diff options
-rw-r--r-- | MAFH2/BattleEngine.py | 5 | ||||
-rwxr-xr-x | MAFH2/MafhActivity.py | 1 |
2 files changed, 3 insertions, 3 deletions
diff --git a/MAFH2/BattleEngine.py b/MAFH2/BattleEngine.py index d9fe417..8a0da13 100644 --- a/MAFH2/BattleEngine.py +++ b/MAFH2/BattleEngine.py @@ -4,6 +4,7 @@ from BattleMenu import BattleMenuHolder from MagicMenu import MagicMenuHolder from AnimatedSprite import Spritesheet from Items import get_item +from drawableobject import DrawableObject, DynamicDrawableObject, Spritesheet import pygame from constants import CHAR_PATH, HUD_PATH @@ -44,8 +45,8 @@ class BattleEngine(GameEngineElement): for i in ['arrow_select']: self.__images[i] = pygame.image.load( HUD_PATH + i + ".gif" ) #----------------------------------------------------------------------------- - self.__images['hp'] = Spritesheet( HUD_PATH + "hp.png" ).img_extract(11,1,100,100) #------------------------------------------------------------ - self.__images['bt'] = Spritesheet( HUD_PATH + "bt.png" ).img_extract(1,11,100,25) #------------------------------------------------------------- + self.__images['hp'] = Spritesheet( HUD_PATH + "hp.gif" ).img_extract(11,1,100,100) #------------------------------------------------------------ + self.__images['bt'] = Spritesheet( HUD_PATH + "bt.gif" ).img_extract(1,11,100,25) #------------------------------------------------------------- self.add_to_engine() self.game_engine.add_object('battlemenu', BattleMenuHolder( self.menu_callback ) ) diff --git a/MAFH2/MafhActivity.py b/MAFH2/MafhActivity.py index f8cfee5..c148985 100755 --- a/MAFH2/MafhActivity.py +++ b/MAFH2/MafhActivity.py @@ -1,7 +1,6 @@ #!/usr/bin/env python from fortuneengine.GameEngine import GameEngine from MafhGameMenu import GameMenuHolder - from constants import MENU_PATH, FMC_PATH, TOUR_PATH from Comic import Comic |