diff options
author | Blitzkev <blitzkev@gmail.com> | 2010-05-20 16:16:02 (GMT) |
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committer | Blitzkev <blitzkev@gmail.com> | 2010-05-20 16:16:02 (GMT) |
commit | dd98b2fbe30cc7793a8196aac648d5bff3739870 (patch) | |
tree | b8cc07d0f00a738ab047ca40da9a0b8edb3f2732 | |
parent | 8fd9b0d3b97bdc4e1d2889ce01022052a3a0805d (diff) |
pippy_app.py with new sounds
-rw-r--r-- | MAFH.activity/pippy_app.py | 34 |
1 files changed, 29 insertions, 5 deletions
diff --git a/MAFH.activity/pippy_app.py b/MAFH.activity/pippy_app.py index c946b39..cdaaf79 100644 --- a/MAFH.activity/pippy_app.py +++ b/MAFH.activity/pippy_app.py @@ -105,11 +105,13 @@ class Player: #sound self.comic=None pygame.mixer.init() - self.doorEffect=pygame.mixer.Sound(SOUND_PATH+"door.wav") + self.doorEffect=pygame.mixer.Sound(SOUND_PATH+"closedoor.ogg") self.doorEffect.set_volume(.25) self.basicAtk=pygame.mixer.Sound(SOUND_PATH+"basicAtk.ogg") self.basicAtk.set_volume(.5) - self.magicAtk=pygame.mixer.Sound(SOUND_PATH+"fireAtk.ogg") + self.basicAtk2=pygame.mixer.Sound(SOUND_PATH+"attack2.ogg") + self.basicAtk2.set_volume(.5) + self.magicAtk=pygame.mixer.Sound(SOUND_PATH+"fireball.ogg") self.magicAtk.set_volume(.5) self.specialAtk=pygame.mixer.Sound(SOUND_PATH+"specialAtk.ogg") self.specialAtk.set_volume(.5) @@ -119,6 +121,27 @@ class Player: self.itemPickup.set_volume(.4) self.buySell=pygame.mixer.Sound(SOUND_PATH+"buySell.ogg") self.buySell.set_volume(.5) + self.coins=pygame.mixer.Sound(SOUND_PATH+"coins.ogg") + self.coins.set_volume(.5) + self.fizzle=pygame.mixer.Sound(SOUND_PATH+"fizzle.ogg") + self.grunt1=pygame.mixer.Sound(SOUND_PATH+"grunt1.ogg") + self.grunt2=pygame.mixer.Sound(SOUND_PATH+"grunt2.ogg") + self.grunt3=pygame.mixer.Sound(SOUND_PATH+"grunt3.ogg") + self.grunt4=pygame.mixer.Sound(SOUND_PATH+"grunt4.ogg") + self.hammer=pygame.mixer.Sound(SOUND_PATH+"hammer.ogg") + self.heal=pygame.mixer.Sound(SOUND_PATH+"heal.ogg") + self.locked=pygame.mixer.Sound(SOUND_PATH+"locked.ogg") + self.lightning=pygame.mixer.Sound(SOUND_PATH+"lightning.ogg") + self.missile=pygame.mixer.Sound(SOUND_PATH+"missile.ogg") + self.oof=pygame.mixer.Sound(SOUND_PATH+"oof.ogg") + self.scan=pygame.mixer.Sound(SOUND_PATH+"scan.ogg") + self.unlock=pygame.mixer.Sound(SOUND_PATH+"unlock2.ogg") + self.unsheath=pygame.mixer.Sound(SOUND_PATH+"unsheath.ogg") + + + + + def toString(self): dataList=[] @@ -681,7 +704,7 @@ class BattleEngine: attacker.setBonusAP(attacker.currentAnswer+int(self.timeBonus*10)) if isinstance(defender,Enemy) and defender.weakness=='normal': attacker.setBonusAP(attacker.BAB*2) - self.player.basicAtk.play() + self.player.basicAtk2.play() tup=self.player.multiplicationStats[self.player.critDifficulty-1] tup=(tup[0]+1,tup[1]) self.player.multiplicationStats[self.player.critDifficulty-1]=tup @@ -708,6 +731,7 @@ class BattleEngine: attacker.setBonusAP(-1*(int(self.timeBonus*20)+10)) self.glyphGroup.empty() self.glyphOverlayGroup.empty() + self.player.heal.play() self.player.currentMenu=self.battleMenu tup=self.player.geometryStats[self.player.geomDifficulty-1] tup=(tup[0]+1,tup[1]) @@ -721,7 +745,7 @@ class BattleEngine: attacker.setBonusAP(attacker.BAB+60) self.glyphGroup.empty() self.glyphOverlayGroup.empty() - self.player.magicAtk.play() + self.player.lightning.play() self.player.currentMenu=self.battleMenu tup=self.player.geometryStats[self.player.geomDifficulty-1] tup=(tup[0]+1,tup[1]) @@ -735,7 +759,7 @@ class BattleEngine: attacker.setBonusAP(attacker.BAB+55) self.glyphGroup.empty() self.glyphOverlayGroup.empty() - self.player.magicAtk.play() + self.player.missile.play() self.player.currentMenu=self.battleMenu tup=self.player.geometryStats[self.player.geomDifficulty-1] tup=(tup[0]+1,tup[1]) |