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#! /usr/bin/env python
# -*- coding: utf-8 -*-

from gettext import gettext as _

import gtk

from sugar.activity import activity
from sugar.graphics.toolbarbox import ToolbarBox
from sugar.activity.widgets import ActivityToolbarButton
from sugar.activity.widgets import StopButton
from sugar.graphics.colorbutton import ColorToolButton
from sugar.graphics.toolbarbox import ToolbarButton

import sugargame.canvas

import reversi


class ReversiActivity(activity.Activity):
    def __init__(self, handle):
        activity.Activity.__init__(self, handle)

        self.game = reversi.ReversiController()
        self.build_toolbar()
        self._pygamecanvas = sugargame.canvas.PygameCanvas(self)
        self.set_canvas(self._pygamecanvas)
        self._pygamecanvas.grab_focus()
        self._pygamecanvas.run_pygame(self.game.run)

    def build_toolbar(self):
        toolbar_box = ToolbarBox()
        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, -1)
        activity_button.show()

        self.build_colors_toolbar(toolbar_box)

        separator = gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.show_all()

    def build_colors_toolbar(self, toolbox):

        colors_bar = gtk.Toolbar()

        ########################################################################
        # Point color
        item = gtk.ToolItem()
        label = gtk.Label()
        label.set_text('%s ' % _('Player 1'))
        item.add(label)
        colors_bar.insert(item, -1)

        # select color
        item = gtk.ToolItem()
        _fill_color = ColorToolButton()
        c = gtk.gdk.Color()
        c.red = 65535
        c.green = 65535
        c.blue = 65535
        _fill_color.set_color(c)
        _fill_color.connect('notify::color', self.color_player1_change)
        item.add(_fill_color)
        colors_bar.insert(item, -1)

        # Separator
        separator = gtk.SeparatorToolItem()
        colors_bar.insert(separator, -1)
        separator.show()

        ########################################################################
        # Back color
        item = gtk.ToolItem()
        label = gtk.Label()
        label.set_text('%s ' % _('Player 2'))
        item.add(label)
        colors_bar.insert(item, -1)

        # select color
        item = gtk.ToolItem()
        _fill_color = ColorToolButton()
        c = gtk.gdk.Color()
        c.red = 0
        c.green = 0
        c.blue = 0
        _fill_color.set_color(c)
        _fill_color.connect('notify::color', self.color_player2_change)
        item.add(_fill_color)
        colors_bar.insert(item, -1)

        # Separator
        separator = gtk.SeparatorToolItem()
        colors_bar.insert(separator, -1)
        separator.show()

        ########################################################################
        # Line color
        item = gtk.ToolItem()
        label = gtk.Label()
        label.set_text('%s ' % _('Lines'))
        item.add(label)
        colors_bar.insert(item, -1)

        # select color
        item = gtk.ToolItem()
        _fill_color = ColorToolButton()
        _fill_color.connect('notify::color', self.color_line_change)
        item.add(_fill_color)
        colors_bar.insert(item, -1)

        # Separator
        separator = gtk.SeparatorToolItem()
        colors_bar.insert(separator, -1)
        separator.show()

        ########################################################################
        # Line color
        item = gtk.ToolItem()
        label = gtk.Label()
        label.set_text('%s ' % _('Background'))
        item.add(label)
        colors_bar.insert(item, -1)

        # select color
        item = gtk.ToolItem()
        _fill_color = ColorToolButton()
        _fill_color.connect('notify::color', self.color_back_change)
        item.add(_fill_color)
        colors_bar.insert(item, -1)

        # Separator
        separator = gtk.SeparatorToolItem()
        colors_bar.insert(separator, -1)
        separator.show()

        ########################################################################
        # Line color
        item = gtk.ToolItem()
        label = gtk.Label()
        label.set_text('%s ' % _('Board'))
        item.add(label)
        colors_bar.insert(item, -1)

        # select color
        item = gtk.ToolItem()
        _fill_color = ColorToolButton()
        _fill_color.connect('notify::color', self.color_board_change)
        item.add(_fill_color)
        colors_bar.insert(item, -1)

        ########################################################################
        colors_bar.show_all()
        colors_button = ToolbarButton(label=_('Colors'),
                page=colors_bar,
                icon_name='toolbar-colors')
        toolbox.toolbar.insert(colors_button, -1)
        colors_button.show()

    def color_player1_change(self, widget, pspec):
        color = widget.get_color()
        new_color = self.color_to_rgb(color)
        self.game.set_player1_color(new_color)

    def color_player2_change(self, widget, pspec):
        color = widget.get_color()
        new_color = self.color_to_rgb(color)
        self.game.set_player2_color(new_color)

    def color_line_change(self, widget, pspec):
        color = widget.get_color()
        new_color = self.color_to_rgb(color)
        self.game.set_line_color(new_color)

    def color_back_change(self, widget, pspec):
        color = widget.get_color()
        new_color = self.color_to_rgb(color)
        self.game.set_back_color(new_color)

    def color_board_change(self, widget, pspec):
        color = widget.get_color()
        new_color = self.color_to_rgb(color)
        self.game.set_board_color(new_color)

    def color_to_rgb(self, color):
        r = color.red *255 / 65535
        g = color.green *255 / 65535
        b = color.blue *255 / 65535
        return (r, g, b)