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path: root/MAFH2/Enemy.py
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* Re-implemented art assets into game. Wizard currently has transparency issues.NinjaTurtle2010-11-111-1/+1
* Fixed some Legacy Path issues with DrawableObjectRemyD2010-10-141-1/+1
* added battle timer functionalityKevin Hockey2010-08-051-1/+1
* Testing Animation stuffdavesilver2010-08-041-1/+1
* Setup dragon.gifdavesilver2010-08-041-1/+1
* Trying to fix display of dog enemy.davesilver2010-08-041-1/+1
* aslaksmdKevin Hockey2010-07-271-4/+4
* Trying to get AE integrated.davesilver2010-07-271-1/+4
* Made additions to GameEngine.py to expect draw.dirtyList[] objects to be retu...slm2010-07-201-2/+4
* Changed references from .png to .gif for new file format.davesilver2010-07-201-9/+9
* Battles end when enemies are killed offKevin Hockey2010-07-131-0/+1
* Enemies attack, you attack them.Kevin Hockey2010-07-081-1/+1
* lolJon Meschino2010-02-181-6/+6
* Lots of changes, animation, and partial battle engine.Justin Lewis2010-02-181-0/+59