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authorBlitzkev <blitzkev@gmail.com>2010-02-16 16:43:23 (GMT)
committer Blitzkev <blitzkev@gmail.com>2010-02-16 16:43:23 (GMT)
commitf458be742697583a7717bb61512a5a05ff9d6b31 (patch)
treea8770021bf6b4d344f87e0b51a257d6b7b5ec920 /MAFH.activity
parent869d12561ffa1b159f55b786e50d1bcb4092bfa2 (diff)
Fixed syntax error, glyphs get more difficult as one progresses
Diffstat (limited to 'MAFH.activity')
-rw-r--r--MAFH.activity/Menu.py4
-rw-r--r--MAFH.activity/pippy_app.py2
2 files changed, 3 insertions, 3 deletions
diff --git a/MAFH.activity/Menu.py b/MAFH.activity/Menu.py
index 4cfde5a..9d04c5b 100644
--- a/MAFH.activity/Menu.py
+++ b/MAFH.activity/Menu.py
@@ -29,10 +29,10 @@ class Menu:
sprite=pygame.sprite.Sprite()
if self.name=="Glyph Menu":
- if player.geomDifficulty==2:
+ if player.battlePlayer.AL > 10 and player.battlePlayer.AL < 30:
rotate=90*randint(0,3)
sprite.image=pygame.transform.rotate(pygame.image.load(name),rotate)
- elif player.geomDifficulty==3:
+ elif player.battlePlayer.AL > 30:
rotate=90*randint(0,3)
flip=randint(0,2)
sprite.image=pygame.transform.flip(pygame.transform.rotate(pygame.image.load(name),rotate),flip==1,flip==2)
diff --git a/MAFH.activity/pippy_app.py b/MAFH.activity/pippy_app.py
index 5f246f8..76042d1 100644
--- a/MAFH.activity/pippy_app.py
+++ b/MAFH.activity/pippy_app.py
@@ -1074,7 +1074,7 @@ class BattleEngine:
self.player.currentRoom.en2=0
self.player.currentRoom.en3=0
self.player.currentRoom.en4=0
- self.player.AL++
+ self.player.battlePlater.AL = self.player.battlePlater.AL + 1
victoryMenu=Menu(["Continue"],self.player,MENU_PATH+"VictoryScreen.gif",[MENU_PATH+"Blank.gif"],"Victory")
self.player.battle=False
self.player.mainMenu=True