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#! /usr/bin/env python
# -*- coding: utf-8 -*-
#
# SpaceWar
# Copyright (C) 2007
# Copyright (C) 2013, Alan Aguiar
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# Contact information:
# Alan Aguiar <alanjas@gmail.com>
import gtk
import sugargame.canvas
from sugar.activity import activity
from gettext import gettext as _
from sugar.graphics.toolbarbox import ToolbarBox
from sugar.activity.widgets import ActivityToolbarButton
from sugar.activity.widgets import StopButton
from sugar.graphics.toolbutton import ToolButton
import SpaceWar
class SpaceWarActivity(activity.Activity):
def __init__(self, handle):
activity.Activity.__init__(self, handle)
self.game = SpaceWar.SpaceWar(self)
self.build_toolbar()
self._pygamecanvas = sugargame.canvas.PygameCanvas(self)
self.set_canvas(self._pygamecanvas)
self._pygamecanvas.grab_focus()
self._pygamecanvas.run_pygame(self.game.run)
def build_toolbar(self):
toolbox = ToolbarBox()
activity_button = ActivityToolbarButton(self)
toolbox.toolbar.insert(activity_button, -1)
activity_button.show()
separator2 = gtk.SeparatorToolItem()
separator2.props.draw = False
separator2.set_expand(True)
toolbox.toolbar.insert(separator2, -1)
stop_button = StopButton(self)
stop_button.props.accelerator = '<Ctrl>q'
toolbox.toolbar.insert(stop_button, -1)
stop_button.show()
self.set_toolbar_box(toolbox)
toolbox.show_all()
def read_file(self, file_path):
fd = open(file_path, 'r')
text = fd.read()
self.game.set_stats(text)
fd.close()
def write_file(self, file_path):
fd = open(file_path, 'w')
text = self.game.get_stats()
fd.write(text)
fd.close()
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