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authorMateu Batle <mateu.batle@collabora.co.uk>2010-11-11 04:20:21 (GMT)
committer Mateu Batle <mateu.batle@collabora.co.uk>2010-11-11 04:20:21 (GMT)
commit4c4108e32e3d6cc0d73fb6ebeeb43ef4cc755f22 (patch)
tree9f4e66c19704687fc452fac53a60a9bb3657a912 /game2
parenta9248dbeb514f9b2cdcaf933c9da5aa353e551ae (diff)
Removed debug prints
Diffstat (limited to 'game2')
-rwxr-xr-xgame2/game2.py24
1 files changed, 12 insertions, 12 deletions
diff --git a/game2/game2.py b/game2/game2.py
index 152bcf3..91a248e 100755
--- a/game2/game2.py
+++ b/game2/game2.py
@@ -195,7 +195,7 @@ class Game2(usmpgames.ApplicationState):
result=number1+number2
elif(GAMEMODE==2):
- print('n: '+str(n))
+ #print('n: '+str(n))
#random.randint(max(result-4,1), min(99,result+4))
number1 = random.randint(max(n-15,0),n) + 1
number2 = random.randint(max(n-15,0),n)
@@ -211,7 +211,7 @@ class Game2(usmpgames.ApplicationState):
result=number1-number2
result=number1-number2
elif(GAMEMODE==3):
- print('n: '+str(n))
+ #print('n: '+str(n))
#random.randint(max(result-4,1), min(99,result+4))
number1 = random.randint(max(n-5,0),n+1)+1
number2 = random.randint(max(n-5,0),n+1)+1
@@ -221,7 +221,7 @@ class Game2(usmpgames.ApplicationState):
result=number1*number2
result=number1*number2
elif(GAMEMODE==4):
- print('n: '+str(n))
+ #print('n: '+str(n))
#random.randint(max(result-4,1), min(99,result+4))
number1 = random.randint(1,9)
#number1=9
@@ -231,7 +231,7 @@ class Game2(usmpgames.ApplicationState):
putImagesToList()
- print ('number1: '+str(number1)+' number2: '+str(number2)+' result: '+str(result))
+ #print ('number1: '+str(number1)+' number2: '+str(number2)+' result: '+str(result))
while True: # Score loop
#score += 1 # increase score
@@ -369,7 +369,7 @@ class Game2(usmpgames.ApplicationState):
medC=0
i=0
while(i<number1):
- print('Iteracion: '+str(i))
+ #print('Iteracion: '+str(i))
surface.blit(imageList2[i], (10+medC,60) )
medC=medC+65
i=i+1
@@ -379,7 +379,7 @@ class Game2(usmpgames.ApplicationState):
bunnyImageF.rect=rectBunny
if bunnyEatsCarrot(bunnyImage, carrots):
- print ('bunnyEatsCarrot(before): MaxScore'+str(maxScore)+' score: '+str(maxScore))
+ #print ('bunnyEatsCarrot(before): MaxScore'+str(maxScore)+' score: '+str(maxScore))
#print 'if bunnyEatsCarrot(bunnyImage, carrots): score: '+str(score)
if checkResult(result):
@@ -391,7 +391,7 @@ class Game2(usmpgames.ApplicationState):
n=n+1
else:
n=n+5
- print ('n cambio a :'+str(n))
+ #print ('n cambio a :'+str(n))
drawText(_('PRESS ANY KEY'), font, surface, (WINDOWWIDTH / 3), (WINDOWHEIGHT / 2.25) + 50,TEXTCOLOR)
musicSound.stop()
@@ -410,7 +410,7 @@ class Game2(usmpgames.ApplicationState):
drawText(_('PRESS ANY KEY'), font, surface, (WINDOWWIDTH / 3), (WINDOWHEIGHT / 2.25) + 100, TEXTCOLOR)
musicSound.stop()
gameOverSound.play()
- print ('bunnyEatsCarrot(after): MaxScore'+str(maxScore)+' score: '+str(maxScore))
+ #print ('bunnyEatsCarrot(after): MaxScore'+str(maxScore)+' score: '+str(maxScore))
break
else:
# Draw playerpygame.time.wait(2000) rectangle
@@ -505,7 +505,7 @@ def checkResult(result):
global resultChosen
global score
global a
- print ('resultChosen: '+str(resultChosen)+ ' and result: '+str(result))
+ #print ('resultChosen: '+str(resultChosen)+ ' and result: '+str(result))
if result==resultChosen:
score=score+20
#print('score: '+str(score))
@@ -515,7 +515,7 @@ def checkResult(result):
if score>0:
score=score-5
a=score
- print('score: '+str(score))
+ #print('score: '+str(score))
return False
@@ -540,7 +540,7 @@ def putImagesToList():
while(i<number1):
randomImage=imageList[random.randint(0,len(imageList)-1)]
imageList2.append(randomImage)
- print(imageList2[i])
+ #print(imageList2[i])
i=i+1
########################################## classes
@@ -564,7 +564,7 @@ class Carrots(MBSprite) :
self.velocity = random.randint(CARROTMINVEL, CARROTMAXVEL)
self.number =random.randint(max(result-3,1), min(99,result+3))
- print ('fruit result: '+str(self.number))
+ #print ('fruit result: '+str(self.number))
class Cuy(MBSprite) :
def __init__(self, image):