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Q. What is Sugar?

A. Sugar is an educational software platform built with the Python programming
language and based on the principles of cognitive and social constructivism. 

Q. Who is (doing, behind) Sugar development?

A. Sugar is a community project where all work is done by volunteers. You can
get an idea of the people involved from the Development Team/Release/Modules
page. 

Q. What makes Sugar different from other educational software platforms?

A. The Sugar interface, in its departure from the desktop metaphor for
computing, is the first serious attempt to create a user interface that is based
on both cognitive and social constructivism: learners should engage in authentic
exploration and collaboration. It is based on three very simple principles about
what makes us human: (1) everyone is a teacher and a learner; (2) humans by
their nature are social beings; and (3) humans by their nature are expressive.
These are the pillars of a user experience for learning. 
Sugar also considers two aphorisms: (1) you learn through doing, so if you
want more learning, you want more doing; and (2) love is a better master than
duty—you want people to engage in things that are authentic to them, things that
they love.   The presence of other people is inherent to the Sugar interface:
collaboration is a first-order experience. Students and teachers engage in a
dialog with each other, support each other, critique each other, and share
ideas. 
Sugar is also discoverable: it can accommodate a wide variety of users, with
different levels of skill in terms of reading, language, and different levels of
experience with computing. It is easy to approach, and yet it doesn't put an
upper bound on personal expression; one can peel away layers and go deeper and
deeper, with few restrictions.   Sugar is based on Python, an interpreted
language, allowing the direct appropriation of ideas: in whatever realm the
learner is exploring—music, browsing, reading, writing, programming, graphics,
etc.—they are able to drill deeper; they are not going to hit a wall, since they
can, at every level, engage in debugging both their personal expression and the
very tools that they use for that expression.

Q. Who (built, made, constructed) you?

A. iwikiwi!

Q. How do I (learn, know) more about Sugar Labs?

A. Please add new questions to the discussion page or send email to
press@sugarlabs.org.

Q. How do I (get, join) involved with Sugar

A. Please see the Getting Involved page in this wiki.