diff options
Diffstat (limited to 'volumeproblem.py')
-rw-r--r-- | volumeproblem.py | 88 |
1 files changed, 63 insertions, 25 deletions
diff --git a/volumeproblem.py b/volumeproblem.py index 6bec2c8..b408fa1 100644 --- a/volumeproblem.py +++ b/volumeproblem.py @@ -44,11 +44,6 @@ class VolumeProblem(Problem): self.answer = self.find_answer() self.under_faucet_position = Vector(200, 500) - - #self.container.moons_visible = False - - #self.pan1_position = Vector(200, 500) - #self.pan2_position = Vector(725, 500) def generate_problem(self): # The total number of problems. @@ -59,7 +54,7 @@ class VolumeProblem(Problem): self.problem_number = random.randrange(0, self.n_problems) # Uncomment to test a particular problem. - #self.problem_number = 0 + self.problem_number = 9 # Define the various problems. if self.problem_number == 0: @@ -317,54 +312,76 @@ class VolumeProblem(Problem): self.shape2.water_height = self.shape2.height self.shape2.filling_from_faucet = True self.shape2.fill_to_given_volume(self.shape2.volume) - + + # Shape 1 and shape 2 are moved close together. if self.shape1.pos.approx_equal(self.shape2.pos, tolerance=150): - #print " the two volumes are close to each other" + print " the two volumes are close to each other" if self.shape1.full and not self.shape2.full: #print "" - #print "pour from volume 1 into volume 2" + print "(first case) pour from volume 1 into volume 2" - #print " Before: water volume1 =", self.shape1.water_volume - #print " water volume2 =", self.shape2.water_volume - + print " Before: water volume1 =", self.shape1.water_volume + print " water volume2 =", self.shape2.water_volume + + # Pour from shape 1 to shape 2. if self.shape1.water_volume <= self.shape2.volume: - #print "(1): water volume 1 less than (or equal to) empty volume 2" + print "(1): water volume 1 less than (or equal to) empty volume 2" self.shape2.fill_to_given_volume(self.shape1.water_volume) self.shape1.fill_to_given_volume(0.0) + self.shape1.initial_volume_to_pour_out = self.shape2.water_volume else: - #print "(2): water volume 1 greater than empty volume 2" + print "(2): water volume 1 greater than empty volume 2" self.shape2.fill_to_given_volume(self.shape2.volume) self.shape2.full = True self.shape1.fill_to_given_volume(self.shape1.water_volume - self.shape2.water_volume) self.shape1.full = False + self.shape1.initial_volume_to_pour_out = self.shape2.water_volume #print " After: volume1 =", self.shape1.water_volume #print " volume2 =", self.shape2.water_volume if self.shape2.pos.x > 250: self.shape1.move(Vector(self.shape2.pos.x - 250, self.shape2.pos.y)) - self.shape1.rotate(15 * math.pi/180.0) + #self.shape1.rotate(15 * math.pi/180.0) else: self.shape1.move(Vector(self.shape2.pos.x + 250, self.shape2.pos.y)) - self.shape1.rotate(15 * math.pi/180.0) + #self.shape1.rotate(15 * math.pi/180.0) + + a1 = 2.0 * self.shape1.lower_radius + b1 = 2.0 * self.shape1.upper_radius + h1 = self.shape1.height + + a2 = 2.0 * self.shape2.lower_radius + b2 = 2.0 * self.shape2.upper_radius + h2 = self.shape2.height - #self.shape1.calculate_bounds() - #self.shape2.calculate_bounds() + self.shape1.move(Vector(self.shape2.pos.x, self.shape2.pos.y)) + self.shape1.a1 = a1 + self.shape1.b1 = b1 + self.shape1.h1 = h1 + self.shape1.a2 = a2 + self.shape1.b2 = b2 + self.shape1.h2 = h2 + + self.shape1.x0 = self.shape2.pos.x + self.shape1.y0 = self.shape2.pos.y + return True elif self.shape2.full and not self.shape1.full: - #print " pour from volume 2 into volume 1" + print "(second case) pour from volume 2 into volume 1" - #print " Before: water volume2 =", self.shape2.water_volume - #print " empty volume1 =", self.shape1.volume + print " Before: water volume2 =", self.shape2.water_volume + print " empty volume1 =", self.shape1.volume if self.shape2.water_volume <= self.shape1.volume: - #print "(3): water volume 2 less than (or equal to) empty volume 1" + print "(3): water volume 2 less than (or equal to) empty volume 1" self.shape1.fill_to_given_volume(self.shape2.water_volume) self.shape2.fill_to_given_volume(0.0) + self.shape2.initial_volume_to_pour_out = self.shape1.water_volume else: - #print "(4): water volume 2 greater than empty volume 1" + print "(4): water volume 2 greater than empty volume 1" self.shape1.fill_to_given_volume(self.shape1.volume) self.shape1.full = True self.shape2.fill_to_given_volume(self.shape2.water_volume - self.shape1.water_volume) @@ -372,16 +389,37 @@ class VolumeProblem(Problem): volume_difference = self.shape2.water_volume - self.shape1.water_volume #print "volume_difference =", volume_difference self.shape2.full = False + self.shape2.initial_volume_to_pour_out = self.shape1.water_volume #print " After: volume2 =", self.shape2.water_volume #print " volume1 =", self.shape1.water_volume if self.shape1.pos.x > 250: self.shape2.move(Vector(self.shape1.pos.x - 250, self.shape1.pos.y)) - self.shape2.rotate(15 * math.pi/180.0) + #self.shape2.rotate(15 * math.pi/180.0) else: self.shape2.move(Vector(self.shape1.pos.x + 250, self.shape1.pos.y)) - self.shape2.rotate(15 * math.pi/180.0) + #self.shape2.rotate(15 * math.pi/180.0) + + a1 = 2.0 * self.shape2.lower_radius + b1 = 2.0 * self.shape2.upper_radius + h1 = self.shape2.height + + a2 = 2.0 * self.shape1.lower_radius + b2 = 2.0 * self.shape1.upper_radius + h2 = self.shape1.height + + self.shape2.move(Vector(self.shape1.pos.x, self.shape1.pos.y)) + + self.shape2.a1 = a1 + self.shape2.b1 = b1 + self.shape2.h1 = h1 + self.shape2.a2 = a2 + self.shape2.b2 = b2 + self.shape2.h2 = h2 + + self.shape2.x0 = self.shape1.pos.x + self.shape2.y0 = self.shape1.pos.y return True |