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authorWalter Bender <walter.bender@gmail.com>2011-04-01 01:41:01 (GMT)
committer Walter Bender <walter.bender@gmail.com>2011-04-01 01:41:01 (GMT)
commitb99e9930e4f36e99d912c429fad7dbb80f851789 (patch)
treeffa73615e4a7e77400caec5c5f824278b4f2235d /PathsActivity.py
parent5c28743aa1fd34e4989770248e8daf45f11c28d6 (diff)
renamed card to tile
Diffstat (limited to 'PathsActivity.py')
-rw-r--r--PathsActivity.py24
1 files changed, 12 insertions, 12 deletions
diff --git a/PathsActivity.py b/PathsActivity.py
index ccc6b8a..a8db230 100644
--- a/PathsActivity.py
+++ b/PathsActivity.py
@@ -43,7 +43,7 @@ from gettext import gettext as _
import locale
import os.path
-from game import Game, CARDS
+from game import Game, TILES
from hand import Hand
from genpieces import generate_xo
from utils import json_load, json_dump, svg_str_to_pixbuf
@@ -181,7 +181,7 @@ class PathsActivity(activity.Activity):
self.toolbar)
self.robot_button = _button_factory(
- 'robot-off', _('Play with the computer.'), self._robot_cb,
+ 'robot-off', _('Play with the robot.'), self._robot_cb,
self.toolbar)
self.player = _image_factory(
@@ -276,21 +276,21 @@ class PathsActivity(activity.Activity):
if 'hand-' + str(i) in self.metadata:
if len(self._game.hands) < i + 1: # Add robot or shared hand?
self._game.hands.append(
- Hand(self._game.card_width, self._game.card_height,
+ Hand(self._game.tile_width, self._game.tile_height,
remote=True))
self._game.hands[i].restore(self.metadata['hand-' + str(i)],
self._game.deck)
- self._game.deck.index = ROW * COL - self._game.grid.cards_in_grid()
+ self._game.deck.index = ROW * COL - self._game.grid.tiles_in_grid()
for h in self._game.hands:
- self._game.deck.index += (COL - h.cards_in_hand())
+ self._game.deck.index += (COL - h.tiles_in_hand())
self._game.last_spr_moved = None
if 'last' in self.metadata:
j = int(self.metadata['last'])
for k in range(ROW * COL):
- if self._game.deck.cards[k].number == j:
- self._game.last_spr_moved = self._game.deck.cards[k].spr
+ if self._game.deck.tiles[k].number == j:
+ self._game.last_spr_moved = self._game.deck.tiles[k].spr
return
# Collaboration-related methods
@@ -443,9 +443,9 @@ state=%d' % (id, initiator, type, service, params, state))
def _sending_deck(self, payload):
''' Sharer sends the deck. '''
self._game.deck.restore(payload)
- for card in self._game.deck.cards:
- card.reset()
- card.hide()
+ for tile in self._game.deck.tiles:
+ tile.reset()
+ tile.hide()
def _sending_hand(self, payload):
''' Sharer sends a hand. '''
@@ -459,10 +459,10 @@ state=%d' % (id, initiator, type, service, params, state))
''' When a piece is played, everyone should move it into position. '''
tile_number, orientation, grid_position = json_load(payload)
for i in range(ROW * COL): # find the tile with this number
- if self._game.deck.cards[i].number == tile_number:
+ if self._game.deck.tiles[i].number == tile_number:
tile_to_move = i
break
- self._game.grid.add_card_to_grid(tile_to_move, orientation,
+ self._game.grid.add_tile_to_grid(tile_to_move, orientation,
grid_position, self._game.deck)
self._game.show_connected_tiles()