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authorGonzalo Odiard <godiard@gmail.com>2012-04-22 05:53:05 (GMT)
committer Gonzalo Odiard <godiard@gmail.com>2012-04-22 05:53:05 (GMT)
commite11a9e2376758f6b58adcf14c84c068ba616c491 (patch)
treec9abf300afbe7b77a269d08c70b8057118ddcd14 /activity.py
parent3f85ef148c482039d3ce681ae1cca7f0c6492ab6 (diff)
Avoid drawing all the objects in a map when the character moves
Signed-off-by: Gonzalo Odiard <gonzalo@laptop.org>
Diffstat (limited to 'activity.py')
-rw-r--r--activity.py1
1 files changed, 0 insertions, 1 deletions
diff --git a/activity.py b/activity.py
index b0fa8cd..09fedd2 100644
--- a/activity.py
+++ b/activity.py
@@ -282,7 +282,6 @@ class IngeniumMachinaActivity(activity.Activity):
self.edit_map_win.nav_view.connect('map-updated',
self.mapnav_game.receive_update_wall_info)
self.views_connected = True
-
button.page = self.main_notebook.get_n_pages()
self.main_notebook.append_page(self.edit_descriptions_win)
# connect signal to know if the resources are updated