diff options
Diffstat (limited to 'Saludame.activity/app_init.py')
-rw-r--r-- | Saludame.activity/app_init.py | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/Saludame.activity/app_init.py b/Saludame.activity/app_init.py index 51dde0d..a77902c 100644 --- a/Saludame.activity/app_init.py +++ b/Saludame.activity/app_init.py @@ -29,7 +29,7 @@ import condition from gettext import gettext as _ CONFIGURATION_LEVEL_LIST = [{# LEVEL 1 - "score_vector" : (-8, -4, 3, 5, 10), + "score_vector" : (-8, -4, 5, 10, 15), "true_or_false_vector" : (-10, -5, 5, 10, 15, 20), "multiple_choice_vector" : (12, 7, -5), "master_challenge_text" : u"Tienes nuevas acciones, ¿te animas a encontrarlas?", @@ -41,7 +41,7 @@ CONFIGURATION_LEVEL_LIST = [{# LEVEL 1 "time_between_events" : 175 }, {# LEVEL 2 - "score_vector" : (-8, -4, 2, 5, 10), + "score_vector" : (-8, -4, 4, 8, 12), "true_or_false_vector" : (-10, -5, 5, 10, 15, 20), "multiple_choice_vector" : (12, 7, -5), "master_challenge_text" : u"¡Vas muy bien! Ahora podrás tener clima lluvioso.\nCuando llueva recuerda ponerte bajo techo.", @@ -53,7 +53,7 @@ CONFIGURATION_LEVEL_LIST = [{# LEVEL 1 "time_between_events" : 160 }, {# LEVEL 3 - "score_vector" : (-8, -4, 0, 5, 10), + "score_vector" : (-8, -4, 2, 5, 10), "true_or_false_vector" : (-10, -5, 5, 10, 15, 20), "multiple_choice_vector" : (12, 7, -5), "master_challenge_text" : u"¡Vas muy bien, continúa!", @@ -65,7 +65,7 @@ CONFIGURATION_LEVEL_LIST = [{# LEVEL 1 "time_between_events" : 145 }, {# LEVEL 4 - "score_vector" : (-10, -6, 0 , 3, 7), + "score_vector" : (-10, -5, 0, 4, 8), "true_or_false_vector" : (-12, -7, 3, 9, 13, 18), "multiple_choice_vector" : (10, 5, -7), "master_challenge_text" : u"¡Vas muy bien! ¿Has visitado la plaza?", @@ -77,7 +77,7 @@ CONFIGURATION_LEVEL_LIST = [{# LEVEL 1 "time_between_events" : 130 }, {# LEVEL 5 - "score_vector" : (-10, -6, 0 , 3, 7), + "score_vector" : (-10, -5, 0, 4, 8), "true_or_false_vector" : (-12, -7, 3, 9, 13, 18), "multiple_choice_vector" : (10, 5, -7), "master_challenge_text" : u"¡Muy bien! A partir de este nivel te puede tocar\nclima frio, ten cuidado porque pierdes energía más rápido.", @@ -89,7 +89,7 @@ CONFIGURATION_LEVEL_LIST = [{# LEVEL 1 "time_between_events" : 115 }, {# LEVEL 6 - "score_vector" : (-10, -6, 0 , 3, 7), + "score_vector" : (-10, -5, 0, 4, 8), "true_or_false_vector" : (-12, -7, 3, 9, 13, 18), "multiple_choice_vector" : (10, 5, -7), "master_challenge_text" : u"¡Vas muy bien, continúa!", @@ -101,7 +101,7 @@ CONFIGURATION_LEVEL_LIST = [{# LEVEL 1 "time_between_events" : 100 }, {# LEVEL 7 - "score_vector" : (-12, -8, 0 , 2, 5), + "score_vector" : (-10, -5, 0, 3, 6), "true_or_false_vector" : (-15, -10, 1, 6, 10, 15), "multiple_choice_vector" : (8, 3, -9), "master_challenge_text" : u"Estás muy cerca de ganar el campeonato.", @@ -113,10 +113,10 @@ CONFIGURATION_LEVEL_LIST = [{# LEVEL 1 "time_between_events" : 85 }, {# LEVEL 8 - "score_vector" : (-12, -8, 0 , 2, 5), + "score_vector" : (-10, -5, 0, 3, 6), "true_or_false_vector" : (-15, -10, 1, 6, 10, 15), "multiple_choice_vector" : (8, 3, -9), - "master_challenge_text" : u"Llegaste al último nivel, si continúas saludable ganarás el campeonato.", + "master_challenge_text" : u"Llegaste al último nivel,\nsi continúas saludable ganarás el campeonato.", "min_qty_correct_ans" : 5, "slide" : None, "events_qty" : 4, @@ -125,17 +125,17 @@ CONFIGURATION_LEVEL_LIST = [{# LEVEL 1 "time_between_events" : 70 }, {# LEVEL 9 - "score_vector" : (-12, -8, 0 , 2, 5), + "score_vector" : (-10, -5, 0, 2, 5), "true_or_false_vector" : (-15, -10, 1, 6, 10, 15), "multiple_choice_vector" : (8, 3, -9), - "master_challenge_text" : u"¡Vas muy bien, continúa!", + "master_challenge_text" : None, "min_qty_correct_ans" : 5, "slide" : "assets/slides/win.jpg", "events_qty" : 4, "events_qty_personal" : 3, "events_qty_social" : 3, "time_between_events" : 55 - }] + }] class AppLoader: @@ -754,11 +754,11 @@ class AppLoader: # regular clothes ("regular", "hot", True) : [("defenses", -10.0/60), ("energy", -5.0/60), ("water", -10.0/60)], ("regular", "hot", False) : [], - ("regular", "rainy", True) : [("defenses", -10.0/60), ("energy", -10.0/60)], + ("regular", "rainy", True) : [("defenses", -15.0/60), ("energy", -15.0/60)], ("regular", "rainy", False) : [], ("regular", "warm", True) : [], ("regular", "warm", False) : [], - ("regular", "cold", True) : [("defenses", -10.0/60), ("energy", -15.0/60)], + ("regular", "cold", True) : [("defenses", -15.0/60), ("energy", -15.0/60)], ("regular", "cold", False) : [], } return weather_effects |