diff options
author | Blitzkev <blitzkev@gmail.com> | 2010-02-16 16:43:23 (GMT) |
---|---|---|
committer | Blitzkev <blitzkev@gmail.com> | 2010-02-16 16:43:23 (GMT) |
commit | f458be742697583a7717bb61512a5a05ff9d6b31 (patch) | |
tree | a8770021bf6b4d344f87e0b51a257d6b7b5ec920 /MAFH.activity | |
parent | 869d12561ffa1b159f55b786e50d1bcb4092bfa2 (diff) |
Fixed syntax error, glyphs get more difficult as one progresses
Diffstat (limited to 'MAFH.activity')
-rw-r--r-- | MAFH.activity/Menu.py | 4 | ||||
-rw-r--r-- | MAFH.activity/pippy_app.py | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/MAFH.activity/Menu.py b/MAFH.activity/Menu.py index 4cfde5a..9d04c5b 100644 --- a/MAFH.activity/Menu.py +++ b/MAFH.activity/Menu.py @@ -29,10 +29,10 @@ class Menu: sprite=pygame.sprite.Sprite() if self.name=="Glyph Menu": - if player.geomDifficulty==2: + if player.battlePlayer.AL > 10 and player.battlePlayer.AL < 30: rotate=90*randint(0,3) sprite.image=pygame.transform.rotate(pygame.image.load(name),rotate) - elif player.geomDifficulty==3: + elif player.battlePlayer.AL > 30: rotate=90*randint(0,3) flip=randint(0,2) sprite.image=pygame.transform.flip(pygame.transform.rotate(pygame.image.load(name),rotate),flip==1,flip==2) diff --git a/MAFH.activity/pippy_app.py b/MAFH.activity/pippy_app.py index 5f246f8..76042d1 100644 --- a/MAFH.activity/pippy_app.py +++ b/MAFH.activity/pippy_app.py @@ -1074,7 +1074,7 @@ class BattleEngine: self.player.currentRoom.en2=0 self.player.currentRoom.en3=0 self.player.currentRoom.en4=0 - self.player.AL++ + self.player.battlePlater.AL = self.player.battlePlater.AL + 1 victoryMenu=Menu(["Continue"],self.player,MENU_PATH+"VictoryScreen.gif",[MENU_PATH+"Blank.gif"],"Victory") self.player.battle=False self.player.mainMenu=True |