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#!/usr/bin/env python
import glucosa
import gtk
import gobject
class Game(glucosa.GameArea):
def __init__(self):
glucosa.GameArea.__init__(self)
_events = glucosa.Events(self)
_head = Head(_events)
self.connect('draw', _head._update)
self.add_sprite(_head)
class Head(glucosa.Sprite):
def __init__(self, _events):
_image = glucosa.Image('images/head.png')
glucosa.Sprite.__init__(self, _image, 600, 400)
_events.connect('key-pressed', self._key_pressed)
self._to_rotate = 0
def _key_pressed(self, _event):
if _event.is_pressed(_event.K_UP):
if self.rotate == 270:
self._to_rotate = 360
elif self.rotate == 90:
self._to_rotate = 0
elif self.rotate == 180:
self._to_rotate = 0
elif _event.is_pressed(_event.K_DOWN):
self._to_rotate = 180
elif _event.is_pressed(_event.K_RIGHT):
self._to_rotate = 90
elif _event.is_pressed(_event.K_LEFT):
self._to_rotate = 270
gobject.timeout_add(45, self.rotate)
def rotate(self):
_continue = True
if self.rotation > self._to_rotate:
self.rotation -= 1
elif self.rotation < self._to_rotate:
self.rotation += 1
elif self.rotation == self._to_rotate:
_continue = False
self.emit('update')
return _continue
def _update(self, widget, event):
if self.rotation == 0:
self.y -= 2
elif self.rotation == 90:
self.x += 2
elif self.rotation == 180:
self.y += 2
elif self.rotation == 270:
self.x -= 2
x, y, w, h = widget.get_allocation()
if self.x < 0:
self.x = 0
elif self.x > w:
self.x = w
elif self.y < 0:
self.y = 0
elif self.y > h:
self.y = h
class Eat(glucosa.Sprite):
def __init__(self):
_image = glucosa.Image('images/eat.png')
glucosa.Sprite.__init__(self, _image, 0, 0)
if __name__ == '__main__':
w = gtk.Window()
w.maximize()
w.connect('destroy', gtk.main_quit)
w.add(Game())
w.show_all()
gtk.main()
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