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-rw-r--r--olpcgames/eventwrap.py8
1 files changed, 4 insertions, 4 deletions
diff --git a/olpcgames/eventwrap.py b/olpcgames/eventwrap.py
index d20091c..f5ac52c 100644
--- a/olpcgames/eventwrap.py
+++ b/olpcgames/eventwrap.py
@@ -29,11 +29,11 @@ log = logging.getLogger( 'olpcgames.eventwrap' )
from pygame.event import Event, event_name, pump as pygame_pump, get as pygame_get
-class Event(GObject.Object):
+class Event(GObject.GObject):
"""Mock pygame events"""
def __init__(self, type, dict=None,**named):
"""Initialise the new event variables from dictionary and named become attributes"""
- GObject.Object.__init__(self)
+ GObject.GObject.__init__(self)
self.type = type
if dict:
self.__dict__.update( dict )
@@ -71,14 +71,14 @@ class Event(GObject.Object):
except AttributeError, err:
pass
-class CallbackResult( GObject.Object ):
+class CallbackResult( GObject.GObject ):
def __init__( self, callable, args, named, callContext=None ):
"""Perform callback in Pygame loop with args and named
callContext is used to provide more information when there is
a failure in the callback (for debugging purposes)
"""
- GObject.Object.__init__(self)
+ GObject.GObject.__init__(self)
self.callable = callable
self.args = args
self.named = named