diff options
author | Walter Bender <walter.bender@gmail.com> | 2011-04-01 01:41:01 (GMT) |
---|---|---|
committer | Walter Bender <walter.bender@gmail.com> | 2011-04-01 01:41:01 (GMT) |
commit | b99e9930e4f36e99d912c429fad7dbb80f851789 (patch) | |
tree | ffa73615e4a7e77400caec5c5f824278b4f2235d /PathsActivity.py | |
parent | 5c28743aa1fd34e4989770248e8daf45f11c28d6 (diff) |
renamed card to tile
Diffstat (limited to 'PathsActivity.py')
-rw-r--r-- | PathsActivity.py | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/PathsActivity.py b/PathsActivity.py index ccc6b8a..a8db230 100644 --- a/PathsActivity.py +++ b/PathsActivity.py @@ -43,7 +43,7 @@ from gettext import gettext as _ import locale import os.path -from game import Game, CARDS +from game import Game, TILES from hand import Hand from genpieces import generate_xo from utils import json_load, json_dump, svg_str_to_pixbuf @@ -181,7 +181,7 @@ class PathsActivity(activity.Activity): self.toolbar) self.robot_button = _button_factory( - 'robot-off', _('Play with the computer.'), self._robot_cb, + 'robot-off', _('Play with the robot.'), self._robot_cb, self.toolbar) self.player = _image_factory( @@ -276,21 +276,21 @@ class PathsActivity(activity.Activity): if 'hand-' + str(i) in self.metadata: if len(self._game.hands) < i + 1: # Add robot or shared hand? self._game.hands.append( - Hand(self._game.card_width, self._game.card_height, + Hand(self._game.tile_width, self._game.tile_height, remote=True)) self._game.hands[i].restore(self.metadata['hand-' + str(i)], self._game.deck) - self._game.deck.index = ROW * COL - self._game.grid.cards_in_grid() + self._game.deck.index = ROW * COL - self._game.grid.tiles_in_grid() for h in self._game.hands: - self._game.deck.index += (COL - h.cards_in_hand()) + self._game.deck.index += (COL - h.tiles_in_hand()) self._game.last_spr_moved = None if 'last' in self.metadata: j = int(self.metadata['last']) for k in range(ROW * COL): - if self._game.deck.cards[k].number == j: - self._game.last_spr_moved = self._game.deck.cards[k].spr + if self._game.deck.tiles[k].number == j: + self._game.last_spr_moved = self._game.deck.tiles[k].spr return # Collaboration-related methods @@ -443,9 +443,9 @@ state=%d' % (id, initiator, type, service, params, state)) def _sending_deck(self, payload): ''' Sharer sends the deck. ''' self._game.deck.restore(payload) - for card in self._game.deck.cards: - card.reset() - card.hide() + for tile in self._game.deck.tiles: + tile.reset() + tile.hide() def _sending_hand(self, payload): ''' Sharer sends a hand. ''' @@ -459,10 +459,10 @@ state=%d' % (id, initiator, type, service, params, state)) ''' When a piece is played, everyone should move it into position. ''' tile_number, orientation, grid_position = json_load(payload) for i in range(ROW * COL): # find the tile with this number - if self._game.deck.cards[i].number == tile_number: + if self._game.deck.tiles[i].number == tile_number: tile_to_move = i break - self._game.grid.add_card_to_grid(tile_to_move, orientation, + self._game.grid.add_tile_to_grid(tile_to_move, orientation, grid_position, self._game.deck) self._game.show_connected_tiles() |