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authorBlitzkev <blitzkev@gmail.com>2010-02-19 16:15:32 (GMT)
committer Blitzkev <blitzkev@gmail.com>2010-02-19 16:15:32 (GMT)
commit69c6d36e55bce5e401af659575505a5a9a420a2f (patch)
tree288740e61aad3f2a2bf9c12afadc3f6975208584 /MAFH.activity
parent56d6d00ff3c1ecf0b5204410474a284bb510d323 (diff)
Basic list bestiary - test gems
Diffstat (limited to 'MAFH.activity')
-rw-r--r--MAFH.activity/pippy_app.py5
1 files changed, 4 insertions, 1 deletions
diff --git a/MAFH.activity/pippy_app.py b/MAFH.activity/pippy_app.py
index 471f9c0..a824bb8 100644
--- a/MAFH.activity/pippy_app.py
+++ b/MAFH.activity/pippy_app.py
@@ -56,9 +56,10 @@ class Player:
self.name="" #player name: to be set in options menu or upon new game (character select screen?)
self.multiplicationStats=[(0,0),(0,0),(0,0)] #[easy problems,medium problems,hard problems]
self.divisionStats=[(0,0),(0,0),(0,0)] #[easy problems,medium problems,hard problems]
- self.geometryStats=[(0,0),(0,0),(0,0)] #[easy,medium, hard]
+ self.geometryStats=[(0,0),(0,0),(0,0)] #[easy,medium, hard]
self.shopStats=[(0,0),(0,0),(0,0)] #[spent too much money,didn't give enough money, game exact amount]
self.puzzlesSolved=0
+ self.bestiary=list() #Blank Bestiary
self.curBattle=BattleEngine(self.battlePlayer,[None])
@@ -1027,6 +1028,8 @@ class BattleEngine:
player.migrateMessages("Remaining HP: "+repr(self.enemies[self.selEnemyIndex].HP))
player.migrateMessages("Enemy Weakness: "+repr(self.enemies[self.selEnemyIndex].weakness))
#Add Enemies to Beastiary.
+ player.bestiary.append(self.enemies[self.selEnemyIndex])
+ #bestiary2 = set(player.bestiary)
###
# Tracks how long the bonus timer has been running