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authorMateu Batle <mateu.batle@collabora.co.uk>2010-11-11 05:18:54 (GMT)
committer Mateu Batle <mateu.batle@collabora.co.uk>2010-11-11 05:18:54 (GMT)
commitb36f5b8aad1aa66e2d6775ad2d8931170378ea2f (patch)
treee1ce5d97c33d8e8a7e1b03ffcdba8e1a7c3d6364 /game2
parent80a86f5984710328599167fe9187557aa103a77c (diff)
Delayed background loading in game 2
Diffstat (limited to 'game2')
-rwxr-xr-xgame2/game2.py6
1 files changed, 4 insertions, 2 deletions
diff --git a/game2/game2.py b/game2/game2.py
index 95450ea..dd0d6e1 100755
--- a/game2/game2.py
+++ b/game2/game2.py
@@ -8,6 +8,7 @@ from gettext import gettext as _
import sys
import random
import time
+from usmpgames import *
#from constants import *
#from classes import *
#from methods import *
@@ -123,8 +124,7 @@ class Game2(usmpgames.ApplicationState):
imageList = [image1,image2,image3]
imageList2 = []
- global background, bunnyImage, bunnyImage
- background = load_image('./media/images/yard.jpg');
+ global bunnyImage, bunnyImage
bunnyImage = pygame.image.load('./media/images/cuy.png')
bunnyImage = pygame.transform.scale(bunnyImage, (bunnySize-45, bunnySize))
@@ -163,6 +163,7 @@ class Game2(usmpgames.ApplicationState):
a= round(time.time(),0)
#print ('loopTime: '+str(a))
compareTime(a, self)
+ background = Application.get_resource_background ('./media/images/yard.jpg')
self.screen().blit(background, (0,0) )
surface = self.screen()
@@ -337,6 +338,7 @@ class Game2(usmpgames.ApplicationState):
carrots.remove(b)
# Draw background on game
+ background = Application.get_resource_background ('./media/images/yard.jpg')
self.screen().blit(background, (0,0) )
#surface.fill(BACKGROUNDCOLOR)