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-# OUR MUSIC - Sonic Environments for Children (2009)
-# Art Hunkins (www.arthunkins.com)
-# Multiple Controller version; requires Csound 5.10 or greater
-#
-# OurMusicMC is licensed under the Creative Commons Attribution-Share
-# Alike 3.0 Unported License. To view a copy of this license, visit
-# http://creativecommons.org/licenses/by-sa/3.0/ or send a letter to
-# Creative Commons, 171 Second Street, Suite 300, San Francisco,
-# California, 94105, USA.
-#
-# It is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-#
-# version 4 5/31/10 Correction:
-# auto default font sizing for XO's and versions of SoaS through 0.88
-#
-# Notes:
-#
-# Of the four Versions of OurMusic, 1 and 2 are similar, as are 3
-# and 4. The only significant difference is the control mechanism;
-# 2 and 4 are played solely on ASCII keyboard(s) (multiple keyboards;
-# the native and additional USB keyboards can be played simultaneously).
-# Collaborative performance is encouraged. Versions 3/4 are somewhat
-# more involved than 1/2; their textures are richer and they offer
-# enhanced options.
-#
-# Versions 1 and 3 require 1 or more USB MIDI controllers with 8+ knobs
-# and/or sliders. These two versions require Csound 5.10 or greater;
-# versions 2 ands 4 do not. The 8 knobs/sliders must have *contiguous*
-# controller #'s, or all be continuous controller 7 on channels 1-8(11).
-# Please note with respect to the latter arrangement: in MyMusicMIDI,
-# pan (if actively controlled) is on channel 9; in OurMusicMIDI,
-# *harmonics* are assigned channel 9; pan, channel 10; and depth,
-# channel 11 (these assignments are fixed). When "MIDI notes" is
-# selected to control harmonics with this option, the "harmonics channel"
-# is actually #9. (On multiple MIDI devices, the various controller #'s
-# may be distributed among the devices in many different ways.)
-#
-# Important: The controller(s) must be attached AFTER boot and BEFORE
-# the version is selected. It is assumed that the controllers are USB
-# devices. The inexpensive Korg nanoKontrol is one appropriate
-# controller choice; it can nicely handle either 8- or 9-slider
-# renditions (but not those requiring more than 9 sliders). Choose
-# Scene 4 on the Korg, and Channel "0" in the performance window.
-#
-# Note that when a multiple controller option is selected, all MIDI
-# devices must be set to the same channel (this includes Channel "0").
-#
-# If you get audio glitching, open Sugar's Control Panel, and turn off
-# Extreme power management (under Power) or Wireless radio (under
-# Network). Stereo headphones (an inexpensive set will work fine) or
-# external amplifier/speaker system are highly recommended.
-#
-# The font display of this activity can be resized in csndsugui.py,
-# using any text editor. Further instructions are found toward the
-# beginning of csndsugui.py.
-#
-# OurMusicMC (Multiple Controller) requires Csound5.10 or later, and
-# Python2.6.
-
-import csndsugui
-from sugar.activity import activity
-import gtk
-import os
-
-class OurMusicMC(activity.Activity):
-
- def __init__(self, handle):
-
- activity.Activity.__init__(self, handle)
-
- red = (0xDDDD, 0, 0)
- brown = (0x6600, 0, 0)
- green = (0, 0x5500, 0)
-
- win = csndsugui.CsoundGUI(self)
- width = gtk.gdk.screen_width()
- height = gtk.gdk.screen_height()
- if os.path.exists("/etc/olpc-release") or os.path.exists("/sys/power/olpc-pm"):
- tall = 1
- adjust = 78
- else:
- adjust = 57
- if (height * 1.35) > width:
- tall = 1
- else:
- tall = 0
- screen = win.box()
- screen.set_size_request(width, height - adjust)
- scrolled = gtk.ScrolledWindow()
- scrolled.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
- screen.pack_start(scrolled)
- all = gtk.VBox()
- all.show()
- scrolled.add_with_viewport(all)
- scrolled.show()
-
- win.text("<big><b><big><u>OUR MUSIC</u> - Sonic Environments for Children \
-(2009)</big></b>\n\
- Art Hunkins (www.arthunkins.com) / <b>M</b>ultiple <b>C</b>ontroller \
-version</big>", all)
-
- if tall:
- win.text("A Creation Story:\n\
-<i> On the sixth day I was created.\n\
- God said I was very good.\n\
- On the sixth day We were created - my friends and I.\n\
- God said We were very good.\n\
- On the sixth day my Family was created - my loved ones and I,\n\
- together with all the other creatures.\n\
- God said my Family was very good.\n\
- God saw that everything He made was very good.\n\
- He was so pleased He decided to take a holiday,\n\
- and joined us in play.</i>", all, green)
- else:
- win.text("<small><b>A Creation Story:</b> <i>On the sixth day I was created. \
-God said I was very good.\n\
- On the sixth day We were created - my friends and I. \
-God said We were very good.\n\
- On the sixth day my Family was created - my loved ones and I, \
-together with all the other creatures. \
-God said my Family was very good.\n\
- God saw that everything He made was very good. \
-He was so pleased He decided to take a holiday, \
-and joined us in play.</i></small>", all, green)
-
- win.text("\
-<b>1 - MyMusicMIDI</b> Simple; 1 or more MIDI controller with 8-9 \
-knobs/sliders total\n\
-<b>2 - MyMusicASCII</b> Simple; 1 or more ASCII keyboards\n\
-<b>3 - OurMusicMIDI</b> \
-Advanced; 1+ MIDI controllers with 8-11 knobs/sliders, or 8-10 \
-knobs/sliders &amp; 10 MIDI notes\n\
-<b>4 - OurMusicASCII</b> Advanced; 1 or more ASCII keyboards\n\
-<i><b>MIDI</b>: plug in controllers AFTER boot &amp; BEFORE selecting; \
-zero controls before start. \
-<b>ASCII</b>: press keys AFTER start.</i>", all, brown)
- nbox = win.box(False, all)
- win.text("", nbox)
- but1 = win.cbbutton(nbox, self.version1, " 1 MyMusicMIDI ")
- but1.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(0, 0x7700, 0))
- but1.modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0, 0x7700, 0))
- but2 = win.cbbutton(nbox, self.version2, " 2 MyMusicASCII")
- but2.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(0, 0x7700, 0))
- but2.modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0, 0x7700, 0))
- but3 = win.cbbutton(nbox, self.version3, "3 OurMusicMIDI ")
- but3.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(0, 0x7700, 0))
- but3.modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0, 0x7700, 0))
- but4 = win.cbbutton(nbox, self.version4, "4 OurMusicASCII")
- but4.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(0, 0x7700, 0))
- but4.modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0, 0x7700, 0))
- win.text(" <b>MIDI DEVICE REQUIRED</b> for 1 &amp; 3", nbox, brown)
- bbox = win.box(False, all)
- self.bb = bbox
- self.w = win
- self.r = red
- self.g = green
- self.br = brown
- self.ver = 0
-
- def onKeyPress(self, widget, event):
- if (self.p):
- if (self.ver == 2) or (self.ver == 4):
- self.w.set_channel("ascii", event.keyval)
- if event.hardware_keycode == 82:
- self.w.set_channel("ascii", 45)
-
- def playcsd(self, widget):
- if self.p == False:
- self.p = True
- self.w.play()
- self.but.child.set_label("STOP !")
- self.but.child.set_use_markup(True)
- self.but.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(0xFFFF, 0, 0))
- self.but.modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0xFFFF, 0, 0))
- if (self.ver == 2) or (self.ver == 4):
- self.connect("key-press-event", self.onKeyPress)
- else:
- self.p = False
- self.w.recompile()
- self.w.channels_reinit()
- self.but.child.set_label("START !")
- self.but.child.set_use_markup(True)
- self.but.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(0, 0x7700, 0))
- self.but.modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0, 0x7700, 0))
-
- def version1(self, widget):
- if self.ver != 0:
- self.box1.destroy()
- self.box2.destroy()
- self.ver = 1
- self.box1 = self.w.box(True, self.bb)
- self.w.text("", self.box1)
- self.box2 = self.w.box(True, self.bb)
- self.f = self.w.framebox(" <b>1 - MyMusicMIDI</b> ", False, self.box2, self.r)
- self.b1 = self.w.box(True, self.f)
- self.b2 = self.w.box(True, self.f)
- self.b3 = self.w.box(True, self.f)
- self.w.reset()
- self.w.csd("MyMusicMIDImc.csd")
- self.w.spin(0, 0, 16, 1, 1, self.b1, 0, "chan", "Channel # [0=CC7,\n \
-channels 1-8(9)]")
- self.w.spin(20, 0, 120, 1, 1, self.b1, 0, "ctrl", "1st Controller #")
- self.w.button(self.b2, "pan", "Pan Control ?")
- self.w.spin(7, 0, 127, 1, 1, self.b2, 0, "panctrl", "Pan Controller #")
- self.p = False
- self.w.button(self.b3, "mult", ">1 MIDI device ?")
- self.w.text("<i>All devices set to\n\
- same channel</i>", self.b3)
- self.w.text("<i>Select options first </i>", self.b3, self.g)
- self.but = self.w.cbbutton(self.b3, self.playcsd, "START !")
- self.but.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(0, 0x7700, 0))
- self.but.modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0, 0x7700, 0))
-
- def version2(self, widget):
- if self.ver != 0:
- self.box1.destroy()
- self.box2.destroy()
- self.ver = 2
- self.box1 = self.w.box(True, self.bb)
- self.w.text("\t\t\t ", self.box1)
- self.box2 = self.w.box(True, self.bb)
- self.f = self.w.framebox(" <b>2 - MyMusicASCII</b> ", False, self.box2, self.r)
- self.b1 = self.w.box(True, self.f)
- self.b2 = self.w.box(True, self.f)
- self.w.reset()
- self.w.csd("MyMusicASCII.csd")
- self.w.text(" <b>Active Keys:</b>\n1-10(0) fade secs\nQ-I \
-tones (8) on/off\n\
-[Z-/ pan position]\n- (minus) = all off\n", self.b1, self.br)
- self.w.button(self.b2, "pan", "Pan Control ?")
- self.p = False
- self.w.text("\n<i>Select option first </i>", self.b2, self.g)
- self.but = self.w.cbbutton(self.b2, self.playcsd, "START !")
- self.but.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(0, 0x7700, 0))
- self.but.modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0, 0x7700, 0))
-
- def version3(self, widget):
- if self.ver != 0:
- self.box1.destroy()
- self.box2.destroy()
- self.ver = 3
- self.box1 = self.w.box(True, self.bb)
- self.w.text("", self.box1)
- self.box2 = self.w.box(True, self.bb)
- self.f = self.w.framebox(" <b>3 - OurMusicMIDI</b> ", False, self.box2, self.r)
- self.b1 = self.w.box(True, self.f)
- self.b2 = self.w.box(True, self.f)
- self.b3 = self.w.box(True, self.f)
- self.b4 = self.w.box(True, self.f)
- self.b5 = self.w.box(True, self.f)
- self.b6 = self.w.box(True, self.f)
- self.w.reset()
- self.w.csd("OurMusicMIDImc.csd")
- self.w.spin(0, 0, 16, 1, 1, self.b1, 0, "chan", "Channel # [0=CC7,\n \
-channels 1-8(11)]")
- self.w.spin(20, 0, 120, 1, 1, self.b1, 0, "ctrl", "1st Controller #")
- self.w.spin(0, 0, 3, 1, 1, self.b2, 0, "harm", "Harmonics 0=normal\n\
-1=random 2=knob/\nslider 3=MIDI notes")
- self.w.spin(7, 0, 127, 1, 1, self.b3, 0, "harctrl", "Harm Control #")
- self.w.spin(60, 0, 118, 1, 1, self.b3, 0, "harmidi", "1st MIDI Note #\n\
-(for harmonics)")
- self.w.button(self.b4, "pan", "Pan Control ?")
- self.w.spin(7, 0, 127, 1, 1, self.b4, 0, "panctrl", "Pan Control #")
- self.w.spin(0, 0, 2, 1, 1, self.b5, 7, "depth", " Depth 0=none\n\
-1=random 2=cont")
- self.w.spin(7, 0, 127, 1, 1, self.b5, 0, "depctrl", "Depth Control #")
- self.p = False
- self.w.button(self.b6, "mult", ">1 MIDI device ?")
- self.w.text("<i>All devices set to\n\
- same channel</i>", self.b6)
- self.w.text("<i>Select options first </i>", self.b6, self.g)
- self.but = self.w.cbbutton(self.b6, self.playcsd, "START !")
- self.but.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(0, 0x7700, 0))
- self.but.modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0, 0x7700, 0))
-
- def version4(self, widget):
- if self.ver != 0:
- self.box1.destroy()
- self.box2.destroy()
- self.ver = 4
- self.box1 = self.w.box(True, self.bb)
- self.w.text("\t\t\t\t\t\t\t\t\t\t\t", self.box1)
- self.box2 = self.w.box(True, self.bb)
- self.f = self.w.framebox(" <b>4 - OurMusicASCII</b> ", False, self.box2, self.r)
- self.b1 = self.w.box(True, self.f)
- self.b2 = self.w.box(True, self.f)
- self.b3 = self.w.box(True, self.f)
- self.w.reset()
- self.w.csd("OurMusicASCII.csd")
- self.w.text(" <b>Active Keys:</b>\n1-10(0) fade secs\n\
-Q-I tones (8) on/off\n[A-; harmonics (10)]\n[Z-/ pan position]\n\
-[SHIFT 0(`)-9 depth]\n- (minus) = all off", self.b1, self.br)
- self.w.spin(0, 0, 2, 1, 1, self.b2, 0, "harm", "Harmonics 0=normal\n\
-1=random 2=control\n")
- self.w.button(self.b2, "pan", "Pan Control ?")
- self.w.spin(0, 0, 2, 1, 1, self.b3, 0, "depth", " Depth 0=none\n1\
-=random 2=control")
- self.p = False
- self.w.text("<i>Select options first </i>", self.b3, self.g)
- self.but = self.w.cbbutton(self.b3, self.playcsd, "START !")
- self.but.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(0, 0x7700, 0))
- self.but.modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0, 0x7700, 0))
-