diff options
author | Rodolfo D. Arce S <rodolfo.arce.s@gmail.com> | 2011-05-18 21:09:23 (GMT) |
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committer | Rodolfo D. Arce S <rodolfo.arce.s@gmail.com> | 2011-05-18 21:09:23 (GMT) |
commit | decfae19d747f765de74647dc07f82f65e8ab776 (patch) | |
tree | 3e1ae6a5a4c4778c16a941942c50077bd5eea93e /main.py | |
parent | fffcd35aef9e2a499549d4fbda5cf397e5351a7d (diff) |
Added separated class for tree object and a few lines regarding position and drawing
Diffstat (limited to 'main.py')
-rw-r--r-- | main.py | 17 |
1 files changed, 12 insertions, 5 deletions
@@ -1,13 +1,21 @@ import pygame from pygame import K_ESCAPE from random import randint - +from tree import Tree + window_h = 640 window_w = 480 + screen = pygame.display.set_mode( (window_h, window_w) ) pygame.display.set_caption("Ranger") -# Tree size +tree = Tree(screen, window_h, window_w, (window_h/2, window_w/2), 15, 20, 20) + +# Tree +global tree_color +global bg_color +tree_color = [51, 204, 0] +bg_color = [204, 102, 0] tree_height = tree_width = 40 tree_radius = 15 @@ -23,12 +31,11 @@ while True: exit() # Draw background - bg_color = [204, 102, 0] screen.fill(bg_color) # Draw everything on top of that - tree_color = [51, 204, 0] - pygame.draw.circle(screen, tree_color, (window_h/2, window_w/2), tree_radius, 0) + + #pygame.draw.circle(screen, tree_color, (window_h/2, window_w/2), tree_radius, 0) #pygame.display.update() |