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#!/usr/bin/python
# -*- coding: utf-8 -*-
from pygame import *
from constants import *
# Images used for the player
player_image_normal = transform.scale( image.load("data/quwy.png"), sprite_size)
player_image_happy = transform.scale( image.load("data/quwy_happy.png"), sprite_size)
player_image_sad = transform.scale( image.load("data/quwy_sad.png"), sprite_size)
player_image_impact = transform.scale( image.load("data/quwy_impact.png"), sprite_size)
player_image_impact_hard = transform.scale( image.load("data/quwy_impact_hard.png"), sprite_size)
# Sounds
music_background = None
sound_good_choice = mixer.Sound('./data/sounds/yujui_short.ogg')
sound_bad_choice = mixer.Sound('./data/sounds/oops.ogg')
sound_danger = mixer.Sound('./data/sounds/ohoo.ogg')
sound_collide = mixer.Sound('./media/sounds/gameover.wav')
#music_background = mixer.Sound('./media/sounds/menumusic.ogg')
#sound_good_choice = mixer.Sound('./media/sounds/aplause.ogg')
#sound_bad_choice = mixer.Sound('./media/sounds/gameover.wav')
#sound_danger = mixer.Sound('./media/sounds/gameover.wav')
#sound_collide = mixer.Sound('./media/sounds/gameover.wav')
sound_game_over = mixer.Sound('./media/sounds/gameover.wav')
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