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path: root/MAFH2/drawableobject/Spritesheet.py
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-rwxr-xr-xMAFH2/drawableobject/Spritesheet.py33
1 files changed, 33 insertions, 0 deletions
diff --git a/MAFH2/drawableobject/Spritesheet.py b/MAFH2/drawableobject/Spritesheet.py
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+++ b/MAFH2/drawableobject/Spritesheet.py
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+import pygame
+
+class Spritesheet:
+ """
+ Class from http://www.scriptedfun.com/transcript-2-using-sprite-sheets-and-drawing-the-background/
+
+ This class can be used to seperate images from the sprite sheet
+ """
+ def __init__(self, filename):
+ self.sheet = pygame.image.load(filename).convert_alpha()
+ self.sheet = self.imgat(self.sheet.get_rect())
+
+ def imgat(self, rect, myColorKey = None):
+ rect = pygame.Rect(rect)
+ image = pygame.Surface(rect.size).convert_alpha()
+ if myColorKey == None:
+ myColorKey = (255,0,255)
+ image.set_colorkey(myColorKey)
+ image.blit(self.sheet, (0, 0), rect)
+ return image
+
+ def imgsat(self, rects, myColorKey = None):
+ imgs = []
+ for rect in rects:
+ imgs.append(self.imgat(rect, myColorKey))
+ return imgs
+
+ def img_extract( self, cols, rows, width, height, myColorKey = None):
+ rect_list = []
+ for y in range(0, rows):
+ for x in range(0, cols):
+ rect_list.append((width*x, height*y, width, height))
+ return self.imgsat( rect_list, myColorKey)