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author | Vamsi Krishna Davuluri <iwikiwi@huecomundo.themachineninja.org> | 2009-10-21 09:03:54 (GMT) |
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committer | Vamsi Krishna Davuluri <iwikiwi@huecomundo.themachineninja.org> | 2009-10-21 09:03:54 (GMT) |
commit | 3bb0d7d07dea70f263c6c93940d5b2aea134ef96 (patch) | |
tree | cdd809218082b75671fe401278898cc33aaf5957 | |
parent | fd5f2374743109caeba40e8fff174f713bf28223 (diff) |
cleanup
-rw-r--r-- | .libRLP.py.swp | bin | 12288 -> 0 bytes | |||
-rw-r--r-- | FAQ/sugar.txt~ | 50 |
2 files changed, 0 insertions, 50 deletions
diff --git a/.libRLP.py.swp b/.libRLP.py.swp Binary files differdeleted file mode 100644 index 1d90259..0000000 --- a/.libRLP.py.swp +++ /dev/null diff --git a/FAQ/sugar.txt~ b/FAQ/sugar.txt~ deleted file mode 100644 index 47997d2..0000000 --- a/FAQ/sugar.txt~ +++ /dev/null @@ -1,50 +0,0 @@ -Q. What is Sugar? - -A. Sugar is an educational software platform built with the Python programming -language and based on the principles of cognitive and social constructivism. - -Q. Who is (doing, behind) Sugar development? - -A. Sugar is a community project where all work is done by volunteers. You can -get an idea of the people involved from the Development Team/Release/Modules -page. - -Q. What makes Sugar different from other educational software platforms? - -A. The Sugar interface, in its departure from the desktop metaphor for -computing, is the first serious attempt to create a user interface that is based -on both cognitive and social constructivism: learners should engage in authentic -exploration and collaboration. It is based on three very simple principles about -what makes us human: (1) everyone is a teacher and a learner; (2) humans by -their nature are social beings; and (3) humans by their nature are expressive. -These are the pillars of a user experience for learning. -Sugar also considers two aphorisms: (1) you learn through doing, so if you -want more learning, you want more doing; and (2) love is a better master than -duty—you want people to engage in things that are authentic to them, things that -they love. The presence of other people is inherent to the Sugar interface: -collaboration is a first-order experience. Students and teachers engage in a -dialog with each other, support each other, critique each other, and share -ideas. -Sugar is also discoverable: it can accommodate a wide variety of users, with -different levels of skill in terms of reading, language, and different levels of -experience with computing. It is easy to approach, and yet it doesn't put an -upper bound on personal expression; one can peel away layers and go deeper and -deeper, with few restrictions. Sugar is based on Python, an interpreted -language, allowing the direct appropriation of ideas: in whatever realm the -learner is exploring—music, browsing, reading, writing, programming, graphics, -etc.—they are able to drill deeper; they are not going to hit a wall, since they -can, at every level, engage in debugging both their personal expression and the -very tools that they use for that expression. - -Q. Who (built, made, constructed) you? - -A. iwikiwi! - -Q. How do I (learn, know) more about Sugar Labs? - -A. Please add new questions to the discussion page or send email to -press@sugarlabs.org. - -Q. How do I (get, join) involved with Sugar - -A. Please see the Getting Involved page in this wiki.
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