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path: root/mapnav.py
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* more fixes port to gtk3Gonzalo Odiard2014-05-141-1/+1
* Fix character animation standGonzalo Odiard2014-05-141-1/+0
* port to gtk3: replace window by get_windowGonzalo Odiard2014-05-141-5/+4
* Change expose events to drawGonzalo Odiard2014-05-141-8/+8
* More import fixesGonzalo Odiard2014-05-141-4/+5
* Port to Gtk3: Initial run of py-giconvert.sh and sugar-convert.shGonzalo Odiard2014-05-141-29/+29
* The character should stop in a different place if there are a lateral wall or...Gonzalo Odiard2012-05-061-10/+14
* Pep8 fixGonzalo Odiard2012-05-061-1/+1
* Comment logging / Improve testing wall functionsGonzalo Odiard2012-05-061-13/+9
* Change up arrow cursorGonzalo Odiard2012-05-061-1/+1
* Change cursor to show door and lateral doors areasGonzalo Odiard2012-05-061-0/+12
* Refactoring control of click in doors and wallsGonzalo Odiard2012-05-061-16/+32
* Add save/restore context commands to isolate different drawingsGonzalo Odiard2012-05-061-3/+3
* Fix: Better startup position for characterGonzalo Odiard2012-05-041-2/+5
* Avoid error if click in furnitureGonzalo Odiard2012-05-041-4/+7
* Start movement of character in play modeGonzalo Odiard2012-05-021-18/+78
* Improve synchronization between abms and mapviesGonzalo Odiard2012-05-011-0/+3
* Add the StateView to the MapNavView in play modeGonzalo Odiard2012-05-011-4/+10
* Implement question dialogsGonzalo Odiard2012-04-281-0/+1
* Avoid drawing all the objects in a map when the character movesGonzalo Odiard2012-04-221-8/+30
* Merge branch 'master' of git.sugarlabs.org:ingeniummachina/mainlineManuel Quiñones2012-04-031-1/+6
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| * Add questions to the mapGonzalo Odiard2012-03-311-1/+6
* | New characterManuel Quiñones2012-04-031-2/+21
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* Show the map in the same context in the mapview in play modeGonzalo Odiard2012-03-191-2/+9
* In play mode, add a signal to mapnav to notify if a resource was clicked.Gonzalo Odiard2012-03-171-11/+26
* Save the size of objects independent of resolutionGonzalo Odiard2012-03-121-12/+17
* Correct commentGonzalo Odiard2012-03-121-1/+1
* Save position x, y as a relative value, and use the view size to scale laterGonzalo Odiard2012-03-111-6/+24
* Clean the cache in the playing view for wall info modified in the edition mapGonzalo Odiard2012-03-111-1/+11
* Change the mode property in MapNavView to view_modeGonzalo Odiard2012-03-101-4/+4
* Draw a box to the text with the room name in the doorsGonzalo Odiard2012-02-281-4/+26
* Draw the room name in the doorsGonzalo Odiard2012-02-261-5/+67
* Add the resources to the map editionGonzalo Odiard2012-02-231-12/+29
* Add / delete and position of furniture in the mapGonzalo Odiard2012-02-211-8/+112
* Start the functionality of adding furniture to the mapGonzalo Odiard2012-02-211-1/+32
* Move the information of the doors in the walls to another array.Gonzalo Odiard2012-02-211-3/+3
* Draw nicer doorsGonzalo Odiard2012-02-201-10/+38
* Simplify map drawing calculationGonzalo Odiard2012-02-131-7/+9
* Colors to the side wallsManuel Quiñones2012-02-061-2/+5
* Add wall colorsManuel Quiñones2012-02-061-2/+4
* Add a class to test basic navigation in the mapGonzalo Odiard2012-02-061-0/+208