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path: root/game.py
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* Remove loggingGonzalo Odiard2014-06-231-3/+0
* Recalculate size on size allocation widgetGonzalo Odiard2014-06-231-12/+21
* Draw only the modified parts of the mazeGonzalo Odiard2014-06-231-53/+61
* Revert "Removed all the code used to calculate dirty regions"Gonzalo Odiard2014-06-231-3/+58
* Move logging error -> debugGonzalo Odiard2014-06-161-1/+1
* Be sure finishwindow is closed when the game finishGonzalo Odiard2014-06-161-3/+6
* Left align name on FinishWindowGonzalo Odiard2014-06-161-0/+1
* Reduce font size on FinishWindowGonzalo Odiard2014-06-161-2/+2
* Increase minimal time to read the accelerometer, to avoid loose drawingsGonzalo Odiard2014-06-161-2/+3
* If the maze was finished, show a differnt maze the next activiy startGonzalo Odiard2014-06-161-1/+5
* Show elased time as min:secs if time > 1 minute - Fixes #3467Gonzalo Odiard2014-06-161-2/+9
* Remove more unused codeGonzalo Odiard2014-06-161-3/+0
* Move presenservice code to the activity classGonzalo Odiard2014-06-161-6/+2
* Be sure the main payer is drawn on topGonzalo Odiard2014-06-161-1/+4
* Removed all the code used to calculate dirty regionsGonzalo Odiard2014-06-161-58/+3
* Notify other players when show/hide trailGonzalo Odiard2014-06-161-3/+11
* Send accelerometer movements to other players when collabGonzalo Odiard2014-06-161-25/+28
* Implementation of finish windowGonzalo Odiard2014-06-161-36/+121
* Show a alert to the user when the xo go to ebook modeGonzalo Odiard2014-06-161-0/+2
* Add a option to show/hide the trailGonzalo Odiard2014-06-161-6/+14
* Add logging to debug the accelerometer parametersGonzalo Odiard2014-06-161-1/+9
* Change velocity based on the angle, ad stop when game finishGonzalo Odiard2014-06-161-19/+35
* Use accelerometerGonzalo Odiard2014-06-161-0/+57
* Show finish time & send mesage to pairsGonzalo Odiard2014-06-161-21/+31
* Implement collaborationGonzalo Odiard2014-06-161-113/+87
* Use mouse/touch gesturesGonzalo Odiard2014-06-161-53/+48
* Basic keyboard use works, save and restore game stateGonzalo Odiard2014-06-161-163/+103
* Initial draw of maze using cairoGonzalo Odiard2014-06-161-149/+159
* Remove olpcgamesGonzalo Odiard2014-06-161-18/+0
* Use json, don't fallback to simplejsonGonzalo Odiard2013-06-171-4/+1
* Redraw the maze when the screen is rotatedGonzalo Odiard2013-06-171-0/+31
* Avoid K_ESCAPE to quit the game SL #3461Manuel Kaufmann2012-06-011-3/+1
* Collaboration: allow multiple users in the same XOManuel Kaufmann2012-04-201-7/+20
* Allow collaboration (SL #3296)Manuel Kaufmann2012-04-161-36/+52
* coding utf-8 fixesRafael Ortiz2012-04-101-0/+2
* going back to v16 because a regretion.Rafael Ortiz2012-04-101-1/+6
* Save and restore state of the gameManuel Kaufmann2012-03-281-5/+44
* some pep8 errors fixedManuel Kaufmann2012-03-271-133/+182
* Adds support for touchpad input. By adding this, touchscreen input is alsoRafael Ortiz2012-01-161-1/+32
* fix for olpc #11231 (wrong dimensions in pygame activities) by james cameronRafael Ortiz2011-09-191-2/+5
* Ordering filesRafael Ortiz2011-05-131-0/+458