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diff --git a/lib/pygame/midi.py b/lib/pygame/midi.py
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-"""pygame.midi
-pygame module for interacting with midi input and output.
-
-The midi module can send output to midi devices, and get input
-from midi devices. It can also list midi devices on the system.
-
-Including real midi devices, and virtual ones.
-
-It uses the portmidi library. Is portable to which ever platforms
-portmidi supports (currently windows, OSX, and linux).
-
-This uses pyportmidi for now, but may use its own bindings at some
-point in the future. The pyportmidi bindings are included with pygame.
-
-New in pygame 1.9.0.
-"""
-
-
-#TODO:
-# - finish writing tests.
-# - likely as interactive tests... so you'd need to plug in a midi device.
-# - create a background thread version for input threads.
-# - that can automatically inject input into the event queue
-# once the input object is running. Like joysticks.
-
-
-
-
-import pygame
-import pygame.locals
-
-import atexit
-
-
-#
-MIDIIN = pygame.locals.USEREVENT + 10
-MIDIOUT = pygame.locals.USEREVENT + 11
-
-_init = False
-_pypm = None
-
-
-__all__ = [ "Input",
- "MIDIIN",
- "MIDIOUT",
- "MidiException",
- "Output",
- "get_count",
- "get_default_input_id",
- "get_default_output_id",
- "get_device_info",
- "init",
- "midis2events",
- "quit",
- "time",
- ]
-
-__theclasses__ = ["Input", "Output"]
-
-
-def init():
- """initialize the midi module
- pygame.midi.init(): return None
-
- Call the initialisation function before using the midi module.
-
- It is safe to call this more than once.
- """
- global _init, _pypm
- if not _init:
- import pygame.pypm
- _pypm = pygame.pypm
-
- _pypm.Initialize()
- _init = True
- atexit.register(quit)
-
-
-def quit():
- """uninitialize the midi module
- pygame.midi.quit(): return None
-
-
- Called automatically atexit if you don't call it.
-
- It is safe to call this function more than once.
- """
- global _init, _pypm
- if _init:
- # TODO: find all Input and Output classes and close them first?
- _pypm.Terminate()
- _init = False
- del _pypm
- #del pygame._pypm
-
-def _check_init():
- if not _init:
- raise RuntimeError("pygame.midi not initialised.")
-
-def get_count():
- """gets the number of devices.
- pygame.midi.get_count(): return num_devices
-
-
- Device ids range from 0 to get_count() -1
- """
- _check_init()
- return _pypm.CountDevices()
-
-
-
-
-def get_default_input_id():
- """gets default input device number
- pygame.midi.get_default_input_id(): return default_id
-
-
- Return the default device ID or -1 if there are no devices.
- The result can be passed to the Input()/Ouput() class.
-
- On the PC, the user can specify a default device by
- setting an environment variable. For example, to use device #1.
-
- set PM_RECOMMENDED_INPUT_DEVICE=1
-
- The user should first determine the available device ID by using
- the supplied application "testin" or "testout".
-
- In general, the registry is a better place for this kind of info,
- and with USB devices that can come and go, using integers is not
- very reliable for device identification. Under Windows, if
- PM_RECOMMENDED_OUTPUT_DEVICE (or PM_RECOMMENDED_INPUT_DEVICE) is
- *NOT* found in the environment, then the default device is obtained
- by looking for a string in the registry under:
- HKEY_LOCAL_MACHINE/SOFTWARE/PortMidi/Recommended_Input_Device
- and HKEY_LOCAL_MACHINE/SOFTWARE/PortMidi/Recommended_Output_Device
- for a string. The number of the first device with a substring that
- matches the string exactly is returned. For example, if the string
- in the registry is "USB", and device 1 is named
- "In USB MidiSport 1x1", then that will be the default
- input because it contains the string "USB".
-
- In addition to the name, get_device_info() returns "interf", which
- is the interface name. (The "interface" is the underlying software
- system or API used by PortMidi to access devices. Examples are
- MMSystem, DirectX (not implemented), ALSA, OSS (not implemented), etc.)
- At present, the only Win32 interface is "MMSystem", the only Linux
- interface is "ALSA", and the only Max OS X interface is "CoreMIDI".
- To specify both the interface and the device name in the registry,
- separate the two with a comma and a space, e.g.:
- MMSystem, In USB MidiSport 1x1
- In this case, the string before the comma must be a substring of
- the "interf" string, and the string after the space must be a
- substring of the "name" name string in order to match the device.
-
- Note: in the current release, the default is simply the first device
- (the input or output device with the lowest PmDeviceID).
- """
- return _pypm.GetDefaultInputDeviceID()
-
-
-
-
-def get_default_output_id():
- """gets default output device number
- pygame.midi.get_default_output_id(): return default_id
-
-
- Return the default device ID or -1 if there are no devices.
- The result can be passed to the Input()/Ouput() class.
-
- On the PC, the user can specify a default device by
- setting an environment variable. For example, to use device #1.
-
- set PM_RECOMMENDED_OUTPUT_DEVICE=1
-
- The user should first determine the available device ID by using
- the supplied application "testin" or "testout".
-
- In general, the registry is a better place for this kind of info,
- and with USB devices that can come and go, using integers is not
- very reliable for device identification. Under Windows, if
- PM_RECOMMENDED_OUTPUT_DEVICE (or PM_RECOMMENDED_INPUT_DEVICE) is
- *NOT* found in the environment, then the default device is obtained
- by looking for a string in the registry under:
- HKEY_LOCAL_MACHINE/SOFTWARE/PortMidi/Recommended_Input_Device
- and HKEY_LOCAL_MACHINE/SOFTWARE/PortMidi/Recommended_Output_Device
- for a string. The number of the first device with a substring that
- matches the string exactly is returned. For example, if the string
- in the registry is "USB", and device 1 is named
- "In USB MidiSport 1x1", then that will be the default
- input because it contains the string "USB".
-
- In addition to the name, get_device_info() returns "interf", which
- is the interface name. (The "interface" is the underlying software
- system or API used by PortMidi to access devices. Examples are
- MMSystem, DirectX (not implemented), ALSA, OSS (not implemented), etc.)
- At present, the only Win32 interface is "MMSystem", the only Linux
- interface is "ALSA", and the only Max OS X interface is "CoreMIDI".
- To specify both the interface and the device name in the registry,
- separate the two with a comma and a space, e.g.:
- MMSystem, In USB MidiSport 1x1
- In this case, the string before the comma must be a substring of
- the "interf" string, and the string after the space must be a
- substring of the "name" name string in order to match the device.
-
- Note: in the current release, the default is simply the first device
- (the input or output device with the lowest PmDeviceID).
- """
- _check_init()
- return _pypm.GetDefaultOutputDeviceID()
-
-
-def get_device_info(an_id):
- """ returns information about a midi device
- pygame.midi.get_device_info(an_id): return (interf, name, input, output, opened)
-
- interf - a text string describing the device interface, eg 'ALSA'.
- name - a text string for the name of the device, eg 'Midi Through Port-0'
- input - 0, or 1 if the device is an input device.
- output - 0, or 1 if the device is an output device.
- opened - 0, or 1 if the device is opened.
-
- If the id is out of range, the function returns None.
- """
- _check_init()
- return _pypm.GetDeviceInfo(an_id)
-
-
-class Input(object):
- """Input is used to get midi input from midi devices.
- Input(device_id)
- Input(device_id, buffer_size)
-
- buffer_size -the number of input events to be buffered waiting to
- be read using Input.read()
- """
-
- def __init__(self, device_id, buffer_size=4096):
- """
- The buffer_size specifies the number of input events to be buffered
- waiting to be read using Input.read().
- """
- _check_init()
-
- if device_id == -1:
- raise MidiException("Device id is -1, not a valid output id. -1 usually means there were no default Output devices.")
-
- try:
- r = get_device_info(device_id)
- except TypeError:
- raise TypeError("an integer is required")
- except OverflowError:
- raise OverflowError("long int too large to convert to int")
-
- # and now some nasty looking error checking, to provide nice error
- # messages to the kind, lovely, midi using people of whereever.
- if r:
- interf, name, input, output, opened = r
- if input:
- try:
- self._input = _pypm.Input(device_id, buffer_size)
- except TypeError:
- raise TypeError("an integer is required")
- self.device_id = device_id
-
- elif output:
- raise MidiException("Device id given is not a valid input id, it is an output id.")
- else:
- raise MidiException("Device id given is not a valid input id.")
- else:
- raise MidiException("Device id invalid, out of range.")
-
-
-
-
- def _check_open(self):
- if self._input is None:
- raise MidiException("midi not open.")
-
-
-
- def close(self):
- """ closes a midi stream, flushing any pending buffers.
- Input.close(): return None
-
- PortMidi attempts to close open streams when the application
- exits -- this is particularly difficult under Windows.
- """
- _check_init()
- if not (self._input is None):
- self._input.Close()
- self._input = None
-
-
-
- def read(self, num_events):
- """reads num_events midi events from the buffer.
- Input.read(num_events): return midi_event_list
-
- Reads from the Input buffer and gives back midi events.
- [[[status,data1,data2,data3],timestamp],
- [[status,data1,data2,data3],timestamp],...]
- """
- _check_init()
- self._check_open()
- return self._input.Read(num_events)
-
-
- def poll(self):
- """returns true if there's data, or false if not.
- Input.poll(): return Bool
-
- raises a MidiException on error.
- """
- _check_init()
- self._check_open()
-
- r = self._input.Poll()
- if r == _pypm.TRUE:
- return True
- elif r == _pypm.FALSE:
- return False
- else:
- err_text = GetErrorText(r)
- raise MidiException( (r, err_text) )
-
-
-
-
-class Output(object):
- """Output is used to send midi to an output device
- Output(device_id)
- Output(device_id, latency = 0)
- Output(device_id, buffer_size = 4096)
- Output(device_id, latency, buffer_size)
-
- The buffer_size specifies the number of output events to be
- buffered waiting for output. (In some cases -- see below --
- PortMidi does not buffer output at all and merely passes data
- to a lower-level API, in which case buffersize is ignored.)
-
- latency is the delay in milliseconds applied to timestamps to determine
- when the output should actually occur. (If latency is < 0, 0 is
- assumed.)
-
- If latency is zero, timestamps are ignored and all output is delivered
- immediately. If latency is greater than zero, output is delayed until
- the message timestamp plus the latency. (NOTE: time is measured
- relative to the time source indicated by time_proc. Timestamps are
- absolute, not relative delays or offsets.) In some cases, PortMidi
- can obtain better timing than your application by passing timestamps
- along to the device driver or hardware. Latency may also help you
- to synchronize midi data to audio data by matching midi latency to
- the audio buffer latency.
-
- """
-
- def __init__(self, device_id, latency = 0, buffer_size = 4096):
- """Output(device_id)
- Output(device_id, latency = 0)
- Output(device_id, buffer_size = 4096)
- Output(device_id, latency, buffer_size)
-
- The buffer_size specifies the number of output events to be
- buffered waiting for output. (In some cases -- see below --
- PortMidi does not buffer output at all and merely passes data
- to a lower-level API, in which case buffersize is ignored.)
-
- latency is the delay in milliseconds applied to timestamps to determine
- when the output should actually occur. (If latency is < 0, 0 is
- assumed.)
-
- If latency is zero, timestamps are ignored and all output is delivered
- immediately. If latency is greater than zero, output is delayed until
- the message timestamp plus the latency. (NOTE: time is measured
- relative to the time source indicated by time_proc. Timestamps are
- absolute, not relative delays or offsets.) In some cases, PortMidi
- can obtain better timing than your application by passing timestamps
- along to the device driver or hardware. Latency may also help you
- to synchronize midi data to audio data by matching midi latency to
- the audio buffer latency.
- """
-
- _check_init()
- self._aborted = 0
-
- if device_id == -1:
- raise MidiException("Device id is -1, not a valid output id. -1 usually means there were no default Output devices.")
-
- try:
- r = get_device_info(device_id)
- except TypeError:
- raise TypeError("an integer is required")
- except OverflowError:
- raise OverflowError("long int too large to convert to int")
-
- # and now some nasty looking error checking, to provide nice error
- # messages to the kind, lovely, midi using people of whereever.
- if r:
- interf, name, input, output, opened = r
- if output:
- try:
- self._output = _pypm.Output(device_id, latency)
- except TypeError:
- raise TypeError("an integer is required")
- self.device_id = device_id
-
- elif input:
- raise MidiException("Device id given is not a valid output id, it is an input id.")
- else:
- raise MidiException("Device id given is not a valid output id.")
- else:
- raise MidiException("Device id invalid, out of range.")
-
- def _check_open(self):
- if self._output is None:
- raise MidiException("midi not open.")
-
- if self._aborted:
- raise MidiException("midi aborted.")
-
-
- def close(self):
- """ closes a midi stream, flushing any pending buffers.
- Output.close(): return None
-
- PortMidi attempts to close open streams when the application
- exits -- this is particularly difficult under Windows.
- """
- _check_init()
- if not (self._output is None):
- self._output.Close()
- self._output = None
-
- def abort(self):
- """terminates outgoing messages immediately
- Output.abort(): return None
-
- The caller should immediately close the output port;
- this call may result in transmission of a partial midi message.
- There is no abort for Midi input because the user can simply
- ignore messages in the buffer and close an input device at
- any time.
- """
-
- _check_init()
- if self._output:
- self._output.Abort()
- self._aborted = 1
-
-
-
-
-
- def write(self, data):
- """writes a list of midi data to the Output
- Output.write(data)
-
- writes series of MIDI information in the form of a list:
- write([[[status <,data1><,data2><,data3>],timestamp],
- [[status <,data1><,data2><,data3>],timestamp],...])
- <data> fields are optional
- example: choose program change 1 at time 20000 and
- send note 65 with velocity 100 500 ms later.
- write([[[0xc0,0,0],20000],[[0x90,60,100],20500]])
- notes:
- 1. timestamps will be ignored if latency = 0.
- 2. To get a note to play immediately, send MIDI info with
- timestamp read from function Time.
- 3. understanding optional data fields:
- write([[[0xc0,0,0],20000]]) is equivalent to
- write([[[0xc0],20000]])
-
- Can send up to 1024 elements in your data list, otherwise an
- IndexError exception is raised.
- """
- _check_init()
- self._check_open()
-
- self._output.Write(data)
-
-
- def write_short(self, status, data1 = 0, data2 = 0):
- """write_short(status <, data1><, data2>)
- Output.write_short(status)
- Output.write_short(status, data1 = 0, data2 = 0)
-
- output MIDI information of 3 bytes or less.
- data fields are optional
- status byte could be:
- 0xc0 = program change
- 0x90 = note on
- etc.
- data bytes are optional and assumed 0 if omitted
- example: note 65 on with velocity 100
- write_short(0x90,65,100)
- """
- _check_init()
- self._check_open()
- self._output.WriteShort(status, data1, data2)
-
-
- def write_sys_ex(self, when, msg):
- """writes a timestamped system-exclusive midi message.
- Output.write_sys_ex(when, msg)
-
- msg - can be a *list* or a *string*
- when - a timestamp in miliseconds
- example:
- (assuming o is an onput MIDI stream)
- o.write_sys_ex(0,'\\xF0\\x7D\\x10\\x11\\x12\\x13\\xF7')
- is equivalent to
- o.write_sys_ex(pygame.midi.time(),
- [0xF0,0x7D,0x10,0x11,0x12,0x13,0xF7])
- """
- _check_init()
- self._check_open()
- self._output.WriteSysEx(when, msg)
-
-
- def note_on(self, note, velocity=None, channel = 0):
- """turns a midi note on. Note must be off.
- Output.note_on(note, velocity=None, channel = 0)
-
- Turn a note on in the output stream. The note must already
- be off for this to work correctly.
- """
- if velocity is None:
- velocity = 0
-
- if not (0 <= channel <= 15):
- raise ValueError("Channel not between 0 and 15.")
-
- self.write_short(0x90+channel, note, velocity)
-
- def note_off(self, note, velocity=None, channel = 0):
- """turns a midi note off. Note must be on.
- Output.note_off(note, velocity=None, channel = 0)
-
- Turn a note off in the output stream. The note must already
- be on for this to work correctly.
- """
- if velocity is None:
- velocity = 0
-
- if not (0 <= channel <= 15):
- raise ValueError("Channel not between 0 and 15.")
-
- self.write_short(0x80 + channel, note, velocity)
-
-
- def set_instrument(self, instrument_id, channel = 0):
- """select an instrument, with a value between 0 and 127
- Output.set_instrument(instrument_id, channel = 0)
-
- """
- if not (0 <= instrument_id <= 127):
- raise ValueError("Undefined instrument id: %d" % instrument_id)
-
- if not (0 <= channel <= 15):
- raise ValueError("Channel not between 0 and 15.")
-
- self.write_short(0xc0+channel, instrument_id)
-
-
-
-def time():
- """returns the current time in ms of the PortMidi timer
- pygame.midi.time(): return time
-
- The time is reset to 0, when the module is inited.
- """
- return _pypm.Time()
-
-
-
-def midis2events(midis, device_id):
- """converts midi events to pygame events
- pygame.midi.midis2events(midis, device_id): return [Event, ...]
-
- Takes a sequence of midi events and returns list of pygame events.
- """
- evs = []
- for midi in midis:
-
- ((status,data1,data2,data3),timestamp) = midi
-
- e = pygame.event.Event(MIDIIN,
- status=status,
- data1=data1,
- data2=data2,
- data3=data3,
- timestamp=timestamp,
- vice_id = device_id)
- evs.append( e )
-
-
- return evs
-
-
-
-
-
-class MidiException(Exception):
- """exception that pygame.midi functions and classes can raise
- MidiException(errno)
- """
- def __init__(self, value):
- self.parameter = value
- def __str__(self):
- return repr(self.parameter)
-
-
-