diff options
author | Simon Schampijer <simon@schampijer.de> | 2007-07-16 15:48:25 (GMT) |
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committer | Simon Schampijer <simon@schampijer.de> | 2007-07-16 15:48:25 (GMT) |
commit | 7764c04a64923beb40e070b8aea531622520cf7d (patch) | |
tree | af837fae1b4558e383ebc64244230cf9327f3d3d /game.py | |
parent | c96694fce7eebd63a7b1abe27446d677e08a5af0 (diff) |
Fixed setup.py to create bundle memorize instad of memosono.
Cleaned the csound instrument and changed sndplayer accordingly.
Diffstat (limited to 'game.py')
-rwxr-xr-x | game.py | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -148,7 +148,7 @@ class MemorizeGame(gobject.GObject): if snd == None: _logger.debug('Audio: no sound in this game.') else: - self.cs.perform('i 108 0.0 3.0 "%s" 1 0.9 0.5 0'%(snd)) + self.cs.perform('i 108 0.0 3.0 "%s" 1 0.9 0.1'%(snd)) _logger.debug('Audio: play sound=%s'%snd) # First card case |