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path: root/addons/screenclipper.py
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# Copyright (C) 2009, Tutorius.org
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
from sugar.tutorius.actions import Action, DragWrapper
from sugar.tutorius.properties import TScreenClipProperty, \
        TArrayProperty
import gtk

class ScreenClip(Action):
    # Create the position as an array of fixed-size 2
    position = TArrayProperty((0,0), 2, 2)
    # Do the same for the tail position
    clip_image = TScreenClipProperty("")

    def __init__(self, position=None,
                 clip_image=None,
                 **kwargs):
        """
        Shows a dialog with a given text, at the given position on the screen.

        @param position A list of the form [x, y]
        @param clip_image the screen clip image path
        @param clip_rect rectangle of the clip image
        """
        Action.__init__(self, **kwargs)

        if position:
            self.position = position
        if clip_image:
            self.clip_image = clip_image

        self.overlay = None
        self._bubble = None

    def do(self, overlayer=None, **kwargs):
        """
            Show the dialog
        """
        if overlayer is None:
            raise TypeError("Missing overlayer argument")

        self.overlay = overlayer

        if not self._bubble:
            # Normal gtk widgets use the parent window to draw themselves.
            # For normal layouts, this is good, but as we are using the layout
            # for stacking widgets, the rendering order is sometimes wrong.
            # Thus, by adding the Image widget in a visible EventBox, we ensure
            # the Image is drawn in its own window, and stacking is correct.
            x, y = self.position
            self._bubble = gtk.EventBox()
            self._bubble.set_visible_window(True)
            image = gtk.Image()
            image.set_from_file(self.clip_image)
            self._bubble.add(image)
            self._bubble.show_all()
            self.overlay.put(self._bubble, x, y)
            self.overlay.queue_draw()

    def undo(self):
        """
            Destroy the dialog
        """
        if self._bubble:
            self.overlay.remove(self._bubble)
            self._bubble.destroy()
            self._bubble = None

    def enter_editmode(self, overlayer=None, *args, **kwargs):
        """
        Enters edit mode. The action should display itself in some way,
        without affecting the currently running application.
        """
        if overlayer is None:
            raise TypeError("Missing overlayer argument")

        self.overlay = overlayer
        assert not self._drag, "bubble action set to editmode twice"
        x, y = self.position
        if self.clip_image:
            self._bubble = gtk.EventBox()
            self._bubble.set_visible_window(True)
            image = gtk.Image()
            image.set_from_file(self.clip_image)
            self._bubble.add(image)
            self._bubble.show_all()
            self.overlay.put(self._bubble, x, y)

            self._drag = DragWrapper(self._bubble, self.position,
                                     update_action_cb=self.update_property,
                                     draggable=True)

    def exit_editmode(self, *args):
        if self._drag:
            x, y = self._drag.position
            self.position = (int(x), int(y))

            self._drag.draggable = False
            self._drag = None
        if self._bubble:
            self.overlay.remove(self._bubble)
            self._bubble = None
        self.overlay = None

__action__ = {
    "name" : ScreenClip.__name__,
    "display_name" : "Screen Capture Clip",
    "icon" : "screenclip",
    "class" : ScreenClip,
    "mandatory_props" : []
}