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authorPhilip Withnall <philip@tecnocode.co.uk>2013-09-05 15:02:02 (GMT)
committer Philip Withnall <philip@tecnocode.co.uk>2013-09-05 15:02:02 (GMT)
commit4eb668c689591fc6a5b15ec3b2d1413d6e81f7a7 (patch)
tree13491852c5a247bc8d0205f61a0f784816c357cc
parenta1916c0cf118187a20ce2259608b262aefcbd0b0 (diff)
Minor typo fixes in the English versions of the part 3 exercises
-rw-r--r--exercises/en/17_button-and-label.py1
-rw-r--r--exercises/en/Exercise18.activity/exercise18_solution.py2
-rw-r--r--exercises/en/Exercise19.activity/exercise19.py2
-rw-r--r--exercises/en/Exercise19.activity/exercise19_solution.py2
-rw-r--r--exercises/en/Exercise20.activity/exercise20.py2
5 files changed, 4 insertions, 5 deletions
diff --git a/exercises/en/17_button-and-label.py b/exercises/en/17_button-and-label.py
index 2eee908..6db4683 100644
--- a/exercises/en/17_button-and-label.py
+++ b/exercises/en/17_button-and-label.py
@@ -1,4 +1,3 @@
-
#!/usr/bin/python
# coding=utf-8
diff --git a/exercises/en/Exercise18.activity/exercise18_solution.py b/exercises/en/Exercise18.activity/exercise18_solution.py
index da880e8..b635b8c 100644
--- a/exercises/en/Exercise18.activity/exercise18_solution.py
+++ b/exercises/en/Exercise18.activity/exercise18_solution.py
@@ -53,7 +53,7 @@ from sugar3.graphics.toolbutton import ToolButton
class Exercise18Activity(activity.Activity):
- """A simple window which displays a label and a button."""
+ """A simple activity which displays a label and a button."""
def __init__(self, handle):
super(Exercise18Activity, self).__init__(handle)
diff --git a/exercises/en/Exercise19.activity/exercise19.py b/exercises/en/Exercise19.activity/exercise19.py
index d912d00..a7e28f4 100644
--- a/exercises/en/Exercise19.activity/exercise19.py
+++ b/exercises/en/Exercise19.activity/exercise19.py
@@ -26,7 +26,7 @@ convention.
6. Run ‘./setup.py dev’ to add the activity to Sugar on your computer.
7. Run ‘./setup.py build’ to compile the .po files into machine-readable .mo
files in the ‘locale’ directory.
- 7. Run ‘LANG=es sugar-emulator’ to run the Sugar emulator in Spanish and test
+ 8. Run ‘LANG=es sugar-emulator’ to run the Sugar emulator in Spanish and test
the new translation. The whole activity should appear in Spanish.
Note: It is not possible to use Pootle for this exercise because it’s an online
diff --git a/exercises/en/Exercise19.activity/exercise19_solution.py b/exercises/en/Exercise19.activity/exercise19_solution.py
index 4818446..d1ac622 100644
--- a/exercises/en/Exercise19.activity/exercise19_solution.py
+++ b/exercises/en/Exercise19.activity/exercise19_solution.py
@@ -26,7 +26,7 @@ convention.
6. Run ‘./setup.py dev’ to add the activity to Sugar on your computer.
7. Run ‘./setup.py build’ to compile the .po files into machine-readable .mo
files in the ‘locale’ directory.
- 7. Run ‘LANG=es sugar-emulator’ to run the Sugar emulator in Spanish and test
+ 8. Run ‘LANG=es sugar-emulator’ to run the Sugar emulator in Spanish and test
the new translation. The whole activity should appear in Spanish.
Note: It is not possible to use Pootle for this exercise because it’s an online
diff --git a/exercises/en/Exercise20.activity/exercise20.py b/exercises/en/Exercise20.activity/exercise20.py
index 766f453..da62b14 100644
--- a/exercises/en/Exercise20.activity/exercise20.py
+++ b/exercises/en/Exercise20.activity/exercise20.py
@@ -13,7 +13,7 @@ Before packaging the activity, an icon needs to be created.
2. Draw the icon, using only a single stroke colour and a single background
colour. Save it as activity/activity.svg.
3. Open the created SVG file with a text editor and replace the stroke colours
- as described in the ‘Create An Icon’ here:
+ as described in the ‘Create An Icon’ section here:
http://en.flossmanuals.net/make-your-own-sugar-activities/package-the-activity/
4. Execute the following commands in a terminal open in the
Exercise20.activity/ directory. They will add the relevant files to git: