diff options
author | Rodolfo D. Arce S <rodolfo.arce.s@gmail.com> | 2011-05-12 01:07:05 (GMT) |
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committer | Rodolfo D. Arce S <rodolfo.arce.s@gmail.com> | 2011-05-12 01:07:05 (GMT) |
commit | 49f1cb6c2f49ad9690ba4a77b4933ed0eabc8e70 (patch) | |
tree | 343c1cfd46b85cd8ec766b697c91cb9e2d0cd387 | |
parent | 70c8775379ec44abd70839569bad6657490d8118 (diff) |
Added image for background, added comments of images authors, set garbage image
-rw-r--r-- | README | 9 | ||||
-rw-r--r-- | images/park.png | bin | 135754 -> 0 bytes | |||
-rw-r--r-- | images/park_1.png | bin | 0 -> 124958 bytes | |||
-rw-r--r-- | main.py | 29 |
4 files changed, 31 insertions, 7 deletions
@@ -1,3 +1,12 @@ Rodolfo D. Arce S. This game is design to make children aware of the damages to the enviroment we do when we throw garbage. + + +Images: +Background: +Me +Robot: +http://www.openclipart.org/detail/102925 +Paper: +http://www.openclipart.org/detail/16727 diff --git a/images/park.png b/images/park.png Binary files differdeleted file mode 100644 index e721909..0000000 --- a/images/park.png +++ /dev/null diff --git a/images/park_1.png b/images/park_1.png Binary files differnew file mode 100644 index 0000000..9963daa --- /dev/null +++ b/images/park_1.png @@ -8,20 +8,29 @@ from pygame.locals import * pygame.init() # Screen size -window_h = 472 -window_w = 608 +window_h = 600 +window_w = 800 screen = pygame.display.set_mode((window_w, window_h)) -object_background = pygame.image.load('images/park.png') +# Background image +object_background = pygame.image.load('images/park_1.png') screen.blit(object_background, (0, 0)) +# Garbage image +object_garbage = pygame.image.load('images/paper.png') +position_garbage = [ 400, 300 ] +screen.blit(object_garbage, position_garbage) + +# Robot image object_robot = pygame.image.load('images/robot.png') -screen.blit(object_robot, (300,200)) +position_robot = [0, window_h - object_robot.get_height()] +screen.blit(object_robot, position_robot) + # Initialize images pygame.display.update() -object_position = [0,0] +position_garbage = [0,0] start_time = time.time() fps = 30 frame_time = 1.0/fps @@ -41,7 +50,13 @@ while not exit: break if exit: break - -pygame.display.update() + + current_time = time.time() + if current_time - start_time <= frame_time: + continue + start_time = current_time + + + pygame.display.update() pygame.quit() |