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#! /usr/bin/env python
import pygame, sys, os
from opencv.cv import *
from opencv.highgui import *
def main():
capture = cvCreateCameraCapture(0)
#Actualmente estas funcinoes no andan por lo tanto no nos permite setear el tamano del frame
#cvSetCaptureProperty(capture, CV_CAP_PROP_FRAME_WIDTH,320)
#cvSetCaptureProperty(capture, CV_CAP_PROP_FRAME_HEIGHT,240)
size = (640,480)
screen = pygame.display.set_mode(size)
surface = pygame.display.get_surface()
running = True
while running:
# screen.fill((255,255,255))
frame = cvQueryFrame(capture)
pg_img = pygame.image.frombuffer(frame.imageData,size, "RGB")
screen.blit(pg_img, (0,0))
pygame.display.flip()
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_ESCAPE:
running = False
if __name__ == "__main__":
main()
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