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path: root/Making_Activities_Using_PyGame_gtk3/DemoiselleActivity.py
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# DemoiselleActivity.py 

# Copyright (C) 2014  James D. Simmons
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along
# with this program; if not, write to the Free Software Foundation, Inc.,
# 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
#

from gettext import gettext as _

from gi.repository import Gtk
import pygame
from sugar3.activity import activity
from sugar3.graphics.toolbutton import ToolButton
from sugar3.graphics.toolbarbox import ToolbarButton
from sugar3.graphics.toolbarbox import ToolbarBox
from sugar3.activity.widgets import StopButton
from sugar3.activity.widgets import ActivityToolbar
from gi.repository import GObject
import sugargame.canvas
import demoiselle2

class DemoiselleActivity(activity.Activity):
    def __init__(self, handle):
        super(DemoiselleActivity, self).__init__(handle)
        
        # Build the activity toolbar.
        self.build_toolbar()

        # Create the game instance.
        self.game = demoiselle2.Demoiselle()

        # Build the Pygame canvas.
        self._pygamecanvas = sugargame.canvas.PygameCanvas(self)
        # Note that set_canvas implicitly calls read_file when resuming from the Journal.
        self.set_canvas(self._pygamecanvas)
        self.score = ''
        
        # Start the game running.
        self._pygamecanvas.run_pygame(self.game.run)
        
    def build_toolbar(self):
        toolbar_box = ToolbarBox()

        view_toolbar = ViewToolbar()
        view_toolbar.connect('go-fullscreen',
                self.view_toolbar_go_fullscreen_cb)
        view_toolbar.show()
        view_toolbar_button = ToolbarButton(
            page=view_toolbar,
            icon_name='toolbar-view')
        toolbar_box.toolbar.insert(view_toolbar_button, -1)
        view_toolbar_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        stop_button.props.accelerator = '<Ctrl><Shift>Q'
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()
        
    def view_toolbar_go_fullscreen_cb(self, view_toolbar):
        self.fullscreen()

    def read_file(self, file_path):
        score_file = open(file_path, "r")
        while score_file:
            self.score = score_file.readline()
            self.game.set_score(int(self.score))
        score_file.close()
        
    def write_file(self, file_path):
        score = self.game.get_score()
        f = open(file_path, 'wb')
        try:
            f.write(str(score))
        finally:
            f.close

class ViewToolbar(Gtk.Toolbar):
    __gtype_name__ = 'ViewToolbar'

    __gsignals__ = {
        'needs-update-size': (GObject.SIGNAL_RUN_FIRST,
                              GObject.TYPE_NONE,
                              ([])),
        'go-fullscreen': (GObject.SIGNAL_RUN_FIRST,
                          GObject.TYPE_NONE,
                          ([]))
    }

    def __init__(self):
        Gtk.Toolbar.__init__(self)
        self.fullscreen = ToolButton('view-fullscreen')
        self.fullscreen.set_tooltip(_('Fullscreen'))
        self.fullscreen.connect('clicked', self.fullscreen_cb)
        self.insert(self.fullscreen, -1)
        self.fullscreen.show()

    def fullscreen_cb(self, button):
        self.emit('go-fullscreen')