diff options
author | Blitzkev <blitzkev@gmail.com> | 2010-02-19 16:15:32 (GMT) |
---|---|---|
committer | Blitzkev <blitzkev@gmail.com> | 2010-02-19 16:15:32 (GMT) |
commit | 69c6d36e55bce5e401af659575505a5a9a420a2f (patch) | |
tree | 288740e61aad3f2a2bf9c12afadc3f6975208584 /MAFH.activity | |
parent | 56d6d00ff3c1ecf0b5204410474a284bb510d323 (diff) |
Basic list bestiary - test gems
Diffstat (limited to 'MAFH.activity')
-rw-r--r-- | MAFH.activity/pippy_app.py | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/MAFH.activity/pippy_app.py b/MAFH.activity/pippy_app.py index 471f9c0..a824bb8 100644 --- a/MAFH.activity/pippy_app.py +++ b/MAFH.activity/pippy_app.py @@ -56,9 +56,10 @@ class Player: self.name="" #player name: to be set in options menu or upon new game (character select screen?) self.multiplicationStats=[(0,0),(0,0),(0,0)] #[easy problems,medium problems,hard problems] self.divisionStats=[(0,0),(0,0),(0,0)] #[easy problems,medium problems,hard problems] - self.geometryStats=[(0,0),(0,0),(0,0)] #[easy,medium, hard] + self.geometryStats=[(0,0),(0,0),(0,0)] #[easy,medium, hard] self.shopStats=[(0,0),(0,0),(0,0)] #[spent too much money,didn't give enough money, game exact amount] self.puzzlesSolved=0 + self.bestiary=list() #Blank Bestiary self.curBattle=BattleEngine(self.battlePlayer,[None]) @@ -1027,6 +1028,8 @@ class BattleEngine: player.migrateMessages("Remaining HP: "+repr(self.enemies[self.selEnemyIndex].HP)) player.migrateMessages("Enemy Weakness: "+repr(self.enemies[self.selEnemyIndex].weakness)) #Add Enemies to Beastiary. + player.bestiary.append(self.enemies[self.selEnemyIndex]) + #bestiary2 = set(player.bestiary) ### # Tracks how long the bonus timer has been running |