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-#
-# The Python Imaging Library.
-# $Id: ImageWin.py 2662 2006-03-21 22:41:02Z fredrik $
-#
-# a Windows DIB display interface
-#
-# History:
-# 1996-05-20 fl Created
-# 1996-09-20 fl Fixed subregion exposure
-# 1997-09-21 fl Added draw primitive (for tzPrint)
-# 2003-05-21 fl Added experimental Window/ImageWindow classes
-# 2003-09-05 fl Added fromstring/tostring methods
-#
-# Copyright (c) Secret Labs AB 1997-2003.
-# Copyright (c) Fredrik Lundh 1996-2003.
-#
-# See the README file for information on usage and redistribution.
-#
-
-import Image
-
-##
-# The <b>ImageWin</b> module contains support to create and display
-# images under Windows 95/98, NT, 2000 and later.
-
-class HDC:
- def __init__(self, dc):
- self.dc = dc
- def __int__(self):
- return self.dc
-
-class HWND:
- def __init__(self, wnd):
- self.wnd = wnd
- def __int__(self):
- return self.wnd
-
-##
-# Create a Windows bitmap with the given mode and size. The mode can
-# be one of "1", "L", "P", or "RGB".
-#
-# If the display requires a palette, this constructor creates a
-# suitable palette and associates it with the image. For an "L" image,
-# 128 greylevels are allocated. For an "RGB" image, a 6x6x6 colour
-# cube is used, together with 20 greylevels.
-#
-# To make sure that palettes work properly under Windows, you must
-# call the <b>palette</b> method upon certain events from Windows.
-
-class Dib:
-
- ##
- # Create Windows bitmap.
- #
- # @param image Either a PIL image, or a mode string. If a
- # mode string is used, a size must also be given. The
- # mode can be one of "1", "L", "P", or "RGB".
- # @param size If the first argument is a mode string, this
- # defines the size of the image.
-
- def __init__(self, image, size=None):
- if hasattr(image, "mode") and hasattr(image, "size"):
- mode = image.mode
- size = image.size
- else:
- mode = image
- image = None
- if mode not in ["1", "L", "P", "RGB"]:
- mode = Image.getmodebase(mode)
- self.image = Image.core.display(mode, size)
- self.mode = mode
- self.size = size
- if image:
- self.paste(image)
-
- ##
- # Copy the bitmap contents to a device context.
- #
- # @param handle Device context (HDC), cast to a Python integer,
- # or a HDC or HWND instance. In PythonWin, you can use the
- # <b>GetHandleAttrib</b> method of the <b>CDC</b> class to get
- # a suitable handle.
-
- def expose(self, handle):
- if isinstance(handle, HWND):
- dc = self.image.getdc(handle)
- try:
- result = self.image.expose(dc)
- finally:
- self.image.releasedc(handle, dc)
- else:
- result = self.image.expose(handle)
- return result
-
- def draw(self, handle, dst, src=None):
- if not src:
- src = (0,0) + self.size
- if isinstance(handle, HWND):
- dc = self.image.getdc(handle)
- try:
- result = self.image.draw(dc, dst, src)
- finally:
- self.image.releasedc(handle, dc)
- else:
- result = self.image.draw(handle, dst, src)
- return result
-
- ##
- # Installs the palette associated with the image in the
- # given device context.
- # <p>
- # This method should be called upon <b>QUERYNEWPALETTE</b>
- # and <b>PALETTECHANGED</b> events from Windows. If this
- # method returns a non-zero value, one or more display
- # palette entries were changed, and the image should be
- # redrawn.
- #
- # @param handle Device context (HDC), cast to a Python integer,
- # or an HDC or HWND instance.
- # @return A true value if one or more entries were changed
- # (this indicates that the image should be redrawn).
-
- def query_palette(self, handle):
- if isinstance(handle, HWND):
- handle = self.image.getdc(handle)
- try:
- result = self.image.query_palette(handle)
- finally:
- self.image.releasedc(handle, handle)
- else:
- result = self.image.query_palette(handle)
- return result
-
- ##
- # Paste a PIL image into the bitmap image.
- #
- # @param im A PIL image. The size must match the target region.
- # If the mode does not match, the image is converted to the
- # mode of the bitmap image.
- # @param box A 4-tuple defining the left, upper, right, and
- # lower pixel coordinate. If None is given instead of a
- # tuple, all of the image is assumed.
-
- def paste(self, im, box=None):
- im.load()
- if self.mode != im.mode:
- im = im.convert(self.mode)
- if box:
- self.image.paste(im.im, box)
- else:
- self.image.paste(im.im)
-
- ##
- # Load display memory contents from string buffer.
- #
- # @param buffer A string buffer containing display data (usually
- # data returned from <b>tostring</b>)
-
- def fromstring(self, buffer):
- return self.image.fromstring(buffer)
-
- ##
- # Copy display memory contents to string buffer.
- #
- # @return A string buffer containing display data.
-
- def tostring(self):
- return self.image.tostring()
-
-
-##
-# Create a Window with the given title size.
-
-class Window:
-
- def __init__(self, title="PIL", width=None, height=None):
- self.hwnd = Image.core.createwindow(
- title, self.__dispatcher, width or 0, height or 0
- )
-
- def __dispatcher(self, action, *args):
- return apply(getattr(self, "ui_handle_" + action), args)
-
- def ui_handle_clear(self, dc, x0, y0, x1, y1):
- pass
-
- def ui_handle_damage(self, x0, y0, x1, y1):
- pass
-
- def ui_handle_destroy(self):
- pass
-
- def ui_handle_repair(self, dc, x0, y0, x1, y1):
- pass
-
- def ui_handle_resize(self, width, height):
- pass
-
- def mainloop(self):
- Image.core.eventloop()
-
-##
-# Create an image window which displays the given image.
-
-class ImageWindow(Window):
-
- def __init__(self, image, title="PIL"):
- if not isinstance(image, Dib):
- image = Dib(image)
- self.image = image
- width, height = image.size
- Window.__init__(self, title, width=width, height=height)
-
- def ui_handle_repair(self, dc, x0, y0, x1, y1):
- self.image.draw(dc, (x0, y0, x1, y1))