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path: root/wordhunt.py
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#! /usr/bin/env python
# -*- coding: utf-8 -*-

import gtk
import gobject
import pango

import random

class wordhuntgrid(gtk.Table):
    def __init__(self, size):
        self.size = size
        gtk.Table.__init__(self, self.size, self.size)
        self.dice_labels = []
        for row in range(self.size):
            dice_row = []
            for column in range(self.size):
                new_label = gtk.Label("A")
                new_label.modify_font(pango.FontDescription("sans 32"))
                new_label.show()
                self.attach(new_label, \
                            row, row + 1, column, column + 1,
                            gtk.EXPAND, gtk.EXPAND)
                dice_row += [new_label]
            self.dice_labels += [dice_row]
    def set_dice(self, text, row, column):
        self.dice_labels[row][column].set_text(text)

    def set_color(self, color, row, column):
        self.dice_labels[row][column].modify_fg(gtk.STATE_NORMAL, color)

class wordhunt():
    def __init__(self): 
        self.dice = [ ["T", "O", "E", "S", "S", "I"],
                 ["A", "S", "P", "F", "F", "K"],
                 ["N", "U", "I", "H", "M", "Qu"],
                 ["O", "B", "J", "O", "A", "B"],
                 ["L", "N", "H", "N", "R", "Z"],
                 ["A", "H", "S", "P", "C", "O"],
                 ["R", "Y", "V", "D", "E", "L"],
                 ["I", "O", "T", "M", "U", "C"],
                 ["L", "R", "E", "I", "X", "D"],
                 ["T", "E", "R", "W", "H", "V"],
                 ["T", "S", "T", "I", "Y", "D"],
                 ["W", "N", "G", "E", "E", "H"],
                 ["E", "R", "T", "T", "Y", "L"],
                 ["O", "W", "T", "O", "A", "T"],
                 ["A", "E", "A", "N", "E", "G"],
                 ["E", "I", "U", "N", "E", "S"] ]

        self.size = 4
        self.face = [ [0,0,0,0], [0,0,0,0], [0,0,0,0], [0,0,0,0] ]
        self.facedie = [ [0,0,0,0], [0,0,0,0], [0,0,0,0], [0,0,0,0] ]
        self.new_shuffled_group()
        self.new_dice_set()
        self.valid_words = []
        self.highlight_timer = 0
        self.remaining_time = 91  #always one second more than needed
        mainwindow = gtk.Window(gtk.WINDOW_TOPLEVEL)
        mainwindow.set_size_request(640, 480)
        mainwindow.connect("delete_event", gtk.main_quit)
        box1 = gtk.HBox()
        box1.show()
        mainwindow.add(box1)
        box2 = gtk.VBox() # Left side panels
        box2.show()
        box1.pack_start(box2)
        box3 = gtk.VBox() # Right side panels
        box3.show()
        box1.pack_start(box3)
        # Create dice grid
        self.grid = wordhuntgrid(self.size)
        self.grid.set_size_request(250, 250)
        for row in range(self.size):
            for column in range(self.size):
                self.grid.set_dice(
                  self.dice[self.facedie[row][column]][self.face[row][column]],
                  row,column)
        self.grid.show()
        box2.pack_start(self.grid)
        # Create text entry line
        self.word_entry = gtk.Entry()
        self.word_entry.connect("activate", self.entry_activate_callback)
        self.word_entry.show()
        box2.pack_start(self.word_entry)
        # Create timer display
        self.timer_label = gtk.Label("1:00")
        self.timer_label.modify_font(pango.FontDescription("mono 24"))
        self.timer_label.set_size_request(100, 90)
        self.timer_label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.Color(60000, 5000, 5000))
        self.timer_label.show()
        box3.pack_start(self.timer_label)
        #Create Player Panel
        self.player_panel = gtk.Label(" ")
        self.player_panel.show()
        self.player_panel.set_line_wrap(True)
        self.player_panel.set_size_request(140, 100)
        box3.pack_start(self.player_panel)
        #Create dummy Definitions panel
        definition_panel = gtk.Label(" ")
        definition_panel.show()
        box3.pack_start(definition_panel)
        mainwindow.show()
        self.update_timer()

    def new_dice_set(self):
        available_dice = range(16)
        for row in range(self.size):
            for column in range(self.size):
                self.facedie[row][column] = random.randint(0,len(available_dice) - 1)
                available_dice.pop(self.facedie[row][column])

    def new_shuffled_group(self):
        for row in range(self.size):
            for column in range(self.size):
                self.face[row][column] = random.randint(0,5)

    def get_letter(self,word, index):
        internal_index = 0
        real_index = 0
        if word == "":
            return ""
        while internal_index < index:
            letter = word[real_index]
            if letter == "Q":
                real_index = real_index + 1
                if real_index < len(word):
                    letter = word[real_index]
                elif letter != "U":
                    return ""
            real_index = real_index + 1
            internal_index = internal_index + 1
        result = word[real_index]
        if result == "Q":
            real_index = real_index + 1
            if real_index < len(word):
                result = result + "u"
        return result

    def start_positions(self,letter):
        positions = []
        for row in range(self.size):
            for column in range(self.size):
                if self.dice[self.facedie[row][column]][self.face[row][column]] == letter:
                    positions.append([row, column])
        return positions

    def find_word(self,word, row, column, used):
        matrix = [[-1, -1], [-1,0], [-1, 1],
                  [0, -1],         [0,1],
                  [1, -1], [1, 0], [1,1] ]
        if word == "":
            return []    #fin de la palabra-cerrar recursion
        letter = self.get_letter(word,0)
        if letter == "Qu":
            new_word = word[2:]
        else:
            new_word = word[1:]
        for transform in matrix:
            new_row = row + transform[0]
            new_column = column + transform[1]
            if  new_row >= 0 and new_column >= 0 and \
                 new_row < 4 and new_column < 4 and \
                 used[new_row][new_column] != 1 and \
                 self.dice[self.facedie[new_row][new_column]][self.face[new_row][new_column]] == letter:
                used_copy = used
                used_copy[new_row][new_column] = 1
                new = self.find_word(new_word, new_row, new_column, used_copy)
                if new != [False]:
                    return [[new_row, new_column]] + new
        return [False]

    def word_is_valid(self,word):
        letter = self.get_letter(word,0)
        if letter == "":
            return [False]
        elif letter == "Qu":
            new_word = word[2:]
        else:
            new_word = word[1:]
        for position in self.start_positions(letter):
            used = [[0,0,0,0], [0,0,0,0], [0,0,0,0], [0,0,0,0]]
            used[position[0]][position[1]] = 1
            used_copy = used
            word_chain = [[position[0],position[1]]] + \
                  self.find_word(new_word, position[0], position[1], used_copy)
            if word_chain[-1] != False:
                return word_chain
        return [False]

    def word_entered(self,word):
        word = word.upper() #todo en mayusculas
        if word == "X":
            print "Adiós"
            gtk.main_quit()
        elif len(word) < 3:
            self.player_panel.set_text("Demasiado Corta")
        else:
            word_chain = self.word_is_valid(word)
            if word_chain[-1] != False:
                words = ""
                if not word in self.valid_words:
                    self.valid_words.append(word)
                for valid_word in self.valid_words:
                    words += valid_word + ", "
                self.player_panel.set_text(words)
                self.mark_word(word_chain)
            else:
                self.player_panel.set_text("Inválida")

    def entry_activate_callback(self,widget):
        self.word_entered(self.word_entry.get_text())
        self.word_entry.set_text("")
        return

    def mark_word(self, word_chain):
        self.unmark_word()
        for position in word_chain:
            self.grid.set_color(gtk.gdk.Color(100, 100, 60000),
                                position[0], position[1])
        if self.highlight_timer > 0:
            gobject.source_remove(self.highlight_timer)
        self.highlight_timer = gobject.timeout_add(5000, self.unmark_word)
        return

    def unmark_word(self):
        for row in range(self.size):
            for column in range(self.size):
                self.grid.set_color(gtk.gdk.Color(0,0,0),
                                    row, column)
        return False #to stop timer

    def update_timer(self):
        self.remaining_time -= 1
        timer_text = str(int(self.remaining_time / 60)) + ":"
        timer_text += "%0.2i" % (self.remaining_time % 60)
        self.timer_label.set_text(timer_text)
        if self.remaining_time == 0:
            self.word_entry.set_state(gtk.STATE_INSENSITIVE)
        else:
            gobject.timeout_add(1000, self.update_timer)
        return False

wh = wordhunt()
gtk.main()