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path: root/src/QueViaje.py
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# -*- coding: utf-8 -*-

__author__ = "rodripf"
__date__ = "$17/10/2012 10:30:27 AM$"

import sys
sys.path.insert(0,"/home/olpc/Activities/QueViaje.activity")

import pygame.camera

import pygame
from pygame.locals import *
pygame.init()

pygame.mixer.init()

import os
import random
from SugarBar import SugarBar

from threading import Timer

from data.playa import Playa
from data.ciudad import Ciudad
from data.nieve import Nieve

from sugar.activity import activity
import sugargame.canvas

class QueViaje(activity.Activity):
	RESOLUCION = (1200, 900)
	ACIERTOS_PARA_GANAR = 3
	LUGAR_MUESTRA = (10,10)

	def __init__(self, handle):
		activity.Activity.__init__(self, handle)

		self.camara = True
		self.mostrandoPista = False
		self.mostrandoInfo = False
		self.mostrandoPresentacion = False

		self.cosas = [] #cosas que se estan mostrando
		self.sb = SugarBar();

		self.puntos = 0 #numero de aciertos
		self.nivel = 0
		
		self.sonidoError = pygame.mixer.Sound("audio/error.ogg")
		self.sonidoAcierto = pygame.mixer.Sound("audio/acierto.ogg")
		self.sonidoVictoria = pygame.mixer.Sound("audio/victoria.ogg")
		self.sonidoPasraPantalla = pygame.mixer.Sound("audio/pasarPantalla.ogg")
		
		self.IMGGenial = pygame.image.load("carteles/genial.png")
		self.IMGBien = pygame.image.load("carteles/bien.png")
		self.IMGGanaste = pygame.image.load("carteles/ganaste.png")
		
		self.pistaActual = 1
		self.pistas = []
		self.pistas.append("carteles/conoces_este_lugar.png")
		self.pistas.append("carteles/que_objeto_llevarias.png")
		self.pistas.append("carteles/que_te_pondrias_en_las_piernas.png")
		self.pistas.append("carteles/que_te_pondrias_en_los_pies.png")
		self.pistas.append("carteles/que_te_pondrias_para_ir_a_este_lugar.png")
		self.pistas.append("carteles/te_parece_que_hace_frio_o_calor.png")

		self.info = []
		self.info.append("carteles/Presentacion.png")
		self.info.append("carteles/info_verano.png")
		self.info.append("carteles/info_nieve.png")
		self.info.append("carteles/info_ciudad.png")


		#canvas
		self.canv = sugargame.canvas.PygameCanvas(self)
		self.set_canvas(self.canv)
		self.canv.run_pygame(self.iniciar)



	def iniciar(self):
		self.screen = pygame.display.set_mode(self.RESOLUCION)
		pygame.display.toggle_fullscreen()
		pygame.mouse.set_visible(False)

		self.mainLoop()

	def mainLoop(self):
		self.pl = Playa(self.screen, (0, 0))
		self.musicaFondo()
		going = True
		while going:
			events = pygame.event.get()
			
			
			if self.camara:
				self.sb.blitCameraImage(self.screen, (10,600))
			
			result = self.sb.getAndAnalize()
			
			for dato in result:
				self.leido(dato)
				
			pygame.display.update()
			pygame.event.pump()
			for e in events:
				if e.type == QUIT or (e.type == KEYDOWN and e.key == pygame.K_ESCAPE):
					self.sb.stop()
					pygame.mixer.music.stop()
					going = False
					sys.exit()				
				if e.type == KEYDOWN and e.key == pygame.K_SPACE:
				
					self.camara = not self.camara
					if not self.camara:
						self.pasarArriba()
				elif e.type == KEYDOWN and e.key == K_p:
					self.mostrandoPista = not self.mostrandoPista
					if self.mostrandoPista:
						self.mostrarPista()
					else:
						self.pasarArriba()
#
				elif e.type == KEYDOWN and e.key == K_i:
					self.mostrandoInfo = not self.mostrandoInfo
					if self.mostrandoInfo:
						self.mostrarInfo()
					else:
						self.pasarArriba()
				elif e.type == KEYDOWN and e.key == K_q:
					self.mostrandoPresentacion = not self.mostrandoPresentacion
					if self.mostrandoPresentacion:
						self.mostrarPresentacion()
					else:
						self.pasarArriba()

	def mostrarCosa(self, img):
		cosa = pygame.image.load(os.path.join("cosas", img + ".jpg")).convert()
		self.cosas.append(cosa)
		self.screen.blit(cosa, self.LUGAR_MUESTRA)
		t = Timer(3, self.pasarArriba)
		t.start()

	def pasarArriba(self):
		self.pl.repaint()
		i = 1
		for c in self.cosas:
			i += 1
			self.screen.blit(c, (i * 200 + 10, 10))

	def cambiarLugar(self, lugar):
		if lugar == 0:
			self.pl = Playa(self.screen, (0, 0))
		elif lugar == 1:
			self.pl = Nieve(self.screen, (0, 0))
		elif lugar == 2:
			self.pl = Ciudad(self.screen, (0, 0))
		elif lugar == 3:
			self.sonidoVictoria.play()
			self.screen.blit(self.IMGGanaste, (50, 300))

			

		self.pl.cargarDatos()
		self.puntos = 0
		self.cosas = []
		self.sonidoPasraPantalla.play()
		
		
		

	def leido(self, dato):
		if self.pl.chequear(dato):
			self.mostrarCosa(dato)
			self.acierto()
			self.puntos += 1
			if self.puntos >= self.ACIERTOS_PARA_GANAR:
				self.nivel += 1
				t = Timer(3, self.cambiarLugar, [self.nivel,])
				t.start()
		else:
			self.error()
			
			
	def musicaFondo(self):
		pygame.mixer.music.load("audio/fondo.ogg")
		pygame.mixer.music.set_volume(0.6)
		pygame.mixer.music.play(-1)
		
	def error(self):
		self.sonidoError.play()
		
	def acierto(self):
		self.sonidoAcierto.play()
		r = random.randint(0, 1)
		if r==0:
			self.screen.blit(self.IMGGenial, (50, 300))
		else:
			self.screen.blit(self.IMGBien, (50, 300))
		t = Timer(3, self.pasarArriba)
		t.start()
		
	def mostrarPista(self):
		self.screen.blit(pygame.image.load(self.pistas[self.pistaActual]), (0,0))
		self.pistaActual += 1
		if self.pistaActual > len(self.pistas) - 1:
			self.pistaActual = 0


	def mostrarInfo(self):
		self.screen.blit(pygame.image.load(self.info[self.nivel + 1]),(0,0))

	def mostrarPresentacion(self):
		self.screen.blit(pygame.image.load(self.info[0]), (0,0))



if __name__ == "__main__":
	qv = QueViaje()

	qv.mainLoop()