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authorBlitzkev <blitzkev@gmail.com>2010-05-20 16:16:02 (GMT)
committer Blitzkev <blitzkev@gmail.com>2010-05-20 16:16:02 (GMT)
commitdd98b2fbe30cc7793a8196aac648d5bff3739870 (patch)
treeb8cc07d0f00a738ab047ca40da9a0b8edb3f2732
parent8fd9b0d3b97bdc4e1d2889ce01022052a3a0805d (diff)
pippy_app.py with new sounds
-rw-r--r--MAFH.activity/pippy_app.py34
1 files changed, 29 insertions, 5 deletions
diff --git a/MAFH.activity/pippy_app.py b/MAFH.activity/pippy_app.py
index c946b39..cdaaf79 100644
--- a/MAFH.activity/pippy_app.py
+++ b/MAFH.activity/pippy_app.py
@@ -105,11 +105,13 @@ class Player:
#sound
self.comic=None
pygame.mixer.init()
- self.doorEffect=pygame.mixer.Sound(SOUND_PATH+"door.wav")
+ self.doorEffect=pygame.mixer.Sound(SOUND_PATH+"closedoor.ogg")
self.doorEffect.set_volume(.25)
self.basicAtk=pygame.mixer.Sound(SOUND_PATH+"basicAtk.ogg")
self.basicAtk.set_volume(.5)
- self.magicAtk=pygame.mixer.Sound(SOUND_PATH+"fireAtk.ogg")
+ self.basicAtk2=pygame.mixer.Sound(SOUND_PATH+"attack2.ogg")
+ self.basicAtk2.set_volume(.5)
+ self.magicAtk=pygame.mixer.Sound(SOUND_PATH+"fireball.ogg")
self.magicAtk.set_volume(.5)
self.specialAtk=pygame.mixer.Sound(SOUND_PATH+"specialAtk.ogg")
self.specialAtk.set_volume(.5)
@@ -119,6 +121,27 @@ class Player:
self.itemPickup.set_volume(.4)
self.buySell=pygame.mixer.Sound(SOUND_PATH+"buySell.ogg")
self.buySell.set_volume(.5)
+ self.coins=pygame.mixer.Sound(SOUND_PATH+"coins.ogg")
+ self.coins.set_volume(.5)
+ self.fizzle=pygame.mixer.Sound(SOUND_PATH+"fizzle.ogg")
+ self.grunt1=pygame.mixer.Sound(SOUND_PATH+"grunt1.ogg")
+ self.grunt2=pygame.mixer.Sound(SOUND_PATH+"grunt2.ogg")
+ self.grunt3=pygame.mixer.Sound(SOUND_PATH+"grunt3.ogg")
+ self.grunt4=pygame.mixer.Sound(SOUND_PATH+"grunt4.ogg")
+ self.hammer=pygame.mixer.Sound(SOUND_PATH+"hammer.ogg")
+ self.heal=pygame.mixer.Sound(SOUND_PATH+"heal.ogg")
+ self.locked=pygame.mixer.Sound(SOUND_PATH+"locked.ogg")
+ self.lightning=pygame.mixer.Sound(SOUND_PATH+"lightning.ogg")
+ self.missile=pygame.mixer.Sound(SOUND_PATH+"missile.ogg")
+ self.oof=pygame.mixer.Sound(SOUND_PATH+"oof.ogg")
+ self.scan=pygame.mixer.Sound(SOUND_PATH+"scan.ogg")
+ self.unlock=pygame.mixer.Sound(SOUND_PATH+"unlock2.ogg")
+ self.unsheath=pygame.mixer.Sound(SOUND_PATH+"unsheath.ogg")
+
+
+
+
+
def toString(self):
dataList=[]
@@ -681,7 +704,7 @@ class BattleEngine:
attacker.setBonusAP(attacker.currentAnswer+int(self.timeBonus*10))
if isinstance(defender,Enemy) and defender.weakness=='normal':
attacker.setBonusAP(attacker.BAB*2)
- self.player.basicAtk.play()
+ self.player.basicAtk2.play()
tup=self.player.multiplicationStats[self.player.critDifficulty-1]
tup=(tup[0]+1,tup[1])
self.player.multiplicationStats[self.player.critDifficulty-1]=tup
@@ -708,6 +731,7 @@ class BattleEngine:
attacker.setBonusAP(-1*(int(self.timeBonus*20)+10))
self.glyphGroup.empty()
self.glyphOverlayGroup.empty()
+ self.player.heal.play()
self.player.currentMenu=self.battleMenu
tup=self.player.geometryStats[self.player.geomDifficulty-1]
tup=(tup[0]+1,tup[1])
@@ -721,7 +745,7 @@ class BattleEngine:
attacker.setBonusAP(attacker.BAB+60)
self.glyphGroup.empty()
self.glyphOverlayGroup.empty()
- self.player.magicAtk.play()
+ self.player.lightning.play()
self.player.currentMenu=self.battleMenu
tup=self.player.geometryStats[self.player.geomDifficulty-1]
tup=(tup[0]+1,tup[1])
@@ -735,7 +759,7 @@ class BattleEngine:
attacker.setBonusAP(attacker.BAB+55)
self.glyphGroup.empty()
self.glyphOverlayGroup.empty()
- self.player.magicAtk.play()
+ self.player.missile.play()
self.player.currentMenu=self.battleMenu
tup=self.player.geometryStats[self.player.geomDifficulty-1]
tup=(tup[0]+1,tup[1])