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-rw-r--r--js/activity.js29
1 files changed, 22 insertions, 7 deletions
diff --git a/js/activity.js b/js/activity.js
index 6c69bfb..c4e2ed2 100644
--- a/js/activity.js
+++ b/js/activity.js
@@ -14,7 +14,7 @@ define(function (require) {
var graphicalBoard,
textZone,
piecesBitmapsManager,
- minDimisHeight;
+ minDimIsHeight;
// Manipulate the DOM only when it is ready.
require(['domReady!'], function (doc) {
@@ -42,18 +42,33 @@ define(function (require) {
*/
var minDim = gameZone_dim[0] < gameZone_dim[1] ?
gameZone_dim[0] : gameZone_dim[1];
- minDimisHeight = gameZone_dim[1] <= gameZone_dim[0] ? true : false;
+ minDimIsHeight = gameZone_dim[1] <= gameZone_dim[0] ? true : false;
var boardOffset = 10;
var boardDim = (minDim - 2*boardOffset) * 0.6;
- var textZoneMinDim = (minDim - 2*boardOffset) * 0.37;
- var gap = (minDim - 2*boardOffset) * 0.03;
+ var gap = 15;
var cellDim = boardDim/8;
graphicalBoard = new GraphicalBoard([boardOffset, boardOffset], cellDim, stage);
- if (minDimisHeight) {
- textZone = new TextZone(boardOffset, boardOffset + cellDim * 8 + gap, 8 * cellDim, textZoneMinDim, 20 * cellDim / 50, "#2211CC", "#FFF", stage);
+ if (minDimIsHeight) {
+ textZone = new TextZone(
+ boardOffset,
+ boardOffset + graphicalBoard.getHeight() + gap,
+ graphicalBoard.getWidth(),
+ gameZone_dim[1] - graphicalBoard.getHeight() - gap - 2 * boardOffset,
+ 20 * cellDim / 50,
+ "#2211CC",
+ "#FFF",
+ stage);
}
else {
- textZone = new TextZone(boardOffset + cellDim * 8 + gap, boardOffset, textZoneMinDim, 8 * cellDim, 20 * cellDim / 50, "#2211CC", "#FFF", stage);
+ textZone = new TextZone(
+ boardOffset + graphicalBoard.getWidth() + gap,
+ boardOffset,
+ gameZone_dim[0] - graphicalBoard.getWidth() - gap - 2 * boardOffset,
+ graphicalBoard.getHeight(),
+ 20 * cellDim / 50,
+ "#2211CC",
+ "#FFF",
+ stage);
}
function main(){