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path: root/activity.py
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# Base import
import gtk
import logging
from gettext import gettext as _

# Local import
from src.person import Person
from src.union import Union
from src.tree import Tree
from src.tree import sample_family1, sample_family2
import src.const as const


# Sugar import
try:
	from sugar.activity import activity
	from sugar.graphics.toolbutton import ToolButton
	from gtk import Toolbar
	const.inSugar = True
except ImportError:
	from sugardummy import *
	const.inSugar = False





class RootsActivity(activity.Activity):

	def __init__(self, handle):
		"Set up the activity."
		
		# Sugar init
		activity.Activity.__init__(self, handle)
		
		# Create toolbox
		toolbox = activity.ActivityToolbox(self)
		toolbar = Toolbar()
		tool = ToolButton('zoom-out')
		tool.set_tooltip(_('Zoom out'))
		tool.set_accelerator(_('<ctrl>minus'))
		tool.connect('clicked', self.zoom_out)
		toolbar.insert(tool, -1)
		tool = ToolButton('zoom-in')
		tool.set_tooltip(_('Zoom in'))
		tool.set_accelerator(_('<ctrl>equal'))
		tool.connect('clicked', self.zoom_in)
		toolbar.insert(tool, -1)
		toolbox.add_toolbar(_('View'), toolbar)
		self.set_toolbox(toolbox)
		toolbox.show()

		# Create drawing area
		self.zoomlevel = 0
		self.area = gtk.DrawingArea()
		self.area.set_size_request(750, 600)
		self.area.set_events(gtk.gdk.BUTTON_PRESS_MASK|gtk.gdk.BUTTON_RELEASE_MASK|gtk.gdk.BUTTON_MOTION_MASK|gtk.gdk.POINTER_MOTION_MASK)
		self.area.connect("expose_event", self.area_expose_cb)
		self.area.connect("button_press_event", self.press_button)
		self.area.connect("button_release_event", self.release_button)
		self.area.connect("motion_notify_event", self.mouse_move)
		self.moving = False
				
		# Create detail view
		self.fixed = gtk.VBox()
		self.fixed.set_size_request(200, 300)
		self.fixed.pack_start(gtk.Label("Name:"), False, False, 0)
		self.detail_name = gtk.TextView()
		self.detail_name.set_cursor_visible(True)
		self.detail_name.get_buffer().connect("changed", self.detail_changed)
		self.fixed.pack_start(self.detail_name, False, False, 0)
		self.detail_chkmale = gtk.RadioButton(None, "Male")
		self.detail_chkmale.connect("toggled", self.sexradio_checked, 'M')
		self.fixed.pack_start(self.detail_chkmale, False, False, 0)
		self.detail_chkfemale = gtk.RadioButton(self.detail_chkmale, "Female")
		self.detail_chkfemale.connect("toggled", self.sexradio_checked, 'F')		
		self.fixed.pack_start(self.detail_chkfemale, False, False, 0)		
		self.detail_btnaddunion = gtk.Button("Add union")
		self.detail_btnaddunion.connect("clicked", self.addunion_clicked)
		self.detail_btnaddchild = gtk.Button("Add child")
		self.detail_btnaddchild.connect("clicked", self.addchild_clicked)
		self.detail_btndelete = gtk.Button("Delete")
		self.detail_btndelete.connect("clicked", self.delete_clicked)
		self.fixed.pack_start(self.detail_btnaddunion, False, False, 0)
		self.fixed.pack_start(self.detail_btnaddchild, False, False, 0)
		self.fixed.pack_start(self.detail_btndelete, False, False, 0)
		self.box = gtk.HBox(False)
		self.box.pack_start(self.fixed, True, True, 0)
		self.box.pack_start(self.area, True, True, 0)
		self.set_canvas(self.box)

		# Create sample data
		(self.initx, self.inity) = (500, 50)
		self.tree = sample_family2()
		self.tree.root.compute_draw(self.initx, self.inity)
		self.show_detail(None)
		
		# Show all
		self.show_all()
		self.area.window.set_cursor(gtk.gdk.Cursor(gtk.gdk.ARROW))
		
	
	def set_center(self, person):
		"Set the center of the draw on a person"
		rect = self.area.allocation
		dx = (rect.width/2) - self.tree.root.x0 - (person.x0 - self.tree.root.x0) - (person.x1 - person.x0)/2
		dy = (rect.height/2) - self.tree.root.y0 - (person.y0 - self.tree.root.y0) - (person.y1 - person.y0)/2
		self.translate(dx, dy)
		
	
	def show_detail(self, person):
		"Show detail information for a person"
		
		# Change selection
		self.selected = person
		
		# No selection
		if person == None:
			self.detail_name.set_sensitive(False)
			self.detail_name.get_buffer().set_text("Click one a node to select it")
			self.detail_chkmale.set_active(True)
			self.detail_chkmale.set_sensitive(False)
			self.detail_chkfemale.set_sensitive(False)
			self.detail_btnaddunion.set_sensitive(False)
			self.detail_btnaddchild.set_sensitive(False)
			self.detail_btndelete.set_sensitive(False)
			return
			
		# A node is selected
		self.detail_name.set_sensitive(True)
		self.detail_name.grab_focus()
		self.detail_name.get_buffer().set_text(person.name)
		if person.sex == 'M':
			self.detail_chkmale.set_active(True)
		else:
			self.detail_chkfemale.set_active(True)
		
		# Compute button status
		checkable = (len(person.unions) == 0)
		self.detail_chkmale.set_sensitive(checkable)
		self.detail_chkfemale.set_sensitive(checkable)
		self.detail_btnaddchild.set_sensitive(len(person.unions) > 0)
		unionscount = len(person.unions)
		childcount = person.child_count()
		isdescendant = self.tree.is_descendant(person)
		if person == self.tree.root:
			deletable = False
		elif unionscount == 0:
			deletable = True
		elif unionscount > 1:
			deletable = False
		elif unionscount == 1 and isdescendant:
			deletable = False
		elif childcount > 0:
			deletable = False
		else:
			deletable = True
		self.detail_btndelete.set_sensitive(deletable)
		self.detail_btnaddunion.set_sensitive(isdescendant)
		
		
	def area_expose_cb(self, area, event):
		"Draw tree event"
		
		# Create context then draw tree inside
		gc = self.area.window.cairo_create()
		pc = self.create_pango_context()
		self.tree.root.draw(gc, pc)
		gc.stroke()	
		
		# Draw cross in middle to debug position
		rect = self.area.allocation
		gc.move_to((rect.width/2)-10, (rect.height/2))
		gc.line_to((rect.width/2)+10, (rect.height/2))
		gc.move_to((rect.width/2), (rect.height/2)-10)
		gc.line_to((rect.width/2), (rect.height/2)+10)
		gc.set_source_rgb(255, 255, 255)
		gc.stroke()

		
	def press_button(self, widget, event):
		"Mouse button clicked, detail a person or start the moving mode"
		
		# Look if click in a person
		for p in self.tree.persons:
			# Found one, show detail
			if p.point_inside(event.x, event.y):
				self.set_center(p)
				self.show_detail(p)
				self.moving = False
				return
		
		# Not found, pass in moving mode
		self.show_detail(None)
		self.movingStart = (event.x, event.y)
		self.moving = True
		self.area.window.set_cursor(gtk.gdk.Cursor(gtk.gdk.FLEUR))
				
	
	def translate(self, dx, dy):
		# Translate all the tree from deltax, deltay
		(self.initx, self.inity) = (self.initx+dx, self.inity+dy)
		for p in self.tree.persons:
			p.translate(dx, dy)
		self.redraw()
		
				
	def mouse_move(self, widget, event):
		"Mouse move event, in moving mode translate draw if in moving mode else change cursor on person"
		
		# In moving mode ?
		if self.moving:
			# Compute translation
			self.translate(event.x-self.movingStart[0], event.y-self.movingStart[1])
			self.movingStart = (event.x, event.y)
		
		else:
			# Look if a person is under the cursor
			for p in self.tree.persons:
				# Found one, change cursor
				if p.point_inside(event.x, event.y):
					self.area.window.set_cursor(gtk.gdk.Cursor(gtk.gdk.HAND1))
					return
				
			# Not found, set standard cursor
			self.area.window.set_cursor(gtk.gdk.Cursor(gtk.gdk.ARROW))
			
		
	def release_button(self, widget, event):
		"Mouse button released, stop moving mode"
		
		self.area.window.set_cursor(gtk.gdk.Cursor(gtk.gdk.ARROW))
		self.moving = False

		
	def zoom_in(self, event):
		"ToolBar button zoom in clicked"
		self.zoomlevel = self.zoomlevel + 1
		for p in self.tree.persons:
			p.scale(20)
		self.redraw()
		
		
	def zoom_out(self, event):
		"ToolBar button zoom out clicked"
		if self.zoomlevel == -3:
			return
		self.zoomlevel = self.zoomlevel - 1
		for p in self.tree.persons:
			p.scale(-20)
		self.redraw()
		
		
	def detail_changed(self, event):
		"Textfield for the detail has changed, change the matching person name"
		if self.selected == None:
			self.redraw()
			return
		buffer = self.detail_name.get_buffer()
		self.selected.name = buffer.get_text(buffer.get_start_iter(), buffer.get_end_iter())
		self.redraw()
		
	
	def sexradio_checked(self, widget, data):
		"Radio button for sex checked, change sex for the selected person"
		if self.selected is not None:
			self.selected.sex = data
		self.redraw()
		
		
	def addchild_clicked(self, event):
		"Add child clicked"
		# TODO: Child add to the first union
		newchild = self.tree.Person("", "M")
		self.selected.unions[0].append_child(newchild)
		self.tree.root.compute_draw(self.tree.root.x0, self.tree.root.y0)
		self.show_detail(newchild)
		
		
	def addunion_clicked(self, event):
		"Add union clicked"
		if self.selected.sex == "M":
			male = self.selected
			female = newunion = self.tree.Person("", "F")
		else:
			male = newunion = self.tree.Person("", "M")
			female = self.selected	
		self.tree.Union(male, female)
		self.tree.root.compute_draw(self.tree.root.x0, self.tree.root.y0)
		self.show_detail(newunion)
		

	def delete_clicked(self, event):
		"Delete button clicked"
		# Remove from union
		for u in self.selected.unions:
			self.tree.unions.remove(u)
			if u.dad == self.selected:
				u.mum.unions.remove(u)
			else:
				u.dad.unions.remove(u)

		# Remove from parent child
		if self.selected.parents is not None:
			self.selected.parents.childs.remove(self.selected)
			
		# Remove from tree
		self.tree.persons.remove(self.selected)

		# Recompute and redraw
		self.tree.root.compute_draw(self.tree.root.x0, self.tree.root.y0)
		self.show_detail(None)
		
		
	def redraw(self):
		"Redraw area"
		self.area.queue_draw_area(0, 0, self.area.allocation.width, self.area.allocation.height)
	

			
# Dummy call to allow running on Windows
if not const.inSugar:
	RootsActivity(0)
	gtk.main()