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#! /usr/bin/env python
# -*- coding: latin-1 -*-
import os
import sys
import sqlite3
import time
import pygame
from pygame.locals import *
import olpcgames
from layout import *
import backend
import frontend
''' Definitions '''
show_infos_pygame_events = False
'''This class provides functions to the Plugins'''
class Services:
class locale:
lang_id = 1
lang_name = "English"
class db:
query = ''
commit = ''
class brain:
question_pick = ''
class frontend:
add_menu_item = ''
change_dir = ''
class plugins:
services = []
services = Services()
''' INIT Part '''
# Init All Modules
db = backend.Database()
brain = backend.Kernel()
plugger = backend.PluginManager()
display = frontend.Kernel()
''' Hook-In Services for the Plugins '''
services.Layout = Layout()
services.Question = backend.Question
services.add_service = brain.add_service
services.start_service = brain.start_service
services.hex2rgb = brain.hex2rgb
services.db.query = db.query
services.db.commit = db.commit
services.db.add_cat = db.add_cat
services.db.add_question = db.add_question
services.frontend.add_menu_dir = display.add_menu_dir
services.frontend.add_menu_item = display.add_menu_item
services.frontend.change_menu_item = display.change_menu_item
services.frontend.change_dir = display.change_dir
services.frontend.image_load = display.image_load
services.frontend.sound_load = display.sound_load
services.frontend.point_inside_polygon = display.point_inside_polygon
services.frontend.draw_polygon = display.draw_polygon
services.frontend.draw_lines = display.draw_lines
services.frontend.display_line = display.display_line
#services.frontend.show_image = display.show_image
#services.frontend.show_surface = display.show_surface
services.frontend.question_display = display.question_display
services.frontend.clear_question_frame = display.clear_question_frame
services.frontend.add_react = display.add_react
services.frontend.del_react = display.del_react
services.frontend.current_caption = display.current_caption
services.frontend.add_event_hook = display.add_event_hook
services.frontend.del_event_hook = display.del_event_hook
services.frontend.list_event_hooks = display.list_event_hooks
services.frontend.refresh = display.refresh
services.frontend.display_surface = display.display_surface
services.frontend.get_screen = display.get_screen
services.frontend.app = display.get_app
services.frontend.ask = display.ask
services.frontend.display_tooltip = display.display_tooltip
services.frontend.add_text_item = display.add_text_item
services.frontend.del_text_item = display.del_text_item
services.frontend.clear_text_items = display.clear_text_items
''' Load all Modules '''
db.load (services)
brain.load (services)
plugger.load (services)
plugger.load_plugins()
display.load (services)
''' Game Control Start '''
print 'game control start'
class ImageQuizActivity:
user_name = u"chris"
def game(self):
clock = pygame.time.Clock()
app = display.get_app()
screen = display.get_screen()
# Pygame event loop.
while True:
clock.tick(20)
app.paint(screen)
pygame.display.update()
for event in [ pygame.event.wait() ] + pygame.event.get( ):
self.input(event)
app.event(event)
# Handle a pygame event
def exit_all(self):
plugger.close_plugins()
# time.sleep(3)
sys.exit(0)
def input(self, event):
if show_infos_pygame_events: print event
if event.type == QUIT:
self.exit_all()
elif event.type == MOUSEBUTTONUP:
display.check_click(event.pos)
elif event.type == KEYUP:
if event.key == 113: # 'q'
self.exit_all()
elif event.key == 102: # 'f'
pygame.display.toggle_fullscreen()
# elif event.type == MOUSEMOTION:
# pass
# else:
# x = event.type
# display.show_tool_tip((200, 10), "%i" % int(x))
# pygame.display.update()
def __init__(self):
self.game()
def main():
ImageQuiz = ImageQuizActivity()
if __name__ == "__main__" or __name__ == "ImageQuiz":
main()
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