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author | olpc <olpc@xo-10-A7-93.localdomain> | 2010-06-14 16:08:42 (GMT) |
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committer | olpc <olpc@xo-10-A7-93.localdomain> | 2010-06-14 16:08:42 (GMT) |
commit | 5e0d10b168cb812cb4ff659843b004440a2aece4 (patch) | |
tree | 8d28abec8d5055cf074b4801326be44e9029653d /devtools | |
parent | 6dd9b180962fb89565920ecc87c84044abd861b0 (diff) |
We modified the test program so that the flickering is gone.
Diffstat (limited to 'devtools')
-rw-r--r-- | devtools/ImageTypeTest/test.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/devtools/ImageTypeTest/test.py b/devtools/ImageTypeTest/test.py index 4cfcfac..a73e06a 100644 --- a/devtools/ImageTypeTest/test.py +++ b/devtools/ImageTypeTest/test.py @@ -53,8 +53,8 @@ def collision(): img[cnt,2]=[ img[cnt,2][0], -img[cnt,2][1] ] img[cnt,1] = img[cnt,1].move(img[cnt,2]) screen.blit(img[cnt,0],img[cnt,1]) - pygame.display.flip() cnt=cnt-1 + pygame.display.flip() #----------------------------------------------------------------- #----------------------------------------------------------------- #----------------------------------------------------------------- |