1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
|
import os.path
from gettext import gettext as _
BASE_PATH = os.path.dirname(__file__) + "/assets/"
#BASE_PATH = "/home/liveuser/GIT_REPOS/MAFH/mainline/MAFH.activity/assets/"
SOUND_PATH = BASE_PATH + "sound/"
MAP_PATH = BASE_PATH + "map/"
MENU_PATH = BASE_PATH + "image/menu/"
HUD_PATH = BASE_PATH + "image/hud/"
ENV_PATH = BASE_PATH + "image/environment/"
ITEM_PATH = BASE_PATH + "image/item/"
PUZZLE_PATH = BASE_PATH + "image/puzzle/"
FMC_PATH = BASE_PATH + "fmc/"
TOUR_PATH = BASE_PATH + "image/tutorial/"
CHAR_PATH = BASE_PATH + "image/character/"
DOOR_ORDER = ['N','S','E','W']
DOOR_INDEX = {
'N':_('North'),
'S':_('South'),
'E':_('East'),
'W':_('West')
}
UNLOCKED_DOOR = 'u'
LOCKED_DOOR = 'l'
PUZZLE_DOOR = 'p'
LOCKED_PUZZLE_DOOR = 'b'
ENTRANCE_DOOR = 'e'
EXIT_DOOR = 'x'
DOOR_FLAGS = {
'0':_('None'),
UNLOCKED_DOOR:_('Unlocked'),
LOCKED_DOOR:_('Locked'),
PUZZLE_DOOR:_('Puzzle'),
LOCKED_PUZZLE_DOOR:_('Locked Puzzle'),
ENTRANCE_DOOR:_('Entrance'),
EXIT_DOOR:_('Exit')
}
SPEC_FLAGS = {
'0':_('None'),
'M':_('Merchant'),
'P':_('Puzzle')
}
ENEM_INDEX = {
'0':_('None'),
'1':_('Wizard Adept'),
'2':_('Goblin'),
'3':_('Orc'),
'4':_('Stone Golem'),
'5':_('Serratula'),
'6':_('Feren')
}
ITEM_INDEX = {
'0':_('None'),
'1':_("Ancient Amulet"),
'2':_("Rusted Blade"),
'3':_("Great Sword"),
'4':_("Crescent Sword"),
'5':_("Cardinal"),
'6':_("Sun Moon"),
'7':_("Earth Vest"),
'8':_("Wind Breaker"),
'9':_("Flame Leggings"),
'a':_("Dark Cowl"),
'b':_("Celestial Armor"),
'c':_("Jewel Shard"),
'd':_("Broken Hourglass"),
'e':_("Radiant Vial"),
'f':_("Honor Tome"),
'g':_("Valor Tome"),
'h':_("Ruby"),
'i':_("Sapphire"),
'j':_("Emerald"),
'k':_("Diamond"),
'l':_("Remedy"),
'm':_("Elixir"),
'n':_("Panacea"),
'o':_("High Elixir"),
'p':_("Nostrum"),
'q':_("Small Key"),
'r':_("Big Key"),
}
ITEM_FLAGS = {
'0':_('None'),
'v':_('Visible'),
'h':_('Hidden'),
'b':_('Battle')
}
# Integer Driven
THEME_NAME = [
_('Default Theme'),
_('Ice'),
_('Fire'),
_('Ice'),
_('Jungle'),
_('Desert'),
_('Astral')
]
NORTH=1
SOUTH=3
EAST=0
WEST=2
RIGHT = 4
LEFT = 5
|