ x = x - self.rect.x
+ y = y - self.rect.y
+ if isinstance(self.images[i], gtk.gdk.Pixbuf):
+ if y > self.images[i].get_height() - 1:
+ return(-1, -1, -1, -1)
+ array = self.images[i].get_pixels()
+ if array is not None:
+ try:
+ if self.images[i].get_has_alpha():
+ offset = (y * self.images[i].get_width() + x) * 4
+ a = ord(array[offset + 3])
+ else:
+ offset = (y * self.images[i].get_width() + x) * 3
+ a = 255
+ r = ord(array[offset])
+ g = ord(array[offset + 1])
+ b = ord(array[offset + 2])
+ return(r, g, b, a)
+ except IndexError:
+ """
+ print "Index Error: %d %d (%d, %d) (w: %d, h: %d) (%dx%d)"\
+ % (len(array), offset, x, y,
+ self.images[i].get_width(),
+ self.images[i].get_height(),
+ self.rect.width, self.rect.height)
+ """
+ pass
+ return(-1, -1, -1, -1)
+ else:
+ w, h = self.images[i].get_size()
+ if x < 0 or x > (w - 1) or y < 0 or y > (h - 1):
+ return(-1, -1, -1, -1)
+ image = self.images[i].get_image(x, y, 1, 1)
+ pixel = image.get_pixel(0, 0)
+ visual = self.images[i].get_visual()
+ r = int((pixel & visual.red_mask) >> visual.red_shift)
+ g = int((pixel & visual.green_mask) >> visual.green_shift)
+ b = int((pixel & visual.blue_mask) >> visual.blue_shift)
+ # Rescale to 8 bits
+ if mode == '565':
+ r = r << 3
+ g = g << 2
+ b = b << 3
+ return(r, g, b, 0)