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path: root/editmap.py
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* more fixes port to gtk3Gonzalo Odiard2014-05-141-2/+2
* port to gtk3: edit_map pack_start fixesGonzalo Odiard2014-05-141-6/+8
* More import fixesGonzalo Odiard2014-05-141-0/+2
* Port to Gtk3: Initial run of py-giconvert.sh and sugar-convert.shGonzalo Odiard2014-05-141-25/+25
* Add the StateView to the MapNavView in play modeGonzalo Odiard2012-05-011-1/+2
* Avoid drawing all the objects in a map when the character movesGonzalo Odiard2012-04-221-2/+1
* Add questions to the mapGonzalo Odiard2012-03-311-13/+34
* Show in the map the resource as image or as icon.Gonzalo Odiard2012-03-181-1/+5
* Add the id_resource when edit the mapGonzalo Odiard2012-03-171-7/+19
* Save the size of objects independent of resolutionGonzalo Odiard2012-03-121-1/+1
* Save position x, y as a relative value, and use the view size to scale laterGonzalo Odiard2012-03-111-1/+1
* Change the mode property in MapNavView to view_modeGonzalo Odiard2012-03-101-1/+1
* Edit name of roomsGonzalo Odiard2012-02-251-1/+34
* Update the map editor when the resources are changedGonzalo Odiard2012-02-231-1/+2
* The navmap takes focus after the images are added or removedGonzalo Odiard2012-02-231-0/+2
* Add the resources to the map editionGonzalo Odiard2012-02-231-11/+18
* Add / delete and position of furniture in the mapGonzalo Odiard2012-02-211-6/+19
* Start the functionality of adding furniture to the mapGonzalo Odiard2012-02-211-2/+17
* Add scrollbars to the iconviewsGonzalo Odiard2012-02-201-3/+9
* Show furniture imagesGonzalo Odiard2012-02-201-2/+22
* Add a iconview to select the resources in the edition of the mapGonzalo Odiard2012-02-191-1/+32
* Add window to edit the map in the activity.Gonzalo Odiard2012-02-131-0/+34