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diff --git a/MAFH2/fortuneengine/docs/epydoc/fortuneengine.Scene.Scene-class.html b/MAFH2/fortuneengine/docs/epydoc/fortuneengine.Scene.Scene-class.html new file mode 100644 index 0000000..ac9119b --- /dev/null +++ b/MAFH2/fortuneengine/docs/epydoc/fortuneengine.Scene.Scene-class.html @@ -0,0 +1,703 @@ +<?xml version="1.0" encoding="ascii"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" + "DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> +<head> + <title>fortuneengine.Scene.Scene</title> + <link rel="stylesheet" href="epydoc.css" type="text/css" /> + <script type="text/javascript" src="epydoc.js"></script> +</head> + +<body bgcolor="white" text="black" link="blue" vlink="#204080" + alink="#204080"> +<!-- ==================== NAVIGATION BAR ==================== --> +<table class="navbar" border="0" width="100%" cellpadding="0" + bgcolor="#a0c0ff" cellspacing="0"> + <tr valign="middle"> + <!-- Home link --> + <th> <a + href="fortuneengine-module.html">Home</a> </th> + + <!-- Tree link --> + <th> <a + href="module-tree.html">Trees</a> </th> + + <!-- Index link --> + <th> <a + href="identifier-index.html">Indices</a> </th> + + <!-- Help link --> + <th> <a + href="help.html">Help</a> </th> + + <th class="navbar" width="100%"></th> + </tr> +</table> +<table width="100%" cellpadding="0" cellspacing="0"> + <tr valign="top"> + <td width="100%"> + <span class="breadcrumbs"> + <a href="fortuneengine-module.html">Package fortuneengine</a> :: + <a href="fortuneengine.Scene-module.html">Module Scene</a> :: + Class Scene + </span> + </td> + <td> + <table cellpadding="0" cellspacing="0"> + <!-- hide/show private --> + <tr><td align="right"><span class="options">[<a href="javascript:void(0);" class="privatelink" + onclick="toggle_private();">hide private</a>]</span></td></tr> + <tr><td align="right"><span class="options" + >[<a href="frames.html" target="_top">frames</a + >] | <a href="fortuneengine.Scene.Scene-class.html" + target="_top">no frames</a>]</span></td></tr> + </table> + </td> + </tr> +</table> +<!-- ==================== CLASS DESCRIPTION ==================== --> +<h1 class="epydoc">Class Scene</h1><p class="nomargin-top"><span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene">source code</a></span></p> +<pre class="base-tree"> + object --+ + | +pygame.sprite.AbstractGroup --+ + | + pygame.sprite.Group --+ + | + pygame.sprite.RenderUpdates --+ + | + <strong class="uidshort">Scene</strong> +</pre> + +<hr /> +<!-- ==================== INSTANCE METHODS ==================== --> +<a name="section-InstanceMethods"></a> +<table class="summary" border="1" cellpadding="3" + cellspacing="0" width="100%" bgcolor="white"> +<tr bgcolor="#70b0f0" class="table-header"> + <td colspan="2" class="table-header"> + <table border="0" cellpadding="0" cellspacing="0" width="100%"> + <tr valign="top"> + <td align="left"><span class="table-header">Instance Methods</span></td> + <td align="right" valign="top" + ><span class="options">[<a href="#section-InstanceMethods" + class="privatelink" onclick="toggle_private();" + >hide private</a>]</span></td> + </tr> + </table> + </td> +</tr> +<tr> + <td width="15%" align="right" valign="top" class="summary"> + <span class="summary-type"> </span> + </td><td class="summary"> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr> + <td><span class="summary-sig"><a href="fortuneengine.Scene.Scene-class.html#__init__" class="summary-sig-name">__init__</a>(<span class="summary-sig-arg">self</span>, + <span class="summary-sig-arg">sprites</span>)</span><br /> + x.__init__(...) initializes x; see x.__class__.__doc__ for signature</td> + <td align="right" valign="top"> + <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.__init__">source code</a></span> + + </td> + </tr> + </table> + + </td> + </tr> +<tr> + <td width="15%" align="right" valign="top" class="summary"> + <span class="summary-type"> </span> + </td><td class="summary"> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr> + <td><span class="summary-sig"><a name="calcPosition"></a><span class="summary-sig-name">calcPosition</span>(<span class="summary-sig-arg">self</span>)</span></td> + <td align="right" valign="top"> + <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.calcPosition">source code</a></span> + + </td> + </tr> + </table> + + </td> + </tr> +<tr> + <td width="15%" align="right" valign="top" class="summary"> + <span class="summary-type"> </span> + </td><td class="summary"> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr> + <td><span class="summary-sig"><a name="calcSize"></a><span class="summary-sig-name">calcSize</span>(<span class="summary-sig-arg">self</span>)</span></td> + <td align="right" valign="top"> + <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.calcSize">source code</a></span> + + </td> + </tr> + </table> + + </td> + </tr> +<tr> + <td width="15%" align="right" valign="top" class="summary"> + <span class="summary-type"> </span> + </td><td class="summary"> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr> + <td><span class="summary-sig"><a name="addObject"></a><span class="summary-sig-name">addObject</span>(<span class="summary-sig-arg">self</span>, + <span class="summary-sig-arg">newDrawableObject</span>)</span></td> + <td align="right" valign="top"> + <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.addObject">source code</a></span> + + </td> + </tr> + </table> + + </td> + </tr> +<tr> + <td width="15%" align="right" valign="top" class="summary"> + <span class="summary-type"> </span> + </td><td class="summary"> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr> + <td><span class="summary-sig"><a name="addObjects"></a><span class="summary-sig-name">addObjects</span>(<span class="summary-sig-arg">self</span>, + <span class="summary-sig-arg">newDrawableObjects</span>)</span></td> + <td align="right" valign="top"> + <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.addObjects">source code</a></span> + + </td> + </tr> + </table> + + </td> + </tr> +<tr> + <td width="15%" align="right" valign="top" class="summary"> + <span class="summary-type"> </span> + </td><td class="summary"> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr> + <td><span class="summary-sig"><a name="setRelativePositions"></a><span class="summary-sig-name">setRelativePositions</span>(<span class="summary-sig-arg">self</span>)</span></td> + <td align="right" valign="top"> + <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.setRelativePositions">source code</a></span> + + </td> + </tr> + </table> + + </td> + </tr> +<tr> + <td width="15%" align="right" valign="top" class="summary"> + <span class="summary-type"> </span> + </td><td class="summary"> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr> + <td><span class="summary-sig"><a name="removeObject"></a><span class="summary-sig-name">removeObject</span>(<span class="summary-sig-arg">self</span>, + <span class="summary-sig-arg">sprite</span>)</span></td> + <td align="right" valign="top"> + <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.removeObject">source code</a></span> + + </td> + </tr> + </table> + + </td> + </tr> +<tr> + <td width="15%" align="right" valign="top" class="summary"> + <span class="summary-type"> </span> + </td><td class="summary"> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr> + <td><span class="summary-sig"><a name="getObject"></a><span class="summary-sig-name">getObject</span>(<span class="summary-sig-arg">self</span>, + <span class="summary-sig-arg">index</span>)</span></td> + <td align="right" valign="top"> + <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.getObject">source code</a></span> + + </td> + </tr> + </table> + + </td> + </tr> +<tr> + <td width="15%" align="right" valign="top" class="summary"> + <span class="summary-type"> </span> + </td><td class="summary"> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr> + <td><span class="summary-sig"><a name="getListSize"></a><span class="summary-sig-name">getListSize</span>(<span class="summary-sig-arg">self</span>)</span></td> + <td align="right" valign="top"> + <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.getListSize">source code</a></span> + + </td> + </tr> + </table> + + </td> + </tr> +<tr> + <td width="15%" align="right" valign="top" class="summary"> + <span class="summary-type"> </span> + </td><td class="summary"> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr> + <td><span class="summary-sig"><a name="getList"></a><span class="summary-sig-name">getList</span>(<span class="summary-sig-arg">self</span>)</span></td> + <td align="right" valign="top"> + <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.getList">source code</a></span> + + </td> + </tr> + </table> + + </td> + </tr> +<tr> + <td width="15%" align="right" valign="top" class="summary"> + <span class="summary-type"> </span> + </td><td class="summary"> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr> + <td><span class="summary-sig"><a name="moveObjects"></a><span class="summary-sig-name">moveObjects</span>(<span class="summary-sig-arg">self</span>)</span></td> + <td align="right" valign="top"> + <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.moveObjects">source code</a></span> + + </td> + </tr> + </table> + + </td> + </tr> +<tr> + <td width="15%" align="right" valign="top" class="summary"> + <span class="summary-type"> </span> + </td><td class="summary"> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr> + <td><span class="summary-sig"><a name="moveScene"></a><span class="summary-sig-name">moveScene</span>(<span class="summary-sig-arg">self</span>, + <span class="summary-sig-arg">xNudge</span>=<span class="summary-sig-default">0</span>, + <span class="summary-sig-arg">yNudge</span>=<span class="summary-sig-default">0</span>)</span></td> + <td align="right" valign="top"> + <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.moveScene">source code</a></span> + + </td> + </tr> + </table> + + </td> + </tr> +<tr> + <td width="15%" align="right" valign="top" class="summary"> + <span class="summary-type"> </span> + </td><td class="summary"> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr> + <td><span class="summary-sig"><a name="setPosition"></a><span class="summary-sig-name">setPosition</span>(<span class="summary-sig-arg">self</span>, + <span class="summary-sig-arg">newXPos</span>=<span class="summary-sig-default">None</span>, + <span class="summary-sig-arg">newYPos</span>=<span class="summary-sig-default">None</span>)</span></td> + <td align="right" valign="top"> + <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.setPosition">source code</a></span> + + </td> + </tr> + </table> + + </td> + </tr> +<tr> + <td width="15%" align="right" valign="top" class="summary"> + <span class="summary-type"> </span> + </td><td class="summary"> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr> + <td><span class="summary-sig"><a name="getXPos"></a><span class="summary-sig-name">getXPos</span>(<span class="summary-sig-arg">self</span>)</span></td> + <td align="right" valign="top"> + <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.getXPos">source code</a></span> + + </td> + </tr> + </table> + + </td> + </tr> +<tr> + <td width="15%" align="right" valign="top" class="summary"> + <span class="summary-type"> </span> + </td><td class="summary"> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr> + <td><span class="summary-sig"><a name="getYPos"></a><span class="summary-sig-name">getYPos</span>(<span class="summary-sig-arg">self</span>)</span></td> + <td align="right" valign="top"> + <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.getYPos">source code</a></span> + + </td> + </tr> + </table> + + </td> + </tr> +<tr> + <td width="15%" align="right" valign="top" class="summary"> + <span class="summary-type"> </span> + </td><td class="summary"> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr> + <td><span class="summary-sig"><a name="getXSize"></a><span class="summary-sig-name">getXSize</span>(<span class="summary-sig-arg">self</span>)</span></td> + <td align="right" valign="top"> + <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.getXSize">source code</a></span> + + </td> + </tr> + </table> + + </td> + </tr> +<tr> + <td width="15%" align="right" valign="top" class="summary"> + <span class="summary-type"> </span> + </td><td class="summary"> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr> + <td><span class="summary-sig"><a name="getYSize"></a><span class="summary-sig-name">getYSize</span>(<span class="summary-sig-arg">self</span>)</span></td> + <td align="right" valign="top"> + <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.getYSize">source code</a></span> + + </td> + </tr> + </table> + + </td> + </tr> +<tr> + <td width="15%" align="right" valign="top" class="summary"> + <span class="summary-type"> </span> + </td><td class="summary"> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr> + <td><span class="summary-sig"><a name="scaleObjects"></a><span class="summary-sig-name">scaleObjects</span>(<span class="summary-sig-arg">self</span>, + <span class="summary-sig-arg">newXSize</span>=<span class="summary-sig-default">None</span>, + <span class="summary-sig-arg">newYSize</span>=<span class="summary-sig-default">None</span>)</span></td> + <td align="right" valign="top"> + <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.scaleObjects">source code</a></span> + + </td> + </tr> + </table> + + </td> + </tr> +<tr> + <td width="15%" align="right" valign="top" class="summary"> + <span class="summary-type"> </span> + </td><td class="summary"> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr> + <td><span class="summary-sig"><a name="scaleScene"></a><span class="summary-sig-name">scaleScene</span>(<span class="summary-sig-arg">self</span>, + <span class="summary-sig-arg">newXSize</span>=<span class="summary-sig-default">None</span>, + <span class="summary-sig-arg">newYSize</span>=<span class="summary-sig-default">None</span>)</span></td> + <td align="right" valign="top"> + <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.scaleScene">source code</a></span> + + </td> + </tr> + </table> + + </td> + </tr> +<tr> + <td width="15%" align="right" valign="top" class="summary"> + <span class="summary-type"> </span> + </td><td class="summary"> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr> + <td><span class="summary-sig"><a href="fortuneengine.Scene.Scene-class.html#update" class="summary-sig-name">update</a>(<span class="summary-sig-arg">self</span>, + <span class="summary-sig-arg">t</span>)</span><br /> + call update for all member sprites</td> + <td align="right" valign="top"> + <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.update">source code</a></span> + + </td> + </tr> + </table> + + </td> + </tr> +<tr> + <td width="15%" align="right" valign="top" class="summary"> + <span class="summary-type"> </span> + </td><td class="summary"> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr> + <td><span class="summary-sig"><a href="fortuneengine.Scene.Scene-class.html#draw" class="summary-sig-name">draw</a>(<span class="summary-sig-arg">self</span>, + <span class="summary-sig-arg">surface</span>)</span><br /> + draw all sprites onto the surface</td> + <td align="right" valign="top"> + <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.draw">source code</a></span> + + </td> + </tr> + </table> + + </td> + </tr> +<tr> + <td width="15%" align="right" valign="top" class="summary"> + <span class="summary-type"> </span> + </td><td class="summary"> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr> + <td><span class="summary-sig"><a name="drawEntireScene"></a><span class="summary-sig-name">drawEntireScene</span>(<span class="summary-sig-arg">self</span>, + <span class="summary-sig-arg">surface</span>)</span></td> + <td align="right" valign="top"> + <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.drawEntireScene">source code</a></span> + + </td> + </tr> + </table> + + </td> + </tr> +<tr> + <td width="15%" align="right" valign="top" class="summary"> + <span class="summary-type"> </span> + </td><td class="summary"> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr> + <td><span class="summary-sig"><a name="nextFrame"></a><span class="summary-sig-name">nextFrame</span>(<span class="summary-sig-arg">self</span>)</span></td> + <td align="right" valign="top"> + <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.nextFrame">source code</a></span> + + </td> + </tr> + </table> + + </td> + </tr> + <tr> + <td colspan="2" class="summary"> + <p class="indent-wrapped-lines"><b>Inherited from <code>pygame.sprite.AbstractGroup</code></b>: + <code>__contains__</code>, + <code>__iter__</code>, + <code>__len__</code>, + <code>__nonzero__</code>, + <code>__repr__</code>, + <code>add</code>, + <code>add_internal</code>, + <code>clear</code>, + <code>copy</code>, + <code>empty</code>, + <code>has</code>, + <code>has_internal</code>, + <code>remove</code>, + <code>remove_internal</code>, + <code>sprites</code> + </p> + <p class="indent-wrapped-lines"><b>Inherited from <code>object</code></b>: + <code>__delattr__</code>, + <code>__format__</code>, + <code>__getattribute__</code>, + <code>__hash__</code>, + <code>__new__</code>, + <code>__reduce__</code>, + <code>__reduce_ex__</code>, + <code>__setattr__</code>, + <code>__sizeof__</code>, + <code>__str__</code>, + <code>__subclasshook__</code> + </p> + </td> + </tr> +</table> +<!-- ==================== CLASS VARIABLES ==================== --> +<a name="section-ClassVariables"></a> +<table class="summary" border="1" cellpadding="3" + cellspacing="0" width="100%" bgcolor="white"> +<tr bgcolor="#70b0f0" class="table-header"> + <td colspan="2" class="table-header"> + <table border="0" cellpadding="0" cellspacing="0" width="100%"> + <tr valign="top"> + <td align="left"><span class="table-header">Class Variables</span></td> + <td align="right" valign="top" + ><span class="options">[<a href="#section-ClassVariables" + class="privatelink" onclick="toggle_private();" + >hide private</a>]</span></td> + </tr> + </table> + </td> +</tr> + <tr> + <td colspan="2" class="summary"> + <div class="private"> <p class="indent-wrapped-lines"><b>Inherited from <code>pygame.sprite.AbstractGroup</code></b> (private): + <code>_spritegroup</code> + </p></div> + </td> + </tr> +</table> +<!-- ==================== PROPERTIES ==================== --> +<a name="section-Properties"></a> +<table class="summary" border="1" cellpadding="3" + cellspacing="0" width="100%" bgcolor="white"> +<tr bgcolor="#70b0f0" class="table-header"> + <td colspan="2" class="table-header"> + <table border="0" cellpadding="0" cellspacing="0" width="100%"> + <tr valign="top"> + <td align="left"><span class="table-header">Properties</span></td> + <td align="right" valign="top" + ><span class="options">[<a href="#section-Properties" + class="privatelink" onclick="toggle_private();" + >hide private</a>]</span></td> + </tr> + </table> + </td> +</tr> + <tr> + <td colspan="2" class="summary"> + <p class="indent-wrapped-lines"><b>Inherited from <code>object</code></b>: + <code>__class__</code> + </p> + </td> + </tr> +</table> +<!-- ==================== METHOD DETAILS ==================== --> +<a name="section-MethodDetails"></a> +<table class="details" border="1" cellpadding="3" + cellspacing="0" width="100%" bgcolor="white"> +<tr bgcolor="#70b0f0" class="table-header"> + <td colspan="2" class="table-header"> + <table border="0" cellpadding="0" cellspacing="0" width="100%"> + <tr valign="top"> + <td align="left"><span class="table-header">Method Details</span></td> + <td align="right" valign="top" + ><span class="options">[<a href="#section-MethodDetails" + class="privatelink" onclick="toggle_private();" + >hide private</a>]</span></td> + </tr> + </table> + </td> +</tr> +</table> +<a name="__init__"></a> +<div> +<table class="details" border="1" cellpadding="3" + cellspacing="0" width="100%" bgcolor="white"> +<tr><td> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr valign="top"><td> + <h3 class="epydoc"><span class="sig"><span class="sig-name">__init__</span>(<span class="sig-arg">self</span>, + <span class="sig-arg">sprites</span>)</span> + <br /><em class="fname">(Constructor)</em> + </h3> + </td><td align="right" valign="top" + ><span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.__init__">source code</a></span> + </td> + </tr></table> + + <p>x.__init__(...) initializes x; see x.__class__.__doc__ for + signature</p> + <dl class="fields"> + <dt>Overrides: + object.__init__ + <dd><em class="note">(inherited documentation)</em></dd> + </dt> + </dl> +</td></tr></table> +</div> +<a name="update"></a> +<div> +<table class="details" border="1" cellpadding="3" + cellspacing="0" width="100%" bgcolor="white"> +<tr><td> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr valign="top"><td> + <h3 class="epydoc"><span class="sig"><span class="sig-name">update</span>(<span class="sig-arg">self</span>, + <span class="sig-arg">t</span>)</span> + </h3> + </td><td align="right" valign="top" + ><span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.update">source code</a></span> + </td> + </tr></table> + + <p>call update for all member sprites</p> + <p>calls the update method for all sprites in the group. Passes all + arguments on to the Sprite update function.</p> + <dl class="fields"> + <dt>Overrides: + pygame.sprite.AbstractGroup.update + <dd><em class="note">(inherited documentation)</em></dd> + </dt> + </dl> +</td></tr></table> +</div> +<a name="draw"></a> +<div> +<table class="details" border="1" cellpadding="3" + cellspacing="0" width="100%" bgcolor="white"> +<tr><td> + <table width="100%" cellpadding="0" cellspacing="0" border="0"> + <tr valign="top"><td> + <h3 class="epydoc"><span class="sig"><span class="sig-name">draw</span>(<span class="sig-arg">self</span>, + <span class="sig-arg">surface</span>)</span> + </h3> + </td><td align="right" valign="top" + ><span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.draw">source code</a></span> + </td> + </tr></table> + + <p>draw all sprites onto the surface</p> + <p>Draws all the sprites onto the given surface.</p> + <dl class="fields"> + <dt>Overrides: + pygame.sprite.AbstractGroup.draw + <dd><em class="note">(inherited documentation)</em></dd> + </dt> + </dl> +</td></tr></table> +</div> +<br /> +<!-- ==================== NAVIGATION BAR ==================== --> +<table class="navbar" border="0" width="100%" cellpadding="0" + bgcolor="#a0c0ff" cellspacing="0"> + <tr valign="middle"> + <!-- Home link --> + <th> <a + href="fortuneengine-module.html">Home</a> </th> + + <!-- Tree link --> + <th> <a + href="module-tree.html">Trees</a> </th> + + <!-- Index link --> + <th> <a + href="identifier-index.html">Indices</a> </th> + + <!-- Help link --> + <th> <a + href="help.html">Help</a> </th> + + <th class="navbar" width="100%"></th> + </tr> +</table> +<table border="0" cellpadding="0" cellspacing="0" width="100%%"> + <tr> + <td align="left" class="footer"> + Generated by Epydoc 3.0.1 on Sun Aug 22 00:13:13 2010 + </td> + <td align="right" class="footer"> + <a target="mainFrame" href="http://epydoc.sourceforge.net" + >http://epydoc.sourceforge.net</a> + </td> + </tr> +</table> + +<script type="text/javascript"> + <!-- + // Private objects are initially displayed (because if + // javascript is turned off then we want them to be + // visible); but by default, we want to hide them. 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