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path: root/lib/pygame/_camera_opencv_highgui.py
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Diffstat (limited to 'lib/pygame/_camera_opencv_highgui.py')
-rwxr-xr-xlib/pygame/_camera_opencv_highgui.py98
1 files changed, 0 insertions, 98 deletions
diff --git a/lib/pygame/_camera_opencv_highgui.py b/lib/pygame/_camera_opencv_highgui.py
deleted file mode 100755
index 7709c3c..0000000
--- a/lib/pygame/_camera_opencv_highgui.py
+++ /dev/null
@@ -1,98 +0,0 @@
-
-import pygame
-import numpy
-
-import opencv
-#this is important for capturing/displaying images
-from opencv import highgui
-
-
-
-def list_cameras():
- """
- """
- # -1 for opencv means get any of them.
- return [-1]
-
-def init():
- pass
-
-def quit():
- pass
-
-
-class Camera:
-
- def __init__(self, device =0, size = (640,480), mode = "RGB"):
- """
- """
- self.camera = highgui.cvCreateCameraCapture(device)
- if not self.camera:
- raise ValueError ("Could not open camera. Sorry.")
-
-
- def set_controls(self, **kwargs):
- """
- """
-
-
- def set_resolution(self, width, height):
- """Sets the capture resolution. (without dialog)
- """
- # nothing to do here.
- pass
- def query_image(self):
- return True
-
- def stop(self):
- pass
-
- def start(self):
- # do nothing here... since the camera is already open.
- pass
-
- def get_buffer(self):
- """Returns a string containing the raw pixel data.
- """
- return self.get_surface().get_buffer()
-
- def get_image(self, dest_surf = None):
- return self.get_surface(dest_surf)
-
- def get_surface(self, dest_surf = None):
- camera = self.camera
-
- im = highgui.cvQueryFrame(camera)
- #convert Ipl image to PIL image
- #print type(im)
- if im:
- xx = opencv.adaptors.Ipl2NumPy(im)
- #print type(xx)
- #print xx.iscontiguous()
- #print dir(xx)
- #print xx.shape
- xxx = numpy.reshape(xx, (numpy.product(xx.shape),))
-
- if xx.shape[2] != 3:
- raise ValueError("not sure what to do about this size")
-
- pg_img = pygame.image.frombuffer(xxx, (xx.shape[1],xx.shape[0]), "RGB")
-
- # if there is a destination surface given, we blit onto that.
- if dest_surf:
- dest_surf.blit(pg_img, (0,0))
- return dest_surf
- #return pg_img
-
-
-
-if __name__ == "__main__":
-
- # try and use this camera stuff with the pygame camera example.
- import pygame.examples.camera
-
- pygame.camera.Camera = Camera
- pygame.camera.list_cameras = list_cameras
- pygame.examples.camera.main()
-
-