Web   ·   Wiki   ·   Activities   ·   Blog   ·   Lists   ·   Chat   ·   Meeting   ·   Bugs   ·   Git   ·   Translate   ·   Archive   ·   People   ·   Donate
summaryrefslogtreecommitdiffstats
path: root/signsdroptarget.py
blob: de3fa151928562ab33009dbd1227a526e9485f65 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
# Copyright 2008 by Peter Moxhay and Wade Brainerd.  
# This file is part of Math.
#
# Math is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
# 
# Math is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
# 
# You should have received a copy of the GNU General Public License
# along with Math.  If not, see <http://www.gnu.org/licenses/>.
from objectarea import Object
from vector import Vector

import gtk
from droptargetobject import DropTargetObject
from symbolobject import SymbolObject
from symbolmovableobject import SymbolMovableObject

class SignsDropTarget(DropTargetObject):
    """Rectangular area into which other objects can be dropped."""

    def __init__(self, pos, container):
        DropTargetObject.__init__(self, pos, Vector(100, 100), container)
        
        self.draggable = False
        self.selectable = False
        
        self.hilite = False
        self.contents = None
        
        self.drop_origin = None
        self.drop_targets = None
        
        self.full = False
        self.shape1 = None
        self.shape2 = None
        
        self.answer = 'equal'

    def draw(self, cr):
        cr.rectangle(self.pos.x, self.pos.y, self.size.x, self.size.y)
        
        cr.set_source_rgb(0, 0, 0)
        cr.set_line_width(4.0)
        
        if self.hilite:
            cr.set_dash((10, 10), 0)
        
        cr.stroke()
        
    def get_bounds(self):
        return self.pos - Vector (2, 2), self.pos + self.size
    
    def contains(self, other_bounds):
        self_bounds_mn, self_bounds_mx = self.get_bounds()
        other_bounds_mn, other_bounds_mx = other_bounds
        
        if other_bounds_mn.x > self_bounds_mn.x \
            and other_bounds_mx.x < self_bounds_mx.x \
            and other_bounds_mn.y > self_bounds_mn.y \
            and other_bounds_mx.y < self_bounds_mx.y :
            return True
        else:
            return False
        
    def processDrop(self, draggable_object):
        if not isinstance(draggable_object, SymbolObject) and not isinstance(draggable_object, SymbolMovableObject):
            return False

        if self.full:
            self.drop_origin.reset()
            return False
        
        #last_selected = self.drop_origin.ltsymbol
        #
        #if self.drop_origin.ltsymbol.selected == True:
        #    last_selected = self.drop_origin.ltsymbol
        #elif self.drop_origin.eqsymbol.selected == True:
        #    last_selected = self.drop_origin.eqsymbol
        #elif self.drop_origin.gtsymbol.selected == True:
        #    last_selected = self.drop_origin.gtsymbol

        if isinstance(draggable_object, SymbolMovableObject): 
            movable_object = SymbolMovableObject(self.pos + Vector(50, 50), draggable_object.symbol, self.drop_targets, self.container, size=80)         
            draggable_object.move(Vector(10000, 10000))
            draggable_object.dragged = False
            draggable_object.selected = False
            draggable_object.draggable = False
            draggable_object.selectable = False
            draggable_object.drag_type = None
            # Get rid of the incoming MovableObject.
            self.remove_object(draggable_object)
            movable_object.dragged = False
            movable_object.selected = False
            movable_object.draggable = True
            movable_object.selectable = True
            movable_object.drop_targets = self.drop_targets
            movable_object.drop_origin = self.drop_origin
            
            self.container.add_object(movable_object)
            self.contents = movable_object
            self.full = True
            self.hilite = False
            self.queue_draw()
            
            if self.drop_origin: 
                self.container.select_object(self.drop_origin.ltsymbol)
                
        else:     
            movable_object = SymbolMovableObject(self.pos + Vector(50, 50), draggable_object.symbol, self.drop_targets, self.container, size=80)
            draggable_object.move(Vector(10000, 10000))
            draggable_object.dragged = False
            draggable_object.selected = False
            draggable_object.draggable = False
            draggable_object.selectable = False
            draggable_object.drag_type = None
                    
            movable_object.dragged = False
            movable_object.selected = False
            movable_object.draggable = True
            movable_object.selectable = True
            movable_object.drop_targets = self.drop_targets
            movable_object.drop_origin = self.drop_origin
            
            if self.container:   
                self.container.add_object(movable_object)
                
            self.contents = movable_object
            self.full = True
            self.hilite = False
            self.queue_draw()
            
            if self.drop_origin:
                if self.container:
                    self.container.select_object(self.drop_origin.ltsymbol)
        
        if not self.answer_correct() and self.all_drop_targets_full():
            self.container.show_hint()
            self.reset_all_drop_targets()
            self.container.register_error()
        elif self.answer_correct():
            self.container.selected_object = None
            self.freeze_drop_targets()
            
            if self.answer == 'greater':
                self.container.increment_n_greater_than_problems_correct()     
            elif self.answer == 'equal':
                self.container.increment_n_equals_problems_correct()   
            elif self.answer == 'less':
                self.container.increment_n_less_than_problems_correct()   
                
            self.container.finish_problem_stage3()
            
        if self.drop_origin:
            self.drop_origin.reset()
            
        return True  
    
    def freeze_drop_targets(self):
        for o in self.drop_targets:
            o.contents.selectable = False
            o.contents.draggable = False
            o.full = False
        
    def reset_all_drop_targets(self):
        for o in self.drop_targets:
            o.reset()
            o.full = False
        
    def reset(self):
        self.remove_object(self.contents)
    
    def all_drop_targets_full(self):
        b = True
        
        for o in self.drop_targets:
            if not o.full:
                b = False
                break
            
        return b
    
    def answer_correct(self):
        b = False
        if self.full:
            
            if self.answer == 'greater' \
                        and self.contents.symbol == '>':
                b = True
            elif self.answer == 'equal' \
                        and self.contents.symbol == '=':
                b = True
            elif self.answer == 'less' \
                        and self.contents.symbol == '<':
                b = True
        return b